My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Fisherman Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Miner
Giant Snowball
Bats Goblin Gang Dart Goblin Miner
Zap
Bats Goblin Gang Dart Goblin Inferno Tower
Barbarian Barrel
Goblin Gang Dart Goblin Inferno Tower
The Log
Goblin Gang Dart Goblin
Earthquake
Goblin Gang Inferno Tower
Arrows
Bats Goblin Gang Dart Goblin
Royal Delivery
Bats Goblin Gang Dart Goblin Miner
Fireball
Goblin Gang Dart Goblin Inferno Tower
Poison
Bats Goblin Gang Dart Goblin Inferno Tower
Lightning
Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Freeze Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Dart Goblin Miner Freeze Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Dart Goblin

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Zap
Zap
Miner Bats Dart Goblin Freeze Mega Knight
Goblin Gang
Miner Dart Goblin
Dart Goblin
Miner Zap Goblin Gang Mega Knight
Inferno Tower
Freeze
Zap
Miner
Bats Zap Goblin Gang Dart Goblin Mega Knight
Mega Knight
Bats Zap Dart Goblin Miner

Defense Synergies 2 17

Bats
Zap Dart Goblin Inferno Tower Freeze Mega Knight
Zap
Mega Knight Bats Goblin Gang Dart Goblin Inferno Tower Miner
Goblin Gang
Inferno Tower Zap Dart Goblin Miner
Dart Goblin
Bats Zap Goblin Gang Inferno Tower Miner Mega Knight
Inferno Tower
Goblin Gang Bats Zap Dart Goblin Mega Knight
Freeze
Bats Mega Knight
Miner
Zap Goblin Gang Dart Goblin Mega Knight
Mega Knight
Zap Bats Dart Goblin Inferno Tower Freeze Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Inferno Tower
Inferno Tower Bats Zap Goblin Gang Dart Goblin Mega Knight
Goblin Gang Inferno Tower Mega Knight Bats Dart Goblin Freeze
Inferno Tower Bats Goblin Gang Dart Goblin Mega Knight
Mega Knight
Goblin Gang Freeze Bats Zap Dart Goblin Mega Knight
Bats Dart Goblin Inferno Tower Zap Goblin Gang Freeze
Zap Dart Goblin Inferno Tower Mega Knight
Inferno Tower Goblin Gang
Goblin Gang Dart Goblin Inferno Tower Miner Mega Knight
Bats Goblin Gang Dart Goblin Zap Freeze Mega Knight
Inferno Tower Bats Zap Goblin Gang Dart Goblin
Inferno Tower Mega Knight Bats Zap Goblin Gang Freeze
Mega Knight Bats Zap Goblin Gang Dart Goblin Freeze
Inferno Tower Goblin Gang Mega Knight
Inferno Tower Zap Goblin Gang Freeze Mega Knight
Mega Knight Bats Goblin Gang Inferno Tower
Mega Knight Bats Zap Goblin Gang Dart Goblin
Zap Freeze Bats Dart Goblin Mega Knight
Dart Goblin Inferno Tower
Goblin Gang Mega Knight Bats Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Inferno Tower
Zap Goblin Gang Miner Mega Knight
Goblin Gang Mega Knight Bats Zap Inferno Tower
Goblin Gang Mega Knight Bats Zap Inferno Tower
Inferno Tower Goblin Gang Mega Knight
Bats Zap Goblin Gang Dart Goblin Freeze
Goblin Gang Bats Dart Goblin Inferno Tower
Inferno Tower Mega Knight
Zap Freeze Mega Knight Bats Inferno Tower
Inferno Tower Goblin Gang Dart Goblin
Mega Knight Bats Dart Goblin Inferno Tower
Mega Knight Zap
Mega Knight Goblin Gang Inferno Tower
Dart Goblin Mega Knight
Goblin Gang Inferno Tower Bats Zap Dart Goblin Freeze
Bats Mega Knight Zap Dart Goblin Inferno Tower Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Freeze
Zap Dart Goblin Miner
Dart Goblin Miner
Dart Goblin Freeze
Zap Mega Knight
Bats Zap Dart Goblin Freeze
Dart Goblin
Zap Dart Goblin Freeze
Miner Zap Dart Goblin
Bats Goblin Gang
Miner Zap Dart Goblin
Zap Dart Goblin
Dart Goblin Miner
Dart Goblin Freeze
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin Mega Knight
Freeze
Bats
Zap Dart Goblin Mega Knight
Zap Dart Goblin Miner Mega Knight
Mega Knight
Zap
Zap Freeze Mega Knight
Miner Zap Dart Goblin
Zap Miner Mega Knight
Miner Zap Dart Goblin
Bats Zap Dart Goblin
Zap Bats Dart Goblin Freeze
Zap Dart Goblin Miner Mega Knight
Zap Freeze
Mega Knight
Zap Bats Goblin Gang Dart Goblin Freeze
Zap Dart Goblin
Freeze
Miner Goblin Gang Dart Goblin Mega Knight
Zap Dart Goblin
Zap
Dart Goblin Mega Knight
Zap Bats Goblin Gang Dart Goblin Freeze
Bats Zap Dart Goblin
Zap Dart Goblin Freeze Miner Mega Knight

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