My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Tesla Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Goblin Gang
Giant Snowball
Bomber Archers Goblin Gang
Zap
Bomber Archers Goblin Gang
Barbarian Barrel
Bomber Archers Goblin Gang Tesla
The Log
Bomber Archers Goblin Gang
Earthquake
Bomber Archers Goblin Gang Tesla
Arrows
Bomber Archers Goblin Gang
Royal Delivery
Bomber Archers Goblin Gang
Fireball
Bomber Archers Goblin Gang Tesla
Poison
Bomber Archers Goblin Gang
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Archers Goblin Gang Tesla Fireball Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Archers Goblin Gang

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Zap
Zap
Fireball Bomber Archers Golem
Archers
Zap Golem
Goblin Gang
Golem
Tesla
Fireball
Zap Golem
Lightning
Golem
Golem
Bomber Fireball Lightning Zap Archers Goblin Gang

Defense Synergies 2 8

Bomber
Zap Tesla
Zap
Fireball Bomber Archers Goblin Gang Tesla
Archers
Zap Goblin Gang Tesla
Goblin Gang
Tesla Zap Archers
Tesla
Goblin Gang Bomber Zap Archers Fireball
Fireball
Zap Tesla
Lightning
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Zap Tesla Fireball
Bomber Zap Goblin Gang Tesla
Goblin Gang Tesla Bomber Archers Lightning
Tesla Bomber Goblin Gang
Lightning Bomber Fireball
Goblin Gang Fireball Bomber Zap Archers Tesla
Tesla Lightning Zap Archers Goblin Gang Fireball
Lightning Zap Tesla Fireball
Tesla Goblin Gang
Goblin Gang Bomber Archers Tesla
Archers Goblin Gang Bomber Zap Tesla Fireball
Tesla Zap Archers Goblin Gang Fireball
Tesla Bomber Zap Goblin Gang Fireball Lightning
Bomber Fireball Zap Goblin Gang Tesla
Goblin Gang Tesla
Zap Goblin Gang Tesla Fireball Lightning
Tesla Bomber Goblin Gang Fireball
Tesla Fireball Bomber Zap Archers Goblin Gang
Zap Bomber Archers Tesla Fireball
Tesla
Bomber Goblin Gang Archers Tesla Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Archers Tesla Fireball
Fireball Bomber Zap Archers Goblin Gang Tesla Lightning
Goblin Gang Zap Lightning
Goblin Gang Lightning Zap Tesla Fireball
Goblin Gang Tesla
Fireball Zap Archers Goblin Gang Tesla
Goblin Gang Archers Tesla Fireball Lightning
Tesla
Zap Lightning Fireball
Goblin Gang Tesla
Tesla
Lightning Zap Fireball
Lightning Goblin Gang Tesla Fireball
Bomber Archers Tesla Fireball
Goblin Gang Tesla Bomber Zap Archers Fireball Lightning
Bomber Zap Archers Tesla Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning
Fireball Zap
Lightning Fireball
Lightning Fireball
Bomber Fireball Zap
Fireball Zap
Bomber Archers
Fireball Zap Lightning
Fireball Zap Lightning
Lightning Goblin Gang Fireball
Lightning Zap Fireball
Fireball Lightning Zap Archers
Lightning Fireball
Lightning Fireball
Lightning Zap Fireball
Lightning Bomber Zap Fireball
Lightning Fireball
Lightning Fireball
Bomber Lightning
Lightning Bomber Zap Archers Fireball
Lightning Bomber Zap Fireball
Lightning Fireball
Lightning Fireball
Lightning
Lightning Zap Fireball
Zap Bomber Fireball
Fireball Zap Lightning
Fireball Lightning Zap
Fireball Lightning Zap
Lightning Zap Archers Fireball
Zap Lightning Fireball
Lightning Fireball
Lightning Bomber Zap Fireball
Zap Lightning Fireball
Fireball Lightning
Zap Lightning Archers Goblin Gang Fireball
Fireball Lightning Zap Archers
Fireball
Fireball Lightning Goblin Gang
Bomber Zap Fireball Lightning
Lightning Zap Fireball
Zap Goblin Gang Fireball Lightning
Zap Fireball Lightning
Lightning Zap Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: