My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Dark Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Battle Ram Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Dark Prince
Giant Snowball
Goblin Gang Dart Goblin Battle Ram
Zap
Goblin Gang Dart Goblin Battle Ram Dark Prince
Barbarian Barrel
Goblin Gang Dart Goblin Battle Ram Wizard Dark Prince
The Log
Goblin Gang Dart Goblin Battle Ram Dark Prince
Earthquake
Goblin Gang
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Goblin Gang Dart Goblin Battle Ram Wizard Dark Prince P.E.K.K.A
Fireball
Goblin Gang Dart Goblin Battle Ram Wizard
Poison
Goblin Gang Dart Goblin Wizard
Lightning
Battle Ram Wizard Dark Prince
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Dark Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Dart Goblin Battle Ram Dark Prince Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Dart Goblin Battle Ram

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Dart Goblin Battle Ram Dark Prince P.E.K.K.A
Dart Goblin
Goblin Gang Battle Ram Dark Prince P.E.K.K.A The Log
Battle Ram
The Log Goblin Gang Dart Goblin Lightning P.E.K.K.A
Wizard
Dark Prince P.E.K.K.A
Dark Prince
Goblin Gang Dart Goblin Wizard Lightning
Lightning
Battle Ram Dark Prince
P.E.K.K.A
Goblin Gang Dart Goblin Battle Ram Wizard The Log
The Log
Battle Ram Dart Goblin P.E.K.K.A

Defense Synergies 1 12

Goblin Gang
Dart Goblin Dark Prince P.E.K.K.A The Log
Dart Goblin
Goblin Gang Dark Prince P.E.K.K.A The Log
Battle Ram
Wizard
Dark Prince P.E.K.K.A The Log
Dark Prince
Goblin Gang Dart Goblin Wizard The Log
Lightning
The Log
P.E.K.K.A
The Log Goblin Gang Dart Goblin Wizard
The Log
P.E.K.K.A Goblin Gang Dart Goblin Wizard Dark Prince Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Dart Goblin Wizard The Log
P.E.K.K.A Goblin Gang Dart Goblin Dark Prince The Log
Goblin Gang P.E.K.K.A Dart Goblin Dark Prince Lightning
P.E.K.K.A Goblin Gang Dart Goblin Dark Prince
Lightning Dark Prince P.E.K.K.A The Log
Goblin Gang The Log Dart Goblin Dark Prince
Dart Goblin Lightning Goblin Gang Wizard
Lightning Dart Goblin P.E.K.K.A The Log
P.E.K.K.A Goblin Gang
Goblin Gang Dart Goblin Dark Prince
Goblin Gang Dart Goblin Wizard Dark Prince The Log
Goblin Gang Dart Goblin Wizard
P.E.K.K.A Goblin Gang Wizard Dark Prince Lightning The Log
Wizard Goblin Gang Dart Goblin Dark Prince P.E.K.K.A The Log
P.E.K.K.A Goblin Gang
Goblin Gang Lightning P.E.K.K.A The Log
Wizard Goblin Gang Dark Prince P.E.K.K.A
Goblin Gang Dart Goblin Wizard Dark Prince The Log
Wizard The Log Dart Goblin Dark Prince
P.E.K.K.A Dart Goblin
Goblin Gang Wizard Dark Prince Dart Goblin P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Dark Prince P.E.K.K.A
Goblin Gang Wizard Lightning The Log
Goblin Gang P.E.K.K.A Dark Prince Lightning The Log
Goblin Gang Dark Prince Lightning P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Dark Prince
Wizard Goblin Gang Dart Goblin
Goblin Gang Dark Prince P.E.K.K.A Dart Goblin Lightning
P.E.K.K.A Dark Prince
Lightning P.E.K.K.A Dark Prince The Log
P.E.K.K.A Goblin Gang Dart Goblin
P.E.K.K.A Dart Goblin Dark Prince
Lightning P.E.K.K.A Dark Prince The Log
Dark Prince Lightning P.E.K.K.A Goblin Gang Wizard
Wizard Dart Goblin
Goblin Gang Dart Goblin Dark Prince Lightning P.E.K.K.A The Log
Dart Goblin Wizard Dark Prince P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Dart Goblin The Log
Dart Goblin The Log
Lightning Dart Goblin The Log
Lightning Dart Goblin Dark Prince The Log
Wizard Dark Prince The Log
Wizard Dart Goblin
Dart Goblin Wizard The Log
The Log Dart Goblin Wizard Lightning
The Log Dart Goblin Wizard Lightning
Lightning Goblin Gang
Lightning Dart Goblin Wizard Dark Prince The Log
Lightning Dart Goblin Wizard
Lightning Dart Goblin The Log
Lightning Dart Goblin
Lightning Dart Goblin The Log
Lightning Dart Goblin Wizard The Log
Lightning Dart Goblin Wizard The Log
Lightning
Lightning
Lightning Dart Goblin Wizard Dark Prince The Log
Lightning Dart Goblin Wizard The Log
Lightning The Log
Lightning Wizard
Lightning The Log
Lightning The Log
The Log Wizard Dark Prince
The Log Dart Goblin Wizard Lightning
Lightning Wizard The Log
Lightning Dart Goblin The Log
Lightning Dart Goblin Wizard
Lightning Dart Goblin Wizard
Lightning
Lightning Dart Goblin Wizard The Log
Lightning
P.E.K.K.A
Wizard Lightning The Log
Lightning Goblin Gang Dart Goblin Dark Prince
Lightning Dart Goblin Wizard
The Log
Lightning Goblin Gang Dart Goblin Wizard Dark Prince
The Log Dart Goblin Wizard Lightning
Lightning
Dart Goblin Dark Prince P.E.K.K.A
Goblin Gang Dart Goblin Lightning The Log
Dart Goblin Lightning
Lightning Dart Goblin Dark Prince The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: