My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Furnace Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Elite Barbarians
Giant Snowball
Bats Goblin Gang Furnace Witch
Zap
Bats Goblin Gang Furnace Witch
Barbarian Barrel
Goblin Gang Elite Barbarians Valkyrie Furnace Witch
The Log
Goblin Gang Elite Barbarians Furnace Witch
Earthquake
Goblin Gang Furnace Witch
Arrows
Bats Goblin Gang Furnace Witch
Royal Delivery
Bats Goblin Gang Elite Barbarians Valkyrie Witch
Fireball
Goblin Gang Elite Barbarians Furnace Witch
Poison
Bats Goblin Gang Furnace Witch
Lightning
Elite Barbarians Valkyrie Furnace Witch
Rocket
Elite Barbarians Valkyrie Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Goblin Gang Fireball Valkyrie Furnace Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Rage Goblin Gang Fireball

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Elite Barbarians Rage
Goblin Gang
Valkyrie
Elite Barbarians
Valkyrie Rage Bats Fireball Furnace
Fireball
Elite Barbarians
Valkyrie
Bats Elite Barbarians Goblin Gang Furnace Witch
Furnace
Elite Barbarians Valkyrie
Rage
Elite Barbarians Witch Bats
Witch
Rage Valkyrie

Defense Synergies 1 6

Bats
Valkyrie
Goblin Gang
Valkyrie Furnace
Elite Barbarians
Valkyrie
Fireball
Valkyrie
Valkyrie
Elite Barbarians Bats Goblin Gang Fireball Furnace Witch
Furnace
Goblin Gang Valkyrie
Rage
Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie
Elite Barbarians Bats Goblin Gang Valkyrie Furnace Witch
Goblin Gang Furnace Witch Bats Elite Barbarians Valkyrie
Elite Barbarians Witch Bats Goblin Gang Valkyrie Furnace
Elite Barbarians Fireball Valkyrie
Goblin Gang Fireball Bats Valkyrie Furnace
Bats Furnace Goblin Gang Fireball Witch
Fireball Valkyrie
Witch Goblin Gang Elite Barbarians Furnace
Goblin Gang Elite Barbarians Valkyrie
Bats Goblin Gang Valkyrie Witch Fireball Furnace
Bats Goblin Gang Fireball Furnace Witch
Furnace Bats Goblin Gang Elite Barbarians Fireball Valkyrie Witch
Fireball Valkyrie Bats Goblin Gang Furnace Witch
Elite Barbarians Goblin Gang Furnace
Goblin Gang Elite Barbarians Fireball Furnace
Bats Goblin Gang Elite Barbarians Fireball Valkyrie Furnace Witch
Fireball Bats Goblin Gang Elite Barbarians Valkyrie Furnace Witch
Valkyrie Furnace Witch Bats Fireball
Elite Barbarians
Goblin Gang Valkyrie Bats Elite Barbarians Fireball Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Elite Barbarians Fireball Furnace Witch
Fireball Goblin Gang Elite Barbarians Valkyrie
Goblin Gang Bats Elite Barbarians Valkyrie Furnace Witch
Goblin Gang Valkyrie Bats Elite Barbarians Fireball
Goblin Gang Elite Barbarians Valkyrie Witch
Fireball Furnace Bats Goblin Gang Witch
Goblin Gang Bats Elite Barbarians Fireball Valkyrie Furnace Witch
Elite Barbarians Valkyrie
Bats Elite Barbarians Fireball Valkyrie Witch
Witch Goblin Gang
Bats Elite Barbarians Valkyrie Witch
Elite Barbarians Fireball Valkyrie
Elite Barbarians Goblin Gang Fireball Valkyrie Witch
Fireball Valkyrie Furnace Witch
Goblin Gang Elite Barbarians Witch Bats Fireball Valkyrie Furnace
Bats Valkyrie Elite Barbarians Fireball Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball
Fireball
Fireball Valkyrie
Fireball Valkyrie Furnace
Fireball Bats Furnace Witch
Furnace Witch
Fireball
Fireball
Bats Goblin Gang Elite Barbarians Fireball
Fireball Valkyrie
Fireball
Elite Barbarians Fireball
Fireball
Elite Barbarians Fireball Furnace
Fireball Furnace Witch
Fireball Furnace
Fireball
Bats
Fireball
Fireball Valkyrie Witch
Fireball
Fireball
Fireball
Fireball Valkyrie Furnace Witch
Witch
Fireball Witch
Fireball Witch
Fireball
Elite Barbarians Bats Fireball Furnace Witch
Bats Fireball Witch
Elite Barbarians Fireball
Fireball
Fireball
Fireball
Bats Goblin Gang Fireball Witch
Fireball Witch
Fireball
Fireball Goblin Gang Valkyrie
Fireball
Fireball
Elite Barbarians
Bats Goblin Gang Elite Barbarians Fireball Witch
Bats Fireball Witch
Fireball Witch

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