My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Miner
Giant Snowball
Goblin Gang Goblin Barrel Miner
Zap
Goblin Gang Goblin Barrel
Barbarian Barrel
Goblin Gang Goblin Barrel Executioner
The Log
Goblin Gang Goblin Barrel
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Goblin Barrel Executioner P.E.K.K.A Miner
Fireball
Goblin Gang Goblin Barrel Executioner
Poison
Goblin Gang Executioner
Lightning
Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Goblin Barrel Tornado Miner Fireball Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Goblin Barrel Tornado

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Miner P.E.K.K.A
Fireball
Tornado The Log Miner
Goblin Barrel
Goblin Gang P.E.K.K.A Miner
Tornado
Fireball Executioner P.E.K.K.A The Log
Executioner
Tornado P.E.K.K.A The Log Miner
P.E.K.K.A
Tornado Goblin Gang Goblin Barrel Executioner The Log
The Log
Fireball Tornado Executioner P.E.K.K.A Miner
Miner
Goblin Gang Fireball Goblin Barrel Executioner The Log

Defense Synergies 5 7

Goblin Gang
P.E.K.K.A The Log Miner
Fireball
Tornado The Log Miner
Goblin Barrel
Tornado
Fireball Executioner P.E.K.K.A The Log
Executioner
Tornado The Log
P.E.K.K.A
Tornado The Log Goblin Gang
The Log
Fireball P.E.K.K.A Goblin Gang Tornado Executioner Miner
Miner
Goblin Gang Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner The Log
P.E.K.K.A Goblin Gang Executioner The Log
Goblin Gang Tornado P.E.K.K.A Executioner
P.E.K.K.A Goblin Gang
Fireball Tornado P.E.K.K.A The Log
Goblin Gang Fireball Tornado The Log Executioner
Tornado Goblin Gang Fireball Executioner
Fireball P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Tornado
Goblin Gang Tornado Miner
Goblin Gang Executioner Fireball Tornado The Log
Executioner Goblin Gang Fireball Tornado
P.E.K.K.A Goblin Gang Fireball The Log
Fireball Executioner Goblin Gang Tornado P.E.K.K.A The Log
P.E.K.K.A Goblin Gang
Tornado Goblin Gang Fireball P.E.K.K.A The Log
Goblin Gang Fireball Tornado Executioner P.E.K.K.A
Fireball Goblin Gang Tornado Executioner The Log
Tornado Executioner The Log Fireball
P.E.K.K.A Tornado
Goblin Gang Fireball Executioner P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball P.E.K.K.A
Fireball Goblin Gang Executioner The Log Miner
Goblin Gang P.E.K.K.A The Log
Goblin Gang P.E.K.K.A Fireball Tornado The Log
P.E.K.K.A Goblin Gang Executioner
Fireball Executioner Goblin Gang Tornado
Goblin Gang P.E.K.K.A Fireball
P.E.K.K.A
P.E.K.K.A Fireball Tornado The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A
P.E.K.K.A Fireball Tornado The Log
P.E.K.K.A Goblin Gang Fireball Executioner
Fireball Executioner
Goblin Gang Fireball Tornado Executioner P.E.K.K.A The Log
Executioner Fireball P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Tornado Executioner The Log Miner
Fireball The Log Miner
Fireball The Log
Fireball Executioner The Log
Fireball Executioner Tornado
Tornado Executioner The Log
Fireball The Log Tornado Executioner
Fireball The Log Miner Tornado
Goblin Gang Fireball Tornado
Miner Fireball Tornado The Log
Fireball Tornado Executioner
Fireball Executioner The Log Miner
Fireball
Fireball The Log
Fireball Executioner The Log
Fireball Executioner The Log
Fireball Tornado
Fireball Executioner The Log
Fireball Tornado The Log Miner
Fireball The Log
Fireball Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Executioner
Fireball The Log Miner Tornado Executioner
Fireball Tornado The Log Miner
Fireball Miner Tornado The Log
Fireball Tornado Executioner
Fireball
Fireball
Fireball The Log Miner
Fireball
P.E.K.K.A
Fireball The Log
Goblin Gang Fireball
Fireball Tornado Executioner
The Log Fireball
Fireball Miner Goblin Gang Executioner
The Log Fireball Executioner
Fireball Tornado
Executioner P.E.K.K.A
Goblin Gang Fireball Tornado The Log
Fireball Tornado Executioner
Fireball Tornado Executioner The Log Miner

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