My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Witch Giant Skeleton Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Inferno Dragon
Giant Snowball
Baby Dragon Witch Inferno Dragon
Zap
Witch Inferno Dragon
Barbarian Barrel
Valkyrie Witch Giant Skeleton
The Log
Witch Giant Skeleton
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Baby Dragon Witch Giant Skeleton Inferno Dragon
Fireball
Baby Dragon Witch Inferno Dragon
Poison
Witch
Lightning
Valkyrie Baby Dragon Witch Inferno Dragon
Rocket
Valkyrie Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Baby Dragon Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Fireball Valkyrie Baby Dragon Inferno Dragon Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage The Log Fireball Valkyrie

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Baby Dragon The Log
Valkyrie
Baby Dragon Witch Giant Skeleton
Rage
Witch Giant Skeleton
Baby Dragon
Fireball Valkyrie Witch Giant Skeleton Inferno Dragon
Witch
Rage Valkyrie Baby Dragon Giant Skeleton
Giant Skeleton
Valkyrie Rage Baby Dragon Witch The Log
The Log
Fireball Giant Skeleton
Inferno Dragon
Baby Dragon

Defense Synergies 1 12

Fireball
The Log Valkyrie
Valkyrie
Fireball Baby Dragon Witch The Log
Rage
Baby Dragon
Valkyrie Witch Giant Skeleton The Log Inferno Dragon
Witch
Valkyrie Baby Dragon Giant Skeleton The Log
Giant Skeleton
Baby Dragon Witch The Log
The Log
Fireball Valkyrie Baby Dragon Witch Giant Skeleton Inferno Dragon
Inferno Dragon
Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Baby Dragon The Log
Inferno Dragon Valkyrie Witch The Log
Witch Valkyrie Giant Skeleton Inferno Dragon
Witch Inferno Dragon Valkyrie
Fireball Valkyrie Giant Skeleton The Log
Fireball The Log Valkyrie Baby Dragon
Inferno Dragon Fireball Baby Dragon Witch
Fireball Valkyrie Baby Dragon Giant Skeleton The Log
Witch Inferno Dragon
Valkyrie Giant Skeleton
Valkyrie Witch Fireball Baby Dragon Giant Skeleton The Log
Inferno Dragon Fireball Baby Dragon Witch
Fireball Valkyrie Witch Giant Skeleton The Log
Fireball Valkyrie Baby Dragon Witch The Log
Inferno Dragon
Fireball The Log Inferno Dragon
Fireball Valkyrie Witch
Fireball Valkyrie Baby Dragon Witch The Log
Valkyrie Baby Dragon Witch The Log Fireball Giant Skeleton Inferno Dragon
Inferno Dragon
Valkyrie Fireball Baby Dragon Witch Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Witch Giant Skeleton
Fireball Valkyrie Baby Dragon The Log Inferno Dragon
Giant Skeleton Valkyrie Witch The Log
Valkyrie Giant Skeleton Fireball The Log
Giant Skeleton Valkyrie Witch Inferno Dragon
Fireball Baby Dragon Witch
Fireball Valkyrie Witch Giant Skeleton
Giant Skeleton Valkyrie Inferno Dragon
Giant Skeleton Fireball Valkyrie Baby Dragon Witch The Log Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Valkyrie Witch Giant Skeleton
Fireball Valkyrie Giant Skeleton The Log
Giant Skeleton Fireball Valkyrie Witch
Fireball Valkyrie Baby Dragon Witch
Witch Fireball Valkyrie Baby Dragon Giant Skeleton The Log Inferno Dragon
Valkyrie Fireball Baby Dragon Witch Giant Skeleton The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon Giant Skeleton The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon Giant Skeleton The Log
Fireball Valkyrie Giant Skeleton The Log
Fireball Valkyrie Baby Dragon The Log
Fireball Baby Dragon Witch
Baby Dragon Witch The Log
Fireball The Log Baby Dragon
Fireball The Log
Fireball
Fireball Valkyrie The Log
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon Witch The Log
Fireball Baby Dragon The Log
Fireball
Fireball Baby Dragon The Log
Fireball Valkyrie Baby Dragon Witch The Log
Fireball Baby Dragon Giant Skeleton The Log
Fireball
The Log
Fireball Baby Dragon The Log
The Log Fireball Valkyrie Baby Dragon Witch
Witch Inferno Dragon
Fireball The Log Baby Dragon Witch
Fireball Baby Dragon Witch The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon Witch
Fireball Witch
Fireball
Fireball The Log
Fireball
Giant Skeleton
Fireball The Log
Fireball Witch
Fireball Baby Dragon Witch
The Log Fireball
Fireball Valkyrie Baby Dragon
The Log Fireball Baby Dragon
Fireball Giant Skeleton
Fireball Baby Dragon Witch Giant Skeleton The Log
Fireball Witch
Fireball Baby Dragon Witch Giant Skeleton The Log

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