My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Skeleton Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Giant Skeleton
Giant Snowball
Goblins Bomber Hog Rider
Zap
Goblins Bomber Inferno Tower
Barbarian Barrel
Goblins Bomber Inferno Tower Giant Skeleton Ice Wizard
The Log
Goblins Bomber Hog Rider Giant Skeleton
Earthquake
Bomber Hog Rider Inferno Tower
Arrows
Goblins Bomber
Royal Delivery
Goblins Bomber Hog Rider Giant Skeleton Ice Wizard
Fireball
Bomber Hog Rider Inferno Tower Ice Wizard
Poison
Bomber Inferno Tower Ice Wizard
Lightning
Inferno Tower Ice Wizard
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Freeze Giant Skeleton Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Zap Ice Wizard Hog Rider Freeze Inferno Tower Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bomber Zap Ice Wizard

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap
Bomber
Zap Hog Rider Giant Skeleton
Zap
Hog Rider Goblins Bomber Freeze Giant Skeleton Ice Wizard
Hog Rider
Goblins Zap Freeze Bomber Giant Skeleton
Inferno Tower
Freeze
Hog Rider Zap
Giant Skeleton
Bomber Zap Hog Rider Ice Wizard
Ice Wizard
Zap Giant Skeleton

Defense Synergies 0 12

Goblins
Bomber Zap Inferno Tower Freeze Giant Skeleton Ice Wizard
Bomber
Goblins Zap
Zap
Goblins Bomber Inferno Tower Giant Skeleton Ice Wizard
Hog Rider
Inferno Tower
Goblins Zap Ice Wizard
Freeze
Goblins
Giant Skeleton
Goblins Zap Ice Wizard
Ice Wizard
Goblins Zap Inferno Tower Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Inferno Tower
Inferno Tower Goblins Bomber Zap Ice Wizard
Inferno Tower Goblins Bomber Freeze Giant Skeleton Ice Wizard
Inferno Tower Goblins Bomber Ice Wizard
Bomber Giant Skeleton
Freeze Goblins Bomber Zap Ice Wizard
Inferno Tower Zap Freeze Ice Wizard
Zap Inferno Tower Giant Skeleton
Inferno Tower Goblins Ice Wizard
Goblins Bomber Inferno Tower Giant Skeleton Ice Wizard
Goblins Ice Wizard Bomber Zap Freeze Giant Skeleton
Inferno Tower Zap Ice Wizard
Inferno Tower Bomber Zap Freeze Giant Skeleton Ice Wizard
Bomber Goblins Zap Freeze
Inferno Tower
Inferno Tower Zap Freeze
Goblins Bomber Inferno Tower
Goblins Bomber Zap Ice Wizard
Zap Freeze Bomber Giant Skeleton Ice Wizard
Inferno Tower
Bomber Goblins Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Inferno Tower Giant Skeleton
Bomber Zap
Giant Skeleton Goblins Zap Inferno Tower
Giant Skeleton Zap Inferno Tower
Inferno Tower Giant Skeleton
Zap Freeze Ice Wizard
Goblins Inferno Tower Giant Skeleton Ice Wizard
Inferno Tower Giant Skeleton
Zap Freeze Giant Skeleton Goblins Inferno Tower
Inferno Tower
Inferno Tower Giant Skeleton
Zap Giant Skeleton
Giant Skeleton Inferno Tower
Bomber
Inferno Tower Goblins Bomber Zap Freeze Giant Skeleton
Bomber Zap Inferno Tower Freeze Giant Skeleton Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze Giant Skeleton
Zap Ice Wizard
Giant Skeleton
Freeze Giant Skeleton
Bomber Zap
Zap Freeze Ice Wizard
Bomber
Zap Freeze Ice Wizard
Zap
Goblins
Zap
Zap
Freeze
Zap
Bomber Zap
Freeze
Bomber
Bomber Zap
Bomber Zap
Giant Skeleton
Zap
Zap Freeze Bomber Ice Wizard
Zap Ice Wizard
Zap
Zap
Zap Ice Wizard
Zap Freeze
Bomber Zap
Zap Freeze
Giant Skeleton
Zap Freeze
Zap Ice Wizard
Freeze
Bomber Zap
Zap Giant Skeleton
Zap Freeze Giant Skeleton
Zap
Zap Freeze Giant Skeleton

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