My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Balloon Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Balloon Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Balloon Giant Skeleton
Giant Snowball
Minions Goblin Gang Witch Balloon Lumberjack
Zap
Minions Goblin Gang Witch Balloon
Barbarian Barrel
Goblin Gang Valkyrie Wizard Witch Giant Skeleton Lumberjack
The Log
Goblin Gang Witch Giant Skeleton Lumberjack
Earthquake
Goblin Gang Witch
Arrows
Minions Goblin Gang Witch
Royal Delivery
Minions Goblin Gang Valkyrie Wizard Witch Balloon Giant Skeleton Lumberjack
Fireball
Minions Goblin Gang Wizard Witch Balloon Lumberjack
Poison
Minions Goblin Gang Wizard Witch Balloon
Lightning
Valkyrie Wizard Witch Balloon Lumberjack
Rocket
Valkyrie Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Gang Valkyrie Lumberjack Wizard Witch Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Goblin Gang Valkyrie Lumberjack

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Valkyrie Balloon Giant Skeleton Lumberjack
Goblin Gang
Valkyrie Balloon Giant Skeleton
Valkyrie
Balloon Lumberjack Minions Goblin Gang Wizard Witch Giant Skeleton
Wizard
Valkyrie Balloon Giant Skeleton Lumberjack
Witch
Valkyrie Giant Skeleton Lumberjack
Balloon
Valkyrie Lumberjack Minions Goblin Gang Wizard Giant Skeleton
Giant Skeleton
Minions Goblin Gang Valkyrie Wizard Witch Balloon Lumberjack
Lumberjack
Valkyrie Balloon Minions Wizard Witch Giant Skeleton

Defense Synergies 1 13

Minions
Valkyrie Giant Skeleton Lumberjack
Goblin Gang
Valkyrie Giant Skeleton Lumberjack
Valkyrie
Minions Goblin Gang Wizard Witch Lumberjack
Wizard
Valkyrie Giant Skeleton Lumberjack
Witch
Valkyrie Giant Skeleton Lumberjack
Balloon
Giant Skeleton
Minions Goblin Gang Wizard Witch Lumberjack
Lumberjack
Minions Goblin Gang Valkyrie Wizard Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Wizard
Lumberjack Minions Goblin Gang Valkyrie Witch
Goblin Gang Witch Lumberjack Minions Valkyrie Giant Skeleton
Witch Lumberjack Minions Goblin Gang Valkyrie
Valkyrie Giant Skeleton Lumberjack
Goblin Gang Minions Valkyrie Lumberjack
Minions Goblin Gang Wizard Witch
Valkyrie Giant Skeleton
Witch Minions Goblin Gang Lumberjack
Goblin Gang Valkyrie Giant Skeleton Lumberjack
Minions Goblin Gang Valkyrie Witch Wizard Giant Skeleton Lumberjack
Minions Goblin Gang Wizard Witch
Lumberjack Minions Goblin Gang Valkyrie Wizard Witch Giant Skeleton
Valkyrie Wizard Minions Goblin Gang Witch Lumberjack
Goblin Gang Lumberjack
Goblin Gang Lumberjack
Wizard Minions Goblin Gang Valkyrie Witch Lumberjack
Minions Goblin Gang Valkyrie Wizard Witch Lumberjack
Valkyrie Wizard Witch Minions Giant Skeleton Lumberjack
Lumberjack
Goblin Gang Valkyrie Wizard Minions Witch Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Lumberjack Witch Giant Skeleton
Goblin Gang Valkyrie Wizard Lumberjack
Goblin Gang Giant Skeleton Lumberjack Minions Valkyrie Witch
Goblin Gang Valkyrie Giant Skeleton Lumberjack
Giant Skeleton Goblin Gang Valkyrie Witch Lumberjack
Wizard Minions Goblin Gang Witch
Goblin Gang Minions Valkyrie Witch Giant Skeleton Lumberjack
Giant Skeleton Valkyrie Lumberjack
Giant Skeleton Minions Valkyrie Witch
Witch Goblin Gang
Minions Valkyrie Witch Giant Skeleton Lumberjack
Valkyrie Giant Skeleton
Giant Skeleton Goblin Gang Valkyrie Wizard Witch Lumberjack
Wizard Valkyrie Witch
Goblin Gang Witch Minions Valkyrie Giant Skeleton Lumberjack
Minions Valkyrie Wizard Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Giant Skeleton
Giant Skeleton
Valkyrie Giant Skeleton
Wizard Valkyrie
Wizard Minions Witch
Wizard Witch
Wizard
Wizard
Minions Goblin Gang Lumberjack
Valkyrie Wizard
Wizard
Minions
Wizard Witch
Wizard
Minions
Wizard
Valkyrie Wizard Witch
Minions Giant Skeleton
Wizard
Valkyrie Wizard Witch
Witch
Wizard Witch
Wizard Witch
Wizard Witch
Minions Wizard Witch
Wizard
Giant Skeleton
Wizard
Minions Goblin Gang Witch
Wizard Witch
Goblin Gang Valkyrie Wizard Lumberjack
Wizard
Giant Skeleton
Minions Goblin Gang Witch Giant Skeleton
Witch
Witch Giant Skeleton

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