My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Giant Skeleton Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton Night Witch
Giant Snowball
Hog Rider Witch Night Witch
Zap
Witch Night Witch
Barbarian Barrel
Valkyrie Witch Giant Skeleton Night Witch
The Log
Hog Rider Witch Giant Skeleton
Earthquake
Hog Rider Witch
Arrows
Witch Night Witch
Royal Delivery
Valkyrie Hog Rider Witch Giant Skeleton Night Witch
Fireball
Hog Rider Witch Night Witch
Poison
Witch Night Witch
Lightning
Valkyrie Witch Night Witch
Rocket
Valkyrie Hog Rider Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Freeze Giant Skeleton Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Valkyrie Hog Rider Freeze Night Witch Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Arrows Valkyrie Hog Rider

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Valkyrie Freeze Witch Giant Skeleton Night Witch
Arrows
Zap Hog Rider Freeze Giant Skeleton Night Witch
Valkyrie
Hog Rider Zap Witch Giant Skeleton
Hog Rider
Zap Arrows Valkyrie Freeze Witch Giant Skeleton
Freeze
Hog Rider Zap Arrows
Witch
Zap Valkyrie Hog Rider Giant Skeleton
Giant Skeleton
Zap Arrows Valkyrie Hog Rider Witch Night Witch
Night Witch
Zap Arrows Giant Skeleton

Defense Synergies 0 11

Zap
Arrows Valkyrie Witch Giant Skeleton Night Witch
Arrows
Zap Valkyrie Giant Skeleton
Valkyrie
Zap Arrows Freeze Witch Night Witch
Hog Rider
Freeze
Valkyrie
Witch
Zap Valkyrie Giant Skeleton
Giant Skeleton
Zap Arrows Witch
Night Witch
Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie
Zap Valkyrie Witch Night Witch
Witch Valkyrie Freeze Giant Skeleton Night Witch
Witch Night Witch Valkyrie
Arrows Valkyrie Giant Skeleton
Arrows Freeze Zap Valkyrie Night Witch
Zap Arrows Freeze Witch Night Witch
Zap Arrows Valkyrie Giant Skeleton
Witch Night Witch
Valkyrie Giant Skeleton Night Witch
Valkyrie Witch Zap Arrows Freeze Giant Skeleton Night Witch
Arrows Zap Witch Night Witch
Night Witch Zap Valkyrie Freeze Witch Giant Skeleton
Valkyrie Zap Arrows Freeze Witch Night Witch
Zap Freeze
Arrows Valkyrie Witch Night Witch
Arrows Zap Valkyrie Witch Night Witch
Zap Arrows Valkyrie Freeze Witch Giant Skeleton
Valkyrie Arrows Witch Giant Skeleton Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Witch Giant Skeleton
Zap Arrows Valkyrie
Giant Skeleton Zap Valkyrie Witch
Valkyrie Giant Skeleton Zap Night Witch
Giant Skeleton Valkyrie Witch Night Witch
Arrows Zap Freeze Witch
Valkyrie Witch Giant Skeleton Night Witch
Giant Skeleton Valkyrie
Zap Freeze Giant Skeleton Valkyrie Witch
Witch
Valkyrie Witch Giant Skeleton
Zap Arrows Valkyrie Giant Skeleton
Giant Skeleton Valkyrie Witch Night Witch
Valkyrie Witch
Witch Zap Valkyrie Freeze Giant Skeleton Night Witch
Arrows Valkyrie Zap Freeze Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze Giant Skeleton
Arrows Zap
Arrows Giant Skeleton
Arrows Valkyrie Freeze Giant Skeleton
Zap Arrows Valkyrie
Arrows Zap Freeze Witch
Arrows Witch
Arrows Zap Freeze
Arrows Zap
Night Witch
Zap Arrows Valkyrie
Zap Arrows
Arrows Freeze
Zap Arrows
Zap Arrows Witch
Arrows
Arrows Freeze
Night Witch
Zap Arrows
Zap Arrows Valkyrie Witch
Giant Skeleton Night Witch
Arrows
Zap Arrows
Zap Arrows Freeze Valkyrie Witch
Witch
Arrows Zap Witch
Zap Arrows Witch
Zap Arrows
Zap Arrows Witch Night Witch
Zap Freeze Witch
Night Witch
Zap Arrows Night Witch
Zap Arrows Freeze
Giant Skeleton
Arrows
Zap Freeze Witch Night Witch
Zap Arrows Witch
Freeze
Arrows
Valkyrie
Arrows Zap
Zap Arrows Giant Skeleton
Zap Freeze Witch Giant Skeleton
Zap Witch
Zap Freeze Witch Giant Skeleton

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