My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Witch Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Clone Giant Skeleton
Giant Snowball
Bomber Dart Goblin Clone Witch Lumberjack
Zap
Bomber Dart Goblin Clone Witch
Barbarian Barrel
Bomber Knight Dart Goblin Clone Witch Giant Skeleton Lumberjack
The Log
Bomber Dart Goblin Clone Witch Giant Skeleton Lumberjack
Earthquake
Bomber Clone Witch
Arrows
Bomber Dart Goblin Clone Witch
Royal Delivery
Bomber Knight Dart Goblin Clone Witch Giant Skeleton Lumberjack
Fireball
Bomber Dart Goblin Clone Witch Lumberjack
Poison
Bomber Dart Goblin Clone Witch
Lightning
Knight Witch Lumberjack
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Clone Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Dart Goblin Clone Lumberjack Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Knight Dart Goblin

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Giant Skeleton Lumberjack
Arrows
Knight Giant Skeleton Lumberjack
Knight
Dart Goblin Bomber Arrows Witch Lumberjack
Dart Goblin
Knight Giant Skeleton
Clone
Giant Skeleton Witch Lumberjack
Witch
Knight Clone Giant Skeleton Lumberjack
Giant Skeleton
Clone Bomber Arrows Dart Goblin Witch Lumberjack
Lumberjack
Bomber Arrows Knight Clone Witch Giant Skeleton

Defense Synergies 2 10

Bomber
Knight
Arrows
Knight Giant Skeleton Lumberjack
Knight
Bomber Dart Goblin Arrows Witch Lumberjack
Dart Goblin
Knight Giant Skeleton Lumberjack
Clone
Witch
Knight Giant Skeleton Lumberjack
Giant Skeleton
Arrows Dart Goblin Witch Lumberjack
Lumberjack
Arrows Knight Dart Goblin Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Dart Goblin
Lumberjack Bomber Knight Dart Goblin Witch
Witch Lumberjack Bomber Knight Dart Goblin Giant Skeleton
Witch Lumberjack Bomber Knight Dart Goblin
Bomber Arrows Giant Skeleton Lumberjack
Arrows Bomber Dart Goblin Lumberjack
Dart Goblin Arrows Witch
Arrows Dart Goblin Giant Skeleton
Witch Lumberjack
Knight Bomber Dart Goblin Giant Skeleton Lumberjack
Dart Goblin Witch Bomber Arrows Knight Giant Skeleton Lumberjack
Arrows Dart Goblin Witch
Lumberjack Bomber Knight Witch Giant Skeleton
Bomber Arrows Dart Goblin Witch Lumberjack
Knight Lumberjack
Lumberjack
Bomber Arrows Knight Witch Lumberjack
Arrows Bomber Knight Dart Goblin Witch Lumberjack
Arrows Witch Bomber Knight Dart Goblin Giant Skeleton Lumberjack
Dart Goblin Lumberjack
Bomber Arrows Knight Dart Goblin Witch Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Witch Giant Skeleton
Bomber Arrows Knight Lumberjack
Giant Skeleton Lumberjack Knight Witch
Giant Skeleton Lumberjack Knight
Giant Skeleton Knight Witch Lumberjack
Arrows Dart Goblin Witch
Knight Dart Goblin Witch Giant Skeleton Lumberjack
Giant Skeleton Knight Lumberjack
Giant Skeleton Knight Witch
Witch Dart Goblin
Knight Dart Goblin Witch Giant Skeleton Lumberjack
Arrows Giant Skeleton
Giant Skeleton Knight Witch Lumberjack
Bomber Dart Goblin Witch
Witch Bomber Knight Dart Goblin Giant Skeleton Lumberjack
Arrows Bomber Dart Goblin Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin Giant Skeleton
Arrows Dart Goblin
Arrows Dart Goblin Giant Skeleton
Arrows Knight Dart Goblin Giant Skeleton
Bomber Arrows
Arrows Dart Goblin Witch
Bomber Arrows Dart Goblin Witch
Arrows Dart Goblin
Arrows Dart Goblin
Lumberjack
Arrows Knight Dart Goblin
Arrows Dart Goblin
Knight Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Bomber Arrows Dart Goblin Witch
Arrows Dart Goblin
Arrows
Bomber
Bomber Arrows Dart Goblin
Bomber Arrows Dart Goblin Witch
Giant Skeleton
Arrows
Arrows
Arrows Bomber Witch
Witch
Arrows Dart Goblin Witch
Arrows Witch
Arrows Dart Goblin
Arrows Dart Goblin Witch
Dart Goblin Witch
Bomber Arrows Dart Goblin
Arrows
Giant Skeleton
Arrows
Dart Goblin Witch
Arrows Dart Goblin Witch
Arrows
Knight Dart Goblin Lumberjack
Arrows Bomber Dart Goblin
Arrows Giant Skeleton
Dart Goblin
Dart Goblin Witch Giant Skeleton
Dart Goblin Witch
Dart Goblin Witch Giant Skeleton

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