My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Baby Dragon Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Lava Hound
Giant Snowball
Goblin Gang Mega Minion Baby Dragon Witch Lava Hound
Zap
Goblin Gang Witch Lava Hound
Barbarian Barrel
Goblin Gang Valkyrie Witch
The Log
Goblin Gang Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch Lava Hound
Royal Delivery
Goblin Gang Mega Minion Valkyrie Baby Dragon Witch Lava Hound
Fireball
Goblin Gang Mega Minion Baby Dragon Witch Lava Hound
Poison
Goblin Gang Mega Minion Witch Lava Hound
Lightning
Mega Minion Valkyrie Baby Dragon Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Mega Minion Fireball Valkyrie Baby Dragon Witch Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Mega Minion Fireball

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Valkyrie Baby Dragon Witch Lava Hound
Goblin Gang
Valkyrie Baby Dragon Lava Hound
Mega Minion
Zap Lava Hound Fireball Valkyrie Baby Dragon
Fireball
Zap Lava Hound Mega Minion Baby Dragon
Valkyrie
Zap Goblin Gang Mega Minion Baby Dragon Witch
Baby Dragon
Lava Hound Zap Goblin Gang Mega Minion Fireball Valkyrie Witch
Witch
Zap Valkyrie Baby Dragon Lava Hound
Lava Hound
Mega Minion Fireball Baby Dragon Zap Goblin Gang Witch

Defense Synergies 2 12

Zap
Mega Minion Fireball Goblin Gang Valkyrie Baby Dragon Witch
Goblin Gang
Zap Valkyrie
Mega Minion
Zap Valkyrie Baby Dragon Witch
Fireball
Zap Valkyrie
Valkyrie
Zap Goblin Gang Mega Minion Fireball Baby Dragon Witch
Baby Dragon
Zap Mega Minion Valkyrie Witch
Witch
Zap Mega Minion Valkyrie Baby Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball Valkyrie Baby Dragon
Zap Goblin Gang Mega Minion Valkyrie Witch
Goblin Gang Witch Mega Minion Valkyrie
Witch Goblin Gang Mega Minion Valkyrie
Fireball Valkyrie
Goblin Gang Fireball Zap Mega Minion Valkyrie Baby Dragon
Mega Minion Zap Goblin Gang Fireball Baby Dragon Witch
Zap Fireball Valkyrie Baby Dragon
Witch Goblin Gang
Goblin Gang Valkyrie
Goblin Gang Valkyrie Witch Zap Mega Minion Fireball Baby Dragon
Mega Minion Zap Goblin Gang Fireball Baby Dragon Witch
Zap Goblin Gang Fireball Valkyrie Witch
Fireball Valkyrie Zap Goblin Gang Mega Minion Baby Dragon Witch
Goblin Gang
Zap Goblin Gang Fireball
Goblin Gang Fireball Valkyrie Witch
Fireball Zap Goblin Gang Mega Minion Valkyrie Baby Dragon Witch
Zap Valkyrie Baby Dragon Witch Mega Minion Fireball
Goblin Gang Valkyrie Fireball Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Fireball Witch
Fireball Zap Goblin Gang Mega Minion Valkyrie Baby Dragon
Goblin Gang Zap Valkyrie Witch
Goblin Gang Valkyrie Zap Fireball
Goblin Gang Valkyrie Witch
Fireball Zap Goblin Gang Baby Dragon Witch
Goblin Gang Mega Minion Fireball Valkyrie Witch
Valkyrie
Zap Mega Minion Fireball Valkyrie Baby Dragon Witch
Witch Goblin Gang Mega Minion
Mega Minion Valkyrie Witch
Zap Fireball Valkyrie
Goblin Gang Fireball Valkyrie Witch
Fireball Valkyrie Baby Dragon Witch
Goblin Gang Witch Zap Mega Minion Fireball Valkyrie Baby Dragon
Valkyrie Zap Mega Minion Fireball Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball Valkyrie
Fireball Zap Valkyrie Baby Dragon
Fireball Zap Mega Minion Baby Dragon Witch
Baby Dragon Witch
Fireball Zap Baby Dragon
Fireball Zap
Goblin Gang Fireball
Zap Fireball Valkyrie
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon Witch
Fireball Baby Dragon
Fireball
Zap Mega Minion Fireball Baby Dragon
Zap Fireball Valkyrie Baby Dragon Witch
Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Valkyrie Baby Dragon Witch
Mega Minion Witch
Fireball Zap Baby Dragon Witch
Fireball Zap Baby Dragon Witch
Fireball Zap Baby Dragon
Zap Fireball Baby Dragon Witch
Zap Mega Minion Fireball Witch
Mega Minion Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Goblin Gang Fireball Witch
Fireball Zap Mega Minion Baby Dragon Witch
Fireball
Fireball Goblin Gang Mega Minion Valkyrie Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball
Mega Minion
Zap Goblin Gang Fireball Baby Dragon Witch
Zap Fireball Witch
Zap Fireball Baby Dragon Witch

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