My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Giant Skeleton Miner
Giant Snowball
Fire Spirit Bomber Archers Miner
Zap
Fire Spirit Bomber Archers
Barbarian Barrel
Fire Spirit Bomber Archers Giant Skeleton
The Log
Fire Spirit Bomber Archers Mini P.E.K.K.A Giant Skeleton
Earthquake
Bomber Archers
Arrows
Fire Spirit Bomber Archers
Royal Delivery
Fire Spirit Bomber Archers Mini P.E.K.K.A Giant Skeleton Miner
Fireball
Bomber Archers
Poison
Bomber Archers
Lightning
Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Tornado Giant Skeleton Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Zap Archers Tornado Miner Mini P.E.K.K.A Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bomber Zap Archers

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Zap Mini P.E.K.K.A Giant Skeleton
Bomber
Zap Mini P.E.K.K.A Giant Skeleton Miner
Zap
Tornado Miner Fire Spirit Bomber Archers Mini P.E.K.K.A Giant Skeleton
Archers
Zap Mini P.E.K.K.A Giant Skeleton Miner
Mini P.E.K.K.A
Fire Spirit Bomber Zap Archers Tornado Giant Skeleton
Tornado
Zap Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Fire Spirit Bomber Zap Archers Mini P.E.K.K.A Tornado Miner
Miner
Fire Spirit Zap Bomber Archers Giant Skeleton

Defense Synergies 1 17

Fire Spirit
Zap Mini P.E.K.K.A Tornado Giant Skeleton
Bomber
Zap Mini P.E.K.K.A Tornado Miner
Zap
Mini P.E.K.K.A Fire Spirit Bomber Archers Tornado Giant Skeleton Miner
Archers
Zap Mini P.E.K.K.A Tornado Giant Skeleton
Mini P.E.K.K.A
Zap Fire Spirit Bomber Archers Tornado
Tornado
Fire Spirit Bomber Zap Archers Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Fire Spirit Zap Archers Tornado
Miner
Bomber Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap
Mini P.E.K.K.A Bomber Zap
Mini P.E.K.K.A Tornado Fire Spirit Bomber Archers Giant Skeleton
Mini P.E.K.K.A Bomber
Bomber Mini P.E.K.K.A Tornado Giant Skeleton
Tornado Fire Spirit Bomber Zap Archers
Tornado Fire Spirit Zap Archers
Zap Giant Skeleton
Mini P.E.K.K.A Tornado
Tornado Fire Spirit Bomber Archers Mini P.E.K.K.A Giant Skeleton Miner
Archers Bomber Zap Tornado Giant Skeleton
Zap Archers Tornado
Mini P.E.K.K.A Fire Spirit Bomber Zap Giant Skeleton
Fire Spirit Bomber Zap Mini P.E.K.K.A Tornado
Mini P.E.K.K.A
Tornado Zap Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Tornado
Fire Spirit Bomber Zap Archers Tornado
Zap Tornado Fire Spirit Bomber Archers Giant Skeleton
Mini P.E.K.K.A Tornado
Bomber Fire Spirit Archers Mini P.E.K.K.A Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Archers Giant Skeleton
Bomber Zap Archers Mini P.E.K.K.A Miner
Giant Skeleton Zap Mini P.E.K.K.A
Mini P.E.K.K.A Giant Skeleton Zap Tornado
Giant Skeleton Mini P.E.K.K.A
Fire Spirit Zap Archers Tornado
Mini P.E.K.K.A Archers Giant Skeleton
Mini P.E.K.K.A Giant Skeleton
Zap Giant Skeleton Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Giant Skeleton
Zap Tornado Giant Skeleton
Mini P.E.K.K.A Giant Skeleton
Bomber Archers
Bomber Zap Archers Mini P.E.K.K.A Tornado Giant Skeleton
Bomber Zap Archers Mini P.E.K.K.A Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Zap Tornado Miner
Giant Skeleton Miner
Giant Skeleton
Bomber Fire Spirit Zap
Fire Spirit Zap Tornado
Fire Spirit Bomber Archers Tornado
Fire Spirit Zap Tornado
Miner Zap Tornado
Fire Spirit Mini P.E.K.K.A Tornado
Miner Zap Tornado
Fire Spirit Zap Archers Tornado
Fire Spirit Miner
Zap
Bomber Zap
Tornado
Bomber Mini P.E.K.K.A
Fire Spirit Bomber Zap Archers Mini P.E.K.K.A
Fire Spirit Bomber Zap Tornado Miner
Giant Skeleton
Tornado
Tornado
Zap
Zap Tornado Fire Spirit Bomber
Miner Zap Tornado
Zap Tornado Miner
Miner Zap Tornado
Fire Spirit Zap Archers Tornado
Zap
Mini P.E.K.K.A
Bomber Zap Miner
Zap
Giant Skeleton
Zap Fire Spirit Archers
Fire Spirit Zap Archers Tornado
Miner Mini P.E.K.K.A
Bomber Zap
Zap Tornado Giant Skeleton
Zap Tornado Giant Skeleton
Zap Tornado
Zap Tornado Giant Skeleton Miner

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