My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Musketeer Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer Baby Dragon X-Bow Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Barbarian Barrel Baby Dragon X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang
Giant Snowball
Archers Goblin Gang Musketeer Baby Dragon
Zap
Archers Goblin Gang Mortar X-Bow
Barbarian Barrel
Archers Goblin Gang Mortar Musketeer X-Bow Electro Wizard
The Log
Archers Goblin Gang Musketeer X-Bow
Earthquake
Archers Goblin Gang Mortar X-Bow
Arrows
Archers Goblin Gang
Royal Delivery
Archers Goblin Gang Musketeer Baby Dragon Electro Wizard
Fireball
Archers Goblin Gang Mortar Musketeer Baby Dragon X-Bow Electro Wizard
Poison
Archers Goblin Gang Mortar Musketeer X-Bow Electro Wizard
Lightning
Mortar Musketeer Baby Dragon X-Bow Electro Wizard
Rocket
Mortar Musketeer X-Bow

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Barbarian Barrel Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Archers Goblin Gang Mortar Musketeer Baby Dragon Electro Wizard X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Archers Goblin Gang Mortar

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Mortar Barbarian Barrel Baby Dragon X-Bow
Goblin Gang
Mortar Baby Dragon X-Bow
Mortar
Archers Goblin Gang Musketeer Barbarian Barrel Baby Dragon
Musketeer
Mortar Barbarian Barrel Baby Dragon X-Bow
Barbarian Barrel
X-Bow Archers Mortar Musketeer Baby Dragon
Baby Dragon
Archers Goblin Gang Mortar Musketeer Barbarian Barrel Electro Wizard
X-Bow
Barbarian Barrel Archers Goblin Gang Musketeer
Electro Wizard
Baby Dragon

Defense Synergies 2 20

Archers
Barbarian Barrel Goblin Gang Mortar Baby Dragon X-Bow Electro Wizard
Goblin Gang
Musketeer Archers Mortar Barbarian Barrel X-Bow Electro Wizard
Mortar
Archers Goblin Gang Musketeer Barbarian Barrel Baby Dragon Electro Wizard
Musketeer
Goblin Gang Mortar Barbarian Barrel Baby Dragon Electro Wizard
Barbarian Barrel
Archers Goblin Gang Mortar Musketeer Baby Dragon X-Bow Electro Wizard
Baby Dragon
Archers Mortar Musketeer Barbarian Barrel
X-Bow
Archers Goblin Gang Barbarian Barrel Electro Wizard
Electro Wizard
Archers Goblin Gang Mortar Musketeer Barbarian Barrel X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Musketeer Barbarian Barrel Baby Dragon X-Bow Electro Wizard
Goblin Gang Mortar Musketeer X-Bow Electro Wizard
Goblin Gang Mortar Archers Musketeer Electro Wizard
Goblin Gang Mortar Musketeer Electro Wizard
Barbarian Barrel X-Bow
Goblin Gang Barbarian Barrel Archers Musketeer Baby Dragon X-Bow Electro Wizard
Musketeer Electro Wizard Archers Goblin Gang Mortar Baby Dragon X-Bow
Musketeer Barbarian Barrel Baby Dragon X-Bow Electro Wizard
Goblin Gang Mortar Musketeer X-Bow
Goblin Gang Archers Musketeer Barbarian Barrel Electro Wizard
Archers Goblin Gang Electro Wizard Musketeer Barbarian Barrel Baby Dragon X-Bow
Musketeer Archers Goblin Gang Baby Dragon Electro Wizard
Mortar Goblin Gang Musketeer X-Bow Electro Wizard
Goblin Gang Mortar Barbarian Barrel Baby Dragon X-Bow Electro Wizard
Goblin Gang Mortar X-Bow Electro Wizard
Goblin Gang Mortar X-Bow Electro Wizard
Goblin Gang Mortar Musketeer X-Bow Electro Wizard
Mortar Archers Goblin Gang Musketeer Barbarian Barrel Baby Dragon X-Bow Electro Wizard
Mortar Barbarian Barrel Baby Dragon Archers Musketeer Electro Wizard
Mortar Musketeer Electro Wizard
Goblin Gang Archers Musketeer Barbarian Barrel Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Barbarian Barrel X-Bow Electro Wizard
Electro Wizard Archers Goblin Gang Mortar Musketeer Barbarian Barrel Baby Dragon X-Bow
Goblin Gang Musketeer Electro Wizard
Goblin Gang Musketeer Barbarian Barrel X-Bow Electro Wizard
Goblin Gang Musketeer
Archers Goblin Gang Musketeer Baby Dragon Electro Wizard
Goblin Gang Archers Musketeer Electro Wizard
Electro Wizard Mortar Barbarian Barrel Baby Dragon X-Bow
Goblin Gang Musketeer
Musketeer
Electro Wizard
Goblin Gang
Archers Musketeer Baby Dragon
Goblin Gang Electro Wizard Archers Mortar Musketeer Barbarian Barrel Baby Dragon X-Bow
Archers Musketeer Barbarian Barrel Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Musketeer Barbarian Barrel Baby Dragon X-Bow
Mortar Musketeer Barbarian Barrel Baby Dragon X-Bow Electro Wizard
Barbarian Barrel Baby Dragon X-Bow
Musketeer Barbarian Barrel
Mortar Barbarian Barrel Baby Dragon
Musketeer Baby Dragon
Archers Mortar Musketeer Baby Dragon
X-Bow Barbarian Barrel Baby Dragon
Mortar X-Bow
Goblin Gang Musketeer X-Bow Electro Wizard
Mortar Musketeer Barbarian Barrel X-Bow Electro Wizard
Archers Musketeer Baby Dragon
Mortar Musketeer Barbarian Barrel Baby Dragon
Mortar Musketeer Barbarian Barrel Baby Dragon X-Bow
Mortar Musketeer Barbarian Barrel Baby Dragon X-Bow
X-Bow Mortar Musketeer Barbarian Barrel Baby Dragon
Mortar Musketeer Barbarian Barrel Baby Dragon X-Bow
Mortar Barbarian Barrel
Archers Mortar Musketeer Barbarian Barrel Baby Dragon X-Bow Electro Wizard
Mortar Barbarian Barrel Baby Dragon X-Bow
Musketeer Baby Dragon X-Bow
Musketeer X-Bow
Mortar Musketeer Barbarian Barrel Baby Dragon X-Bow
Mortar Barbarian Barrel Baby Dragon
Mortar X-Bow Musketeer Barbarian Barrel Baby Dragon Electro Wizard
Mortar Musketeer Baby Dragon X-Bow
Mortar Musketeer Barbarian Barrel Baby Dragon X-Bow
Archers Musketeer Baby Dragon X-Bow Electro Wizard
Electro Wizard Musketeer
Mortar Musketeer X-Bow
Electro Wizard
Electro Wizard Archers Goblin Gang Musketeer Barbarian Barrel X-Bow
Archers Musketeer Baby Dragon Electro Wizard
Barbarian Barrel
Goblin Gang Musketeer Baby Dragon Electro Wizard
Mortar Musketeer Baby Dragon
Musketeer
Goblin Gang Musketeer Baby Dragon Electro Wizard
Musketeer Electro Wizard
Mortar Musketeer Barbarian Barrel Baby Dragon X-Bow Electro Wizard

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