My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Furnace Wizard Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Furnace Wizard Witch Giant Skeleton Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Skeleton
Giant Snowball
Bomber Dart Goblin Furnace Witch
Zap
Bomber Dart Goblin Furnace Witch
Barbarian Barrel
Bomber Dart Goblin Furnace Wizard Witch Giant Skeleton Magic Archer
The Log
Bomber Dart Goblin Furnace Witch Giant Skeleton
Earthquake
Bomber Furnace Witch
Arrows
Bomber Dart Goblin Furnace Witch
Royal Delivery
Bomber Dart Goblin Wizard Witch Giant Skeleton Magic Archer
Fireball
Bomber Dart Goblin Furnace Wizard Witch Magic Archer
Poison
Bomber Dart Goblin Furnace Wizard Witch Magic Archer
Lightning
Furnace Wizard Witch Magic Archer
Rocket
Furnace Wizard Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Poison Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Furnace Wizard Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Furnace Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Dart Goblin Furnace Poison Magic Archer Wizard Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Dart Goblin Furnace Poison

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Skeleton
Dart Goblin
Giant Skeleton
Furnace
Giant Skeleton
Wizard
Giant Skeleton
Poison
Giant Skeleton
Witch
Giant Skeleton
Giant Skeleton
Bomber Dart Goblin Furnace Wizard Poison Witch Magic Archer
Magic Archer
Giant Skeleton

Defense Synergies 0 7

Bomber
Dart Goblin
Furnace Giant Skeleton Magic Archer
Furnace
Dart Goblin Magic Archer
Wizard
Giant Skeleton
Poison
Witch
Giant Skeleton
Giant Skeleton
Dart Goblin Wizard Witch Magic Archer
Magic Archer
Dart Goblin Furnace Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Wizard Magic Archer
Bomber Dart Goblin Furnace Witch
Furnace Witch Bomber Dart Goblin Giant Skeleton
Witch Bomber Dart Goblin Furnace
Bomber Poison Giant Skeleton
Bomber Dart Goblin Furnace Magic Archer
Dart Goblin Furnace Wizard Poison Witch Magic Archer
Dart Goblin Poison Giant Skeleton Magic Archer
Witch Furnace
Bomber Dart Goblin Giant Skeleton
Dart Goblin Poison Witch Bomber Furnace Wizard Giant Skeleton Magic Archer
Dart Goblin Furnace Wizard Poison Witch Magic Archer
Furnace Bomber Wizard Witch Giant Skeleton
Bomber Wizard Dart Goblin Furnace Poison Witch Magic Archer
Furnace
Furnace
Wizard Bomber Furnace Poison Witch
Bomber Dart Goblin Furnace Wizard Witch Magic Archer
Furnace Wizard Poison Witch Bomber Dart Goblin Giant Skeleton Magic Archer
Dart Goblin
Bomber Wizard Dart Goblin Furnace Poison Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Witch Giant Skeleton
Poison Bomber Wizard Magic Archer
Giant Skeleton Furnace Witch
Giant Skeleton
Giant Skeleton Witch
Furnace Wizard Poison Dart Goblin Witch Magic Archer
Dart Goblin Furnace Witch Giant Skeleton
Giant Skeleton
Giant Skeleton Poison Witch Magic Archer
Witch Dart Goblin
Dart Goblin Witch Giant Skeleton
Poison Giant Skeleton
Giant Skeleton Wizard Witch
Wizard Bomber Dart Goblin Furnace Witch Magic Archer
Witch Bomber Dart Goblin Furnace Poison Giant Skeleton Magic Archer
Poison Bomber Dart Goblin Wizard Witch Giant Skeleton Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Dart Goblin Giant Skeleton
Poison Dart Goblin Magic Archer
Dart Goblin Poison Giant Skeleton Magic Archer
Dart Goblin Poison Giant Skeleton
Bomber Wizard Poison Furnace Magic Archer
Wizard Poison Dart Goblin Furnace Witch Magic Archer
Bomber Dart Goblin Furnace Wizard Poison Witch Magic Archer
Poison Dart Goblin Wizard Magic Archer
Poison Dart Goblin Wizard
Poison
Poison Dart Goblin Wizard Magic Archer
Poison Dart Goblin Wizard Magic Archer
Poison Dart Goblin Magic Archer
Dart Goblin Poison Magic Archer
Dart Goblin Furnace Poison Magic Archer
Bomber Dart Goblin Furnace Wizard Poison Witch Magic Archer
Magic Archer Dart Goblin Furnace Wizard Poison
Poison
Bomber
Bomber Dart Goblin Wizard Poison Magic Archer
Bomber Dart Goblin Wizard Poison Witch Magic Archer
Poison Giant Skeleton Magic Archer
Wizard Poison
Poison
Poison Bomber Furnace Wizard Witch Magic Archer
Witch
Poison Dart Goblin Wizard Witch Magic Archer
Wizard Poison Witch Magic Archer
Poison Dart Goblin Magic Archer
Poison Dart Goblin Furnace Wizard Witch Magic Archer
Dart Goblin Wizard Poison Witch
Poison Bomber Dart Goblin Wizard Magic Archer
Poison Magic Archer
Giant Skeleton
Wizard Poison Magic Archer
Dart Goblin Witch Magic Archer
Poison Dart Goblin Wizard Witch Magic Archer
Poison Dart Goblin Wizard Magic Archer
Bomber Dart Goblin Wizard Poison Magic Archer
Poison Giant Skeleton
Dart Goblin
Dart Goblin Poison Witch Giant Skeleton Magic Archer
Dart Goblin Poison Witch Magic Archer
Poison Dart Goblin Witch Giant Skeleton Magic Archer

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