My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Bad
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Battle Ram Executioner Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Battle Ram Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Battle Ram Clone Giant Skeleton
Giant Snowball
Skeleton Barrel Battle Ram Clone
Zap
Skeleton Barrel Battle Ram Clone
Barbarian Barrel
Skeleton Barrel Battle Ram Clone Executioner Giant Skeleton
The Log
Skeleton Barrel Battle Ram Clone Giant Skeleton
Earthquake
Clone
Arrows
Skeleton Barrel Clone
Royal Delivery
Skeleton Barrel Battle Ram Clone Executioner Giant Skeleton
Fireball
Skeleton Barrel Battle Ram Clone Executioner
Poison
Skeleton Barrel Clone Executioner
Lightning
Battle Ram Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Battle Ram Rocket Clone Tornado Executioner Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Barrel Clone Tornado Battle Ram Executioner Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Skeleton Barrel Clone Tornado

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Clone Battle Ram Tornado Giant Skeleton
Battle Ram
The Log Skeleton Barrel Tornado
Rocket
Tornado
Clone
Skeleton Barrel Giant Skeleton
Tornado
Rocket Executioner Skeleton Barrel Battle Ram Giant Skeleton The Log
Executioner
Tornado The Log
Giant Skeleton
Clone Skeleton Barrel Tornado The Log
The Log
Battle Ram Tornado Executioner Giant Skeleton

Defense Synergies 2 6

Skeleton Barrel
Battle Ram
Rocket
Tornado The Log
Clone
Tornado
Rocket Executioner Giant Skeleton The Log
Executioner
Tornado Giant Skeleton The Log
Giant Skeleton
Tornado Executioner The Log
The Log
Rocket Tornado Executioner Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Skeleton Barrel Executioner The Log
Executioner The Log
Rocket Tornado Executioner Giant Skeleton
Rocket Tornado Giant Skeleton The Log
Tornado The Log Executioner
Rocket Tornado Executioner
Rocket Skeleton Barrel Giant Skeleton The Log
Tornado
Tornado Giant Skeleton
Executioner Tornado Giant Skeleton The Log
Executioner Tornado
Rocket Giant Skeleton The Log
Rocket Executioner Tornado The Log
Rocket Tornado The Log
Tornado Executioner
Tornado Executioner The Log
Tornado Executioner The Log Giant Skeleton
Tornado
Executioner Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton
Skeleton Barrel Rocket Executioner The Log
Giant Skeleton Rocket The Log
Rocket Giant Skeleton Tornado The Log
Giant Skeleton Executioner
Rocket Executioner Skeleton Barrel Tornado
Rocket Giant Skeleton
Giant Skeleton
Rocket Giant Skeleton Tornado The Log
Giant Skeleton
Rocket Tornado Giant Skeleton The Log
Rocket Giant Skeleton Executioner
Executioner
Rocket Tornado Executioner Giant Skeleton The Log
Executioner Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Rocket Giant Skeleton The Log
Skeleton Barrel Tornado Executioner The Log
Rocket Skeleton Barrel Giant Skeleton The Log
Skeleton Barrel Rocket Giant Skeleton The Log
Rocket Executioner The Log
Executioner Skeleton Barrel Rocket Tornado
Tornado Executioner The Log
The Log Skeleton Barrel Tornado Executioner
The Log Skeleton Barrel Tornado
Rocket Tornado
Rocket Skeleton Barrel Tornado The Log
Rocket Tornado Executioner
Rocket Skeleton Barrel Executioner The Log
Skeleton Barrel Rocket
Skeleton Barrel The Log
Rocket Skeleton Barrel Executioner The Log
Skeleton Barrel Rocket Executioner The Log
Rocket Tornado
Rocket
Rocket Skeleton Barrel Executioner The Log
Rocket Skeleton Barrel Tornado The Log
Rocket Giant Skeleton The Log
Rocket Tornado
Rocket Tornado The Log
Rocket Skeleton Barrel The Log
Tornado The Log Executioner
The Log Skeleton Barrel Tornado Executioner
Skeleton Barrel Tornado The Log
Rocket Skeleton Barrel Tornado The Log
Tornado Executioner
Rocket Skeleton Barrel
Rocket The Log
Rocket
Giant Skeleton
Rocket The Log
Skeleton Barrel Rocket
Rocket Tornado Executioner
The Log
Rocket Executioner
The Log Skeleton Barrel Executioner
Rocket Tornado Giant Skeleton
Executioner
Rocket Tornado Giant Skeleton The Log
Rocket Tornado Executioner
Skeleton Barrel Rocket Tornado Executioner Giant Skeleton The Log

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