My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Giant Balloon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Balloon Miner Night Witch
Giant Snowball
Goblin Gang Mega Minion Balloon Miner Night Witch
Zap
Goblin Gang Balloon Night Witch
Barbarian Barrel
Goblin Gang Valkyrie Night Witch
The Log
Goblin Gang
Earthquake
Goblin Gang
Arrows
Goblin Gang Night Witch
Royal Delivery
Goblin Gang Mega Minion Valkyrie Balloon Miner Night Witch
Fireball
Goblin Gang Mega Minion Balloon Night Witch
Poison
Goblin Gang Mega Minion Balloon Night Witch
Lightning
Mega Minion Valkyrie Balloon Night Witch
Rocket
Valkyrie Balloon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Miner Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Mega Minion Miner Fireball Valkyrie Night Witch Giant Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Mega Minion Miner Fireball

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Valkyrie Giant Balloon
Mega Minion
Giant Fireball Valkyrie Balloon Miner
Fireball
Mega Minion Giant Miner
Valkyrie
Balloon Goblin Gang Mega Minion Giant
Giant
Mega Minion Miner Night Witch Goblin Gang Fireball Valkyrie Balloon
Balloon
Valkyrie Miner Goblin Gang Mega Minion Giant
Miner
Goblin Gang Giant Balloon Mega Minion Fireball
Night Witch
Giant

Defense Synergies 0 8

Goblin Gang
Valkyrie Miner
Mega Minion
Valkyrie Miner Night Witch
Fireball
Valkyrie Miner
Valkyrie
Goblin Gang Mega Minion Fireball Night Witch
Giant
Balloon
Miner
Goblin Gang Mega Minion Fireball
Night Witch
Mega Minion Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Valkyrie
Goblin Gang Mega Minion Valkyrie Night Witch
Goblin Gang Mega Minion Valkyrie Night Witch
Night Witch Goblin Gang Mega Minion Valkyrie
Fireball Valkyrie
Goblin Gang Fireball Mega Minion Valkyrie Night Witch
Mega Minion Goblin Gang Fireball Night Witch
Fireball Valkyrie
Goblin Gang Night Witch
Goblin Gang Valkyrie Miner Night Witch
Goblin Gang Valkyrie Mega Minion Fireball Night Witch
Mega Minion Goblin Gang Fireball Night Witch
Night Witch Goblin Gang Fireball Valkyrie
Fireball Valkyrie Goblin Gang Mega Minion Night Witch
Goblin Gang
Goblin Gang Fireball
Goblin Gang Fireball Valkyrie Night Witch
Fireball Goblin Gang Mega Minion Valkyrie Night Witch
Valkyrie Mega Minion Fireball
Goblin Gang Valkyrie Fireball Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Fireball
Fireball Goblin Gang Mega Minion Valkyrie Miner
Goblin Gang Valkyrie
Goblin Gang Valkyrie Fireball Night Witch
Goblin Gang Valkyrie Night Witch
Fireball Goblin Gang
Goblin Gang Mega Minion Fireball Valkyrie Night Witch
Valkyrie
Mega Minion Fireball Valkyrie
Goblin Gang Mega Minion
Mega Minion Valkyrie
Fireball Valkyrie
Goblin Gang Fireball Valkyrie Night Witch
Fireball Valkyrie
Goblin Gang Mega Minion Fireball Valkyrie Night Witch
Valkyrie Mega Minion Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Miner
Fireball Miner
Fireball Valkyrie
Fireball Valkyrie
Fireball Mega Minion
Fireball
Fireball Miner
Goblin Gang Fireball Night Witch
Miner Fireball Valkyrie
Fireball
Fireball Miner
Fireball
Fireball
Fireball
Fireball
Fireball
Night Witch
Mega Minion Fireball
Fireball Valkyrie Miner
Fireball Night Witch
Fireball
Fireball
Fireball Valkyrie
Mega Minion
Fireball Miner
Fireball Miner
Fireball Miner
Fireball Night Witch
Mega Minion Fireball
Mega Minion Fireball Night Witch
Fireball Miner Night Witch
Fireball
Fireball
Goblin Gang Fireball Night Witch
Fireball Mega Minion
Fireball
Fireball Miner Goblin Gang Mega Minion Valkyrie
Fireball
Fireball
Mega Minion
Goblin Gang Fireball
Fireball
Fireball Miner

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