My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Skeleton Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Skeleton Army Giant Skeleton
Giant Snowball
Goblin Gang Musketeer Skeleton Army
Zap
Goblin Gang Skeleton Army
Barbarian Barrel
Goblin Gang Elite Barbarians Musketeer Skeleton Army Giant Skeleton Ice Wizard
The Log
Goblin Gang Elite Barbarians Musketeer Skeleton Army Giant Skeleton
Earthquake
Goblin Gang Skeleton Army
Arrows
Goblin Gang Skeleton Army
Royal Delivery
Goblin Gang Elite Barbarians Musketeer Skeleton Army Giant Skeleton Ice Wizard
Fireball
Goblin Gang Elite Barbarians Musketeer Skeleton Army Ice Wizard
Poison
Goblin Gang Musketeer Skeleton Army Ice Wizard
Lightning
Elite Barbarians Musketeer Ice Wizard
Rocket
Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Poison Giant Skeleton Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Skeleton Army Ice Wizard Musketeer Poison Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Skeleton Army Ice Wizard

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Musketeer Poison Giant Skeleton Ice Wizard
Goblin Gang
Giant Skeleton
Elite Barbarians
Zap
Musketeer
Zap Giant Skeleton
Skeleton Army
Poison
Zap Giant Skeleton
Giant Skeleton
Zap Goblin Gang Musketeer Poison Ice Wizard
Ice Wizard
Zap Giant Skeleton

Defense Synergies 1 16

Zap
Goblin Gang Elite Barbarians Musketeer Skeleton Army Poison Giant Skeleton Ice Wizard
Goblin Gang
Musketeer Zap Skeleton Army Giant Skeleton Ice Wizard
Elite Barbarians
Zap
Musketeer
Goblin Gang Zap Skeleton Army Giant Skeleton
Skeleton Army
Zap Goblin Gang Musketeer Giant Skeleton Ice Wizard
Poison
Zap Ice Wizard
Giant Skeleton
Zap Goblin Gang Musketeer Skeleton Army Ice Wizard
Ice Wizard
Zap Goblin Gang Skeleton Army Poison Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer
Elite Barbarians Skeleton Army Zap Goblin Gang Musketeer Ice Wizard
Goblin Gang Skeleton Army Elite Barbarians Musketeer Giant Skeleton Ice Wizard
Elite Barbarians Skeleton Army Goblin Gang Musketeer Ice Wizard
Elite Barbarians Skeleton Army Poison Giant Skeleton
Goblin Gang Skeleton Army Zap Musketeer Ice Wizard
Musketeer Zap Goblin Gang Poison Ice Wizard
Zap Musketeer Poison Giant Skeleton
Goblin Gang Elite Barbarians Musketeer Skeleton Army Ice Wizard
Goblin Gang Elite Barbarians Skeleton Army Musketeer Giant Skeleton Ice Wizard
Goblin Gang Skeleton Army Poison Ice Wizard Zap Musketeer Giant Skeleton
Musketeer Zap Goblin Gang Poison Ice Wizard
Skeleton Army Zap Goblin Gang Elite Barbarians Musketeer Giant Skeleton Ice Wizard
Skeleton Army Zap Goblin Gang Poison
Elite Barbarians Skeleton Army Goblin Gang
Skeleton Army Zap Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Musketeer Skeleton Army Poison
Zap Goblin Gang Elite Barbarians Musketeer Skeleton Army Ice Wizard
Zap Poison Musketeer Giant Skeleton Ice Wizard
Elite Barbarians Musketeer
Goblin Gang Skeleton Army Elite Barbarians Musketeer Poison Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Zap Elite Barbarians Giant Skeleton
Poison Zap Goblin Gang Elite Barbarians Musketeer
Goblin Gang Skeleton Army Giant Skeleton Zap Elite Barbarians Musketeer
Goblin Gang Skeleton Army Giant Skeleton Zap Elite Barbarians Musketeer
Giant Skeleton Goblin Gang Elite Barbarians Musketeer Skeleton Army
Poison Zap Goblin Gang Musketeer Ice Wizard
Goblin Gang Skeleton Army Elite Barbarians Musketeer Giant Skeleton Ice Wizard
Giant Skeleton Elite Barbarians Skeleton Army
Zap Giant Skeleton Elite Barbarians Skeleton Army Poison
Goblin Gang Musketeer Skeleton Army
Elite Barbarians Musketeer Giant Skeleton
Skeleton Army Zap Elite Barbarians Poison Giant Skeleton
Elite Barbarians Skeleton Army Giant Skeleton Goblin Gang
Musketeer Skeleton Army
Goblin Gang Elite Barbarians Skeleton Army Zap Musketeer Poison Giant Skeleton
Poison Zap Elite Barbarians Musketeer Giant Skeleton Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Giant Skeleton
Poison Zap Musketeer Ice Wizard
Poison Giant Skeleton
Musketeer Poison Giant Skeleton
Poison Zap
Poison Zap Musketeer Ice Wizard
Musketeer Poison
Poison Zap Ice Wizard
Poison Zap
Goblin Gang Elite Barbarians Musketeer Poison
Poison Zap Musketeer
Poison Zap Musketeer
Poison Elite Barbarians Musketeer
Musketeer Poison
Zap Elite Barbarians Musketeer Poison
Zap Musketeer Poison
Musketeer Poison
Poison
Zap Musketeer Poison
Zap Poison
Musketeer Poison Giant Skeleton
Poison
Musketeer
Zap Musketeer Poison
Zap Poison Ice Wizard
Poison Zap Musketeer Ice Wizard
Zap Musketeer Poison
Poison Zap Musketeer
Elite Barbarians Poison Zap Musketeer Ice Wizard
Zap Musketeer Poison
Elite Barbarians
Poison Zap Musketeer
Zap Poison
Giant Skeleton
Poison
Zap Goblin Gang Musketeer Skeleton Army
Poison Zap Musketeer Ice Wizard
Poison Goblin Gang Musketeer
Zap Musketeer Poison
Zap Poison Giant Skeleton
Elite Barbarians Musketeer
Zap Goblin Gang Elite Barbarians Musketeer Poison Giant Skeleton
Zap Musketeer Poison
Poison Zap Musketeer Giant Skeleton

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