My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Witch Balloon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Giant Skeleton
Giant Snowball
Cannon Musketeer Witch Balloon
Zap
Cannon Witch Balloon
Barbarian Barrel
Cannon Musketeer Valkyrie Witch Giant Skeleton
The Log
Cannon Musketeer Witch Giant Skeleton
Earthquake
Cannon Witch
Arrows
Witch
Royal Delivery
Musketeer Valkyrie Witch Balloon Giant Skeleton
Fireball
Cannon Musketeer Witch Balloon
Poison
Cannon Musketeer Witch Balloon
Lightning
Cannon Musketeer Valkyrie Witch Balloon
Rocket
Musketeer Valkyrie Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Freeze Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Musketeer Valkyrie Freeze Witch Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Cannon Musketeer Valkyrie

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Freeze Giant Skeleton
Cannon
Musketeer
Valkyrie Balloon Giant Skeleton
Valkyrie
Musketeer Balloon Witch Giant Skeleton
Freeze
Balloon Arrows
Witch
Valkyrie Giant Skeleton
Balloon
Arrows Valkyrie Freeze Musketeer Giant Skeleton
Giant Skeleton
Arrows Musketeer Valkyrie Witch Balloon

Defense Synergies 2 9

Arrows
Cannon Valkyrie Giant Skeleton
Cannon
Musketeer Arrows Valkyrie Witch
Musketeer
Cannon Valkyrie Giant Skeleton
Valkyrie
Musketeer Arrows Cannon Freeze Witch
Freeze
Valkyrie
Witch
Cannon Valkyrie Giant Skeleton
Balloon
Giant Skeleton
Arrows Musketeer Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Musketeer Valkyrie
Cannon Musketeer Valkyrie Witch
Cannon Witch Musketeer Valkyrie Freeze Giant Skeleton
Cannon Witch Musketeer Valkyrie
Arrows Valkyrie Giant Skeleton
Arrows Freeze Cannon Musketeer Valkyrie
Musketeer Arrows Cannon Freeze Witch
Arrows Cannon Musketeer Valkyrie Giant Skeleton
Cannon Witch Musketeer
Cannon Musketeer Valkyrie Giant Skeleton
Valkyrie Witch Arrows Cannon Musketeer Freeze Giant Skeleton
Arrows Musketeer Witch
Cannon Musketeer Valkyrie Freeze Witch Giant Skeleton
Valkyrie Arrows Cannon Freeze Witch
Cannon
Cannon Freeze
Arrows Cannon Musketeer Valkyrie Witch
Arrows Cannon Musketeer Valkyrie Witch
Arrows Valkyrie Freeze Witch Cannon Musketeer Giant Skeleton
Cannon Musketeer
Valkyrie Arrows Cannon Musketeer Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Giant Skeleton
Arrows Musketeer Valkyrie
Giant Skeleton Musketeer Valkyrie Witch
Valkyrie Giant Skeleton Musketeer
Giant Skeleton Cannon Musketeer Valkyrie Witch
Arrows Musketeer Freeze Witch
Musketeer Valkyrie Witch Giant Skeleton
Giant Skeleton Valkyrie
Freeze Giant Skeleton Valkyrie Witch
Witch Cannon Musketeer
Musketeer Valkyrie Witch Giant Skeleton
Arrows Valkyrie Giant Skeleton
Giant Skeleton Cannon Valkyrie Witch
Cannon Musketeer Valkyrie Witch
Witch Musketeer Valkyrie Freeze Giant Skeleton
Arrows Valkyrie Cannon Musketeer Freeze Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie Freeze Giant Skeleton
Arrows Musketeer
Arrows Giant Skeleton
Arrows Musketeer Valkyrie Freeze Giant Skeleton
Arrows Valkyrie
Arrows Musketeer Freeze Witch
Arrows Musketeer Witch
Arrows Freeze
Arrows
Musketeer
Arrows Musketeer Valkyrie
Arrows Musketeer
Musketeer
Arrows Musketeer Freeze
Arrows Musketeer
Arrows Musketeer Witch
Arrows Musketeer
Arrows Freeze
Arrows Musketeer
Arrows Valkyrie Witch
Musketeer Giant Skeleton
Arrows
Musketeer
Arrows Musketeer
Arrows Freeze Valkyrie Witch
Witch
Arrows Musketeer Witch
Arrows Musketeer Witch
Arrows Musketeer
Arrows Musketeer Witch
Musketeer Freeze Witch
Arrows Musketeer
Arrows Freeze
Giant Skeleton
Arrows
Musketeer Freeze Witch
Arrows Musketeer Witch
Freeze
Arrows
Musketeer Valkyrie
Arrows Musketeer
Arrows Giant Skeleton
Musketeer
Musketeer Freeze Witch Giant Skeleton
Musketeer Witch
Musketeer Freeze Witch Giant Skeleton

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