My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider Bandit
Giant Snowball
Bats Goblin Gang Hog Rider
Zap
Bats Goblin Gang Bandit
Barbarian Barrel
Goblin Gang Wizard Bandit
The Log
Goblin Gang Hog Rider Bandit
Earthquake
Goblin Gang Hog Rider
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Hog Rider Wizard P.E.K.K.A Bandit
Fireball
Goblin Gang Hog Rider Wizard Bandit
Poison
Bats Goblin Gang Wizard
Lightning
Wizard Bandit
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Tornado Bandit Hog Rider Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Tornado

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Zap P.E.K.K.A Bandit
Zap
Hog Rider Tornado P.E.K.K.A Bats Bandit
Goblin Gang
Hog Rider P.E.K.K.A Bandit
Hog Rider
Bats Zap Goblin Gang Wizard Tornado Bandit
Wizard
Tornado Hog Rider P.E.K.K.A Bandit
Tornado
Zap Wizard P.E.K.K.A Hog Rider
P.E.K.K.A
Zap Tornado Bats Goblin Gang Wizard
Bandit
Bats Zap Goblin Gang Hog Rider Wizard

Defense Synergies 2 11

Bats
Zap P.E.K.K.A Bandit
Zap
Bats Goblin Gang Tornado P.E.K.K.A Bandit
Goblin Gang
Zap P.E.K.K.A Bandit
Hog Rider
Wizard
Tornado P.E.K.K.A Bandit
Tornado
Wizard P.E.K.K.A Zap
P.E.K.K.A
Tornado Bats Zap Goblin Gang Wizard
Bandit
Bats Zap Goblin Gang Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
P.E.K.K.A Bats Zap Goblin Gang Bandit
Goblin Gang Tornado P.E.K.K.A Bats Bandit
P.E.K.K.A Bats Goblin Gang Bandit
Tornado P.E.K.K.A
Goblin Gang Tornado Bats Zap Bandit
Bats Tornado Zap Goblin Gang Wizard
Zap P.E.K.K.A Bandit
P.E.K.K.A Goblin Gang Tornado
Goblin Gang Tornado Bandit
Bats Goblin Gang Zap Wizard Tornado Bandit
Bats Zap Goblin Gang Wizard Tornado
P.E.K.K.A Bats Zap Goblin Gang Wizard Bandit
Wizard Bats Zap Goblin Gang Tornado P.E.K.K.A
P.E.K.K.A Goblin Gang Bandit
Tornado Zap Goblin Gang P.E.K.K.A Bandit
Wizard Bats Goblin Gang Tornado P.E.K.K.A
Bats Zap Goblin Gang Wizard Tornado Bandit
Zap Wizard Tornado Bats Bandit
P.E.K.K.A Tornado
Goblin Gang Wizard Bats P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A Bandit
Bandit Zap Goblin Gang Wizard
Goblin Gang P.E.K.K.A Bandit Bats Zap
Goblin Gang P.E.K.K.A Bats Zap Tornado Bandit
P.E.K.K.A Goblin Gang Bandit
Wizard Bats Zap Goblin Gang Tornado
Goblin Gang P.E.K.K.A Bats Bandit
P.E.K.K.A
Zap P.E.K.K.A Bats Tornado Bandit
P.E.K.K.A Goblin Gang
P.E.K.K.A Bats
P.E.K.K.A Zap Tornado
P.E.K.K.A Goblin Gang Wizard Bandit
Wizard
Goblin Gang Bats Zap Tornado P.E.K.K.A
Bats Zap Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Zap Tornado Bandit
Bandit
Wizard Zap
Wizard Bats Zap Tornado
Wizard Tornado
Zap Wizard Tornado
Zap Wizard Tornado Bandit
Bats Goblin Gang Tornado
Zap Wizard Tornado Bandit
Zap Wizard Tornado
Bandit
Bandit
Zap
Zap Wizard Bandit
Wizard Bandit
Tornado
Bats
Zap Wizard Bandit
Zap Wizard Tornado
Wizard Tornado
Tornado
Zap
Zap Tornado Wizard
Zap Wizard Tornado Bandit
Zap Wizard Tornado Bandit
Zap Tornado Bandit
Bats Zap Wizard Tornado
Zap Bats Wizard
Zap Wizard Bandit
Zap
P.E.K.K.A
Wizard
Zap Bats Goblin Gang Bandit
Zap Wizard Tornado
Goblin Gang Wizard
Zap Wizard
Zap Tornado
P.E.K.K.A
Zap Bats Goblin Gang Tornado
Bats Zap Tornado
Zap Tornado Bandit

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