My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Bad
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Baby Dragon Dark Prince Balloon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Baby Dragon Dark Prince Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Balloon Giant Skeleton
Giant Snowball
Baby Dragon Balloon
Zap
Firecracker Dark Prince Balloon
Barbarian Barrel
Firecracker Heal Spirit Dark Prince Giant Skeleton
The Log
Firecracker Heal Spirit Dark Prince Giant Skeleton
Earthquake
Firecracker
Arrows
Firecracker Heal Spirit
Royal Delivery
Firecracker Heal Spirit Baby Dragon Dark Prince Balloon Giant Skeleton
Fireball
Firecracker Baby Dragon Balloon
Poison
Firecracker Balloon
Lightning
Baby Dragon Dark Prince Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon Dark Prince Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Baby Dragon Dark Prince Poison Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit The Log Firecracker Baby Dragon Dark Prince Poison Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit The Log Firecracker Baby Dragon

Attack Synergies 1 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Baby Dragon Dark Prince Balloon Giant Skeleton
Heal Spirit
Balloon Baby Dragon Dark Prince Giant Skeleton
Baby Dragon
Firecracker Heal Spirit Dark Prince Poison Balloon Giant Skeleton
Dark Prince
Firecracker Heal Spirit Baby Dragon Poison Balloon
Poison
Baby Dragon Dark Prince Balloon Giant Skeleton The Log
Balloon
Heal Spirit Firecracker Baby Dragon Dark Prince Poison Giant Skeleton The Log
Giant Skeleton
Firecracker Heal Spirit Baby Dragon Poison Balloon The Log
The Log
Poison Balloon Giant Skeleton

Defense Synergies 1 10

Firecracker
The Log Baby Dragon Dark Prince Giant Skeleton
Heal Spirit
Baby Dragon
Firecracker Dark Prince Giant Skeleton The Log
Dark Prince
Firecracker Baby Dragon Poison The Log
Poison
Dark Prince The Log
Balloon
Giant Skeleton
Firecracker Baby Dragon The Log
The Log
Firecracker Baby Dragon Dark Prince Poison Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Baby Dragon The Log
Firecracker Dark Prince The Log
Dark Prince Giant Skeleton
Firecracker Dark Prince
Firecracker Dark Prince Poison Giant Skeleton The Log
The Log Firecracker Baby Dragon Dark Prince
Firecracker Baby Dragon Poison
Baby Dragon Poison Giant Skeleton The Log
Firecracker Dark Prince Giant Skeleton
Poison Firecracker Baby Dragon Dark Prince Giant Skeleton The Log
Firecracker Baby Dragon Poison
Dark Prince Giant Skeleton The Log
Firecracker Baby Dragon Dark Prince Poison The Log
The Log
Firecracker Dark Prince Poison
Firecracker Baby Dragon Dark Prince The Log
Baby Dragon Poison The Log Firecracker Dark Prince Giant Skeleton
Dark Prince Firecracker Baby Dragon Poison Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Giant Skeleton
Poison Firecracker Baby Dragon The Log
Giant Skeleton Dark Prince The Log
Dark Prince Giant Skeleton The Log
Giant Skeleton Dark Prince
Firecracker Poison Baby Dragon
Dark Prince Giant Skeleton
Giant Skeleton Dark Prince
Giant Skeleton Firecracker Baby Dragon Dark Prince Poison The Log
Dark Prince Giant Skeleton
Dark Prince Poison Giant Skeleton The Log
Dark Prince Giant Skeleton
Firecracker Baby Dragon
Firecracker Baby Dragon Dark Prince Poison Giant Skeleton The Log
Poison Firecracker Baby Dragon Dark Prince Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Baby Dragon Giant Skeleton The Log
Firecracker Poison Baby Dragon The Log
Baby Dragon Poison Giant Skeleton The Log
Firecracker Dark Prince Poison Giant Skeleton The Log
Poison Firecracker Baby Dragon Dark Prince The Log
Firecracker Poison Baby Dragon
Firecracker Baby Dragon Poison The Log
Poison The Log Firecracker Baby Dragon
Poison The Log Firecracker
Poison
Firecracker Poison Dark Prince The Log
Poison Firecracker Baby Dragon
Poison Firecracker Baby Dragon The Log
Firecracker Baby Dragon Poison
Firecracker Baby Dragon Poison The Log
Firecracker Baby Dragon Poison The Log
Firecracker Baby Dragon Poison The Log
Poison
Firecracker Baby Dragon Dark Prince Poison The Log
Firecracker Baby Dragon Poison The Log
Baby Dragon Poison Giant Skeleton The Log
Poison
The Log
Baby Dragon Poison The Log
Firecracker Poison The Log Baby Dragon Dark Prince
Firecracker Poison The Log Baby Dragon
Baby Dragon Poison The Log
Poison Firecracker Baby Dragon The Log
Poison Firecracker Baby Dragon
Firecracker Poison
Poison The Log
Firecracker Poison
Giant Skeleton
Firecracker Poison The Log
Dark Prince
Poison Firecracker Baby Dragon
The Log
Poison Firecracker Baby Dragon Dark Prince
The Log Firecracker Baby Dragon Poison
Poison Giant Skeleton
Firecracker Dark Prince
Firecracker Baby Dragon Poison Giant Skeleton The Log
Firecracker Poison
Poison Firecracker Baby Dragon Dark Prince Giant Skeleton The Log

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