My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Inferno Tower Three Musketeers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Three Musketeers Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Three Musketeers Miner
Giant Snowball
Goblin Gang Furnace Three Musketeers Witch Miner Lumberjack
Zap
Goblin Gang Furnace Inferno Tower Three Musketeers Witch
Barbarian Barrel
Goblin Gang Furnace Inferno Tower Three Musketeers Witch Lumberjack
The Log
Goblin Gang Furnace Three Musketeers Witch Lumberjack
Earthquake
Goblin Gang Furnace Inferno Tower Witch
Arrows
Goblin Gang Furnace Witch
Royal Delivery
Goblin Gang Three Musketeers Witch Miner Lumberjack
Fireball
Goblin Gang Furnace Inferno Tower Three Musketeers Witch Lumberjack
Poison
Goblin Gang Furnace Inferno Tower Three Musketeers Witch
Lightning
Furnace Inferno Tower Three Musketeers Witch Lumberjack
Rocket
Furnace Inferno Tower Three Musketeers Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Three Musketeers Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Miner Furnace Lumberjack Inferno Tower Witch Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Miner Furnace

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Three Musketeers
Furnace
Miner
Inferno Tower
Three Musketeers
Goblin Gang The Log Miner
Witch
Miner Lumberjack
The Log
Three Musketeers Miner Lumberjack
Miner
Goblin Gang Furnace Three Musketeers Witch The Log Lumberjack
Lumberjack
Witch The Log Miner

Defense Synergies 2 11

Goblin Gang
Inferno Tower Furnace The Log Miner Lumberjack
Furnace
Goblin Gang Lumberjack
Inferno Tower
Goblin Gang The Log Lumberjack
Three Musketeers
The Log
Witch
The Log Lumberjack
The Log
Inferno Tower Goblin Gang Three Musketeers Witch Miner Lumberjack
Miner
Goblin Gang The Log
Lumberjack
Goblin Gang Furnace Inferno Tower Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower The Log
Inferno Tower Lumberjack Goblin Gang Furnace Three Musketeers Witch The Log
Goblin Gang Furnace Inferno Tower Three Musketeers Witch Lumberjack
Inferno Tower Three Musketeers Witch Lumberjack Goblin Gang Furnace
The Log Lumberjack
Goblin Gang The Log Furnace Lumberjack
Furnace Inferno Tower Three Musketeers Goblin Gang Witch
Inferno Tower The Log
Inferno Tower Three Musketeers Witch Goblin Gang Furnace Lumberjack
Goblin Gang Inferno Tower Miner Lumberjack
Goblin Gang Witch Furnace The Log Lumberjack
Inferno Tower Three Musketeers Goblin Gang Furnace Witch
Furnace Inferno Tower Lumberjack Goblin Gang Three Musketeers Witch The Log
Three Musketeers Goblin Gang Furnace Witch The Log Lumberjack
Inferno Tower Goblin Gang Furnace Three Musketeers Lumberjack
Inferno Tower Goblin Gang Furnace Three Musketeers The Log Lumberjack
Three Musketeers Goblin Gang Furnace Inferno Tower Witch Lumberjack
Goblin Gang Furnace Three Musketeers Witch The Log Lumberjack
Furnace Witch The Log Lumberjack
Inferno Tower Three Musketeers Lumberjack
Goblin Gang Furnace Witch The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Furnace Inferno Tower Witch
Goblin Gang The Log Miner Lumberjack
Goblin Gang Lumberjack Furnace Inferno Tower Witch The Log
Goblin Gang Lumberjack Inferno Tower The Log
Inferno Tower Goblin Gang Three Musketeers Witch Lumberjack
Furnace Goblin Gang Three Musketeers Witch
Goblin Gang Furnace Inferno Tower Witch Lumberjack
Inferno Tower Lumberjack
Inferno Tower Witch The Log
Inferno Tower Witch Goblin Gang Three Musketeers
Inferno Tower Witch Lumberjack
The Log
Goblin Gang Inferno Tower Three Musketeers Witch Lumberjack
Furnace Three Musketeers Witch
Goblin Gang Inferno Tower Witch Furnace Three Musketeers The Log Lumberjack
Inferno Tower Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Miner
The Log Miner
The Log
Furnace The Log
Furnace Witch
Furnace Witch The Log
The Log
The Log Miner
Goblin Gang Three Musketeers Lumberjack
Miner The Log
Three Musketeers The Log Miner
Furnace The Log
Furnace Three Musketeers Witch The Log
Furnace Three Musketeers The Log
Three Musketeers
Three Musketeers The Log
Witch The Log Miner
The Log
The Log
The Log
The Log Furnace Witch
Witch
The Log Miner Witch
Witch The Log Miner
Miner The Log
Furnace Witch
Witch
The Log Miner
The Log
Goblin Gang Witch
Three Musketeers Witch
The Log
Miner Goblin Gang Three Musketeers Lumberjack
The Log
Three Musketeers
Goblin Gang Witch The Log
Witch
Witch The Log Miner

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