My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Executioner Giant Skeleton Mega Knight Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Skeleton Mega Knight Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Skeleton Lava Hound
Giant Snowball
Lava Hound
Zap
Lava Hound
Barbarian Barrel
Elite Barbarians Executioner Giant Skeleton
The Log
Elite Barbarians Giant Skeleton
Earthquake
Elixir Collector
Arrows
Lava Hound
Royal Delivery
Elite Barbarians Executioner Giant Skeleton Lava Hound
Fireball
Elite Barbarians Elixir Collector Executioner Lava Hound
Poison
Elixir Collector Executioner Lava Hound
Lightning
Elite Barbarians Elixir Collector Executioner
Rocket
Elite Barbarians Elixir Collector Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Tornado Executioner Giant Skeleton Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Fireball Executioner Elite Barbarians Elixir Collector Giant Skeleton Mega Knight Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Tornado Fireball Executioner Elite Barbarians

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Fireball Mega Knight
Fireball
Tornado Lava Hound Elite Barbarians Mega Knight
Elixir Collector
Tornado
Fireball Executioner Giant Skeleton Mega Knight
Executioner
Tornado Mega Knight
Giant Skeleton
Tornado
Mega Knight
Elite Barbarians Fireball Tornado Executioner
Lava Hound
Fireball

Defense Synergies 2 6

Elite Barbarians
Mega Knight
Fireball
Tornado Mega Knight
Elixir Collector
Tornado
Fireball Executioner Giant Skeleton Mega Knight
Executioner
Tornado Giant Skeleton Mega Knight
Giant Skeleton
Tornado Executioner
Mega Knight
Elite Barbarians Fireball Tornado Executioner
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner
Elite Barbarians Executioner Mega Knight
Tornado Mega Knight Elite Barbarians Executioner Giant Skeleton
Elite Barbarians Mega Knight
Elite Barbarians Fireball Tornado Giant Skeleton Mega Knight
Fireball Tornado Executioner Mega Knight
Tornado Fireball Executioner
Fireball Giant Skeleton Mega Knight
Elite Barbarians Tornado
Elite Barbarians Tornado Giant Skeleton Mega Knight
Executioner Fireball Tornado Giant Skeleton Mega Knight
Executioner Fireball Tornado
Mega Knight Elite Barbarians Fireball Giant Skeleton
Fireball Executioner Mega Knight Tornado
Elite Barbarians Mega Knight
Tornado Elite Barbarians Fireball Mega Knight
Mega Knight Elite Barbarians Fireball Tornado Executioner
Fireball Mega Knight Elite Barbarians Tornado Executioner
Tornado Executioner Fireball Giant Skeleton Mega Knight
Elite Barbarians Tornado
Mega Knight Elite Barbarians Fireball Executioner Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Fireball Giant Skeleton
Fireball Elite Barbarians Executioner Mega Knight
Giant Skeleton Mega Knight Elite Barbarians
Giant Skeleton Mega Knight Elite Barbarians Fireball Tornado
Giant Skeleton Elite Barbarians Executioner Mega Knight
Fireball Executioner Tornado
Elite Barbarians Fireball Giant Skeleton
Giant Skeleton Mega Knight Elite Barbarians
Giant Skeleton Mega Knight Elite Barbarians Fireball Tornado
Mega Knight Elite Barbarians Giant Skeleton
Mega Knight Elite Barbarians Fireball Tornado Giant Skeleton
Elite Barbarians Giant Skeleton Mega Knight Fireball Executioner
Fireball Executioner Mega Knight
Elite Barbarians Fireball Tornado Executioner Giant Skeleton
Executioner Mega Knight Elite Barbarians Fireball Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Giant Skeleton
Fireball Tornado Executioner
Fireball Giant Skeleton
Fireball Giant Skeleton
Fireball Executioner Mega Knight
Fireball Executioner Tornado
Tornado Executioner
Fireball Tornado Executioner
Fireball Tornado
Elite Barbarians Fireball Tornado
Fireball Tornado
Fireball Tornado Executioner
Elite Barbarians Fireball Executioner
Fireball
Elite Barbarians Fireball
Fireball Executioner
Fireball Executioner Mega Knight
Fireball Tornado
Fireball Executioner Mega Knight
Fireball Tornado Mega Knight
Fireball Giant Skeleton Mega Knight
Fireball Tornado
Tornado
Fireball
Tornado Fireball Executioner Mega Knight
Fireball Tornado Executioner
Fireball Tornado Mega Knight
Fireball Tornado
Elite Barbarians Fireball Tornado Executioner
Fireball
Elite Barbarians Fireball
Fireball Mega Knight
Fireball
Giant Skeleton Mega Knight
Fireball
Fireball
Fireball Tornado Executioner
Fireball
Fireball Executioner Mega Knight
Fireball Executioner
Fireball Tornado Giant Skeleton
Elite Barbarians Executioner Mega Knight
Elite Barbarians Fireball Tornado Giant Skeleton
Fireball Tornado Executioner
Fireball Tornado Executioner Giant Skeleton Mega Knight

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