My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Hog Rider Giant Skeleton
Giant Snowball
Bomber Minions Hog Rider Princess
Zap
Bomber Minions Inferno Tower Princess
Barbarian Barrel
Bomber Knight Inferno Tower Giant Skeleton Princess
The Log
Bomber Hog Rider Giant Skeleton Princess
Earthquake
Bomber Hog Rider Inferno Tower
Arrows
Bomber Minions Princess
Royal Delivery
Bomber Knight Minions Hog Rider Giant Skeleton Princess
Fireball
Bomber Minions Hog Rider Inferno Tower Princess
Poison
Bomber Minions Inferno Tower Princess
Lightning
Knight Inferno Tower
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Knight Minions Princess Hog Rider Inferno Tower Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Knight Minions

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Knight Minions Hog Rider Giant Skeleton
Zap
Hog Rider Bomber Knight Minions Giant Skeleton Princess
Knight
Minions Hog Rider Princess Bomber Zap
Minions
Knight Hog Rider Bomber Zap Giant Skeleton
Hog Rider
Zap Knight Minions Bomber Giant Skeleton Princess
Inferno Tower
Giant Skeleton
Bomber Zap Minions Hog Rider Princess
Princess
Knight Zap Hog Rider Giant Skeleton

Defense Synergies 4 10

Bomber
Knight Zap
Zap
Bomber Knight Minions Inferno Tower Giant Skeleton Princess
Knight
Bomber Minions Inferno Tower Princess Zap
Minions
Knight Zap Inferno Tower Giant Skeleton
Hog Rider
Inferno Tower
Knight Zap Minions Princess
Giant Skeleton
Zap Minions Princess
Princess
Knight Zap Inferno Tower Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight Minions Inferno Tower
Inferno Tower Bomber Zap Knight Minions
Inferno Tower Bomber Knight Minions Giant Skeleton
Inferno Tower Bomber Knight Minions
Bomber Giant Skeleton Princess
Bomber Zap Minions
Minions Inferno Tower Zap Princess
Zap Inferno Tower Giant Skeleton
Inferno Tower Minions Princess
Knight Bomber Inferno Tower Giant Skeleton
Minions Bomber Zap Knight Giant Skeleton Princess
Minions Inferno Tower Zap Princess
Inferno Tower Bomber Zap Knight Minions Giant Skeleton
Bomber Zap Minions Princess
Inferno Tower Knight
Inferno Tower Zap
Bomber Knight Minions Inferno Tower
Bomber Zap Knight Minions
Zap Bomber Knight Minions Giant Skeleton Princess
Inferno Tower
Bomber Knight Minions Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Inferno Tower Giant Skeleton
Bomber Zap Knight
Giant Skeleton Zap Knight Minions Inferno Tower
Giant Skeleton Zap Knight Inferno Tower
Inferno Tower Giant Skeleton Knight
Zap Minions Princess
Knight Minions Inferno Tower Giant Skeleton
Inferno Tower Giant Skeleton Knight
Zap Giant Skeleton Knight Minions Inferno Tower
Inferno Tower
Knight Minions Inferno Tower Giant Skeleton
Zap Giant Skeleton
Giant Skeleton Knight Inferno Tower
Bomber Princess
Inferno Tower Bomber Zap Knight Minions Giant Skeleton
Minions Bomber Zap Inferno Tower Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Giant Skeleton
Zap Princess
Giant Skeleton
Knight Giant Skeleton
Bomber Zap
Zap Minions Princess
Bomber Princess
Zap Princess
Zap
Minions
Zap Knight Princess
Zap Princess
Knight Princess
Minions Princess
Princess Zap
Bomber Zap Princess
Princess
Bomber Minions
Bomber Zap Princess
Bomber Zap Princess
Minions Giant Skeleton
Princess
Zap
Zap Bomber Princess
Zap Princess
Zap Princess
Zap
Zap Princess
Zap Minions
Bomber Zap
Zap Princess
Giant Skeleton
Princess
Zap Minions Princess
Zap Princess
Knight Princess
Bomber Zap Princess
Zap Giant Skeleton
Zap Minions Giant Skeleton Princess
Zap Princess
Zap Giant Skeleton Princess

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