My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Executioner Giant Skeleton Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins Mortar Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Giant Skeleton
Giant Snowball
Skeletons Goblins
Zap
Skeletons Goblins Mortar
Barbarian Barrel
Skeletons Ice Spirit Goblins Mortar Executioner Giant Skeleton Magic Archer
The Log
Skeletons Ice Spirit Goblins Giant Skeleton
Earthquake
Skeletons Mortar
Arrows
Skeletons Ice Spirit Goblins
Royal Delivery
Skeletons Ice Spirit Goblins Executioner Giant Skeleton Magic Archer
Fireball
Mortar Executioner Magic Archer
Poison
Mortar Executioner Magic Archer
Lightning
Mortar Executioner Magic Archer
Rocket
Mortar Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Tornado Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar Tornado Executioner Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tornado Executioner Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Goblins Tornado Mortar Magic Archer Executioner Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Goblins Tornado

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Goblins Mortar Executioner Giant Skeleton
Goblins
Ice Spirit
Mortar
Ice Spirit Tornado
Tornado
Executioner Magic Archer Mortar Giant Skeleton
Executioner
Tornado Ice Spirit
Giant Skeleton
Ice Spirit Tornado Magic Archer
Magic Archer
Tornado Giant Skeleton

Defense Synergies 2 19

Skeletons
Ice Spirit Mortar Tornado Executioner Giant Skeleton Magic Archer
Ice Spirit
Skeletons Goblins Mortar Tornado Executioner Giant Skeleton Magic Archer
Goblins
Ice Spirit Mortar Giant Skeleton Magic Archer
Mortar
Skeletons Ice Spirit Goblins Tornado
Tornado
Executioner Magic Archer Skeletons Ice Spirit Mortar Giant Skeleton
Executioner
Tornado Skeletons Ice Spirit Giant Skeleton
Giant Skeleton
Skeletons Ice Spirit Goblins Tornado Executioner Magic Archer
Magic Archer
Tornado Skeletons Ice Spirit Goblins Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Executioner Magic Archer
Skeletons Ice Spirit Goblins Mortar Executioner
Mortar Tornado Skeletons Goblins Executioner Giant Skeleton
Skeletons Goblins Mortar
Tornado Giant Skeleton
Tornado Skeletons Goblins Executioner Magic Archer
Tornado Ice Spirit Mortar Executioner Magic Archer
Giant Skeleton Magic Archer
Skeletons Goblins Mortar Tornado
Tornado Skeletons Ice Spirit Goblins Giant Skeleton
Goblins Executioner Skeletons Tornado Giant Skeleton Magic Archer
Executioner Tornado Magic Archer
Mortar Skeletons Ice Spirit Giant Skeleton
Executioner Ice Spirit Goblins Mortar Tornado Magic Archer
Mortar
Tornado Ice Spirit Mortar
Skeletons Goblins Mortar Tornado Executioner
Ice Spirit Mortar Goblins Tornado Executioner Magic Archer
Mortar Tornado Executioner Ice Spirit Giant Skeleton Magic Archer
Mortar Tornado
Goblins Executioner Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Goblins Giant Skeleton
Mortar Executioner Magic Archer
Giant Skeleton Skeletons Ice Spirit Goblins
Giant Skeleton Tornado
Giant Skeleton Skeletons Executioner
Executioner Skeletons Ice Spirit Tornado Magic Archer
Skeletons Goblins Giant Skeleton
Giant Skeleton
Giant Skeleton Skeletons Ice Spirit Goblins Mortar Tornado Magic Archer
Skeletons
Giant Skeleton
Tornado Giant Skeleton
Giant Skeleton Skeletons Executioner
Executioner Magic Archer
Skeletons Ice Spirit Goblins Mortar Tornado Executioner Giant Skeleton Magic Archer
Executioner Giant Skeleton Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Mortar Giant Skeleton
Mortar Tornado Executioner Magic Archer
Giant Skeleton Magic Archer
Giant Skeleton
Executioner Mortar Magic Archer
Executioner Ice Spirit Tornado Magic Archer
Mortar Tornado Executioner Magic Archer
Ice Spirit Tornado Executioner Magic Archer
Mortar Tornado
Goblins Tornado
Mortar Tornado Magic Archer
Tornado Executioner Magic Archer
Mortar Executioner Magic Archer
Mortar Magic Archer
Mortar Magic Archer
Mortar Executioner Magic Archer
Magic Archer Mortar Executioner
Mortar Tornado
Mortar Executioner Magic Archer
Mortar Tornado Magic Archer
Giant Skeleton Magic Archer
Tornado
Tornado
Mortar
Tornado Ice Spirit Mortar Executioner Magic Archer
Mortar Tornado Executioner Magic Archer
Mortar Tornado Magic Archer
Mortar Tornado Magic Archer
Tornado Executioner Magic Archer
Ice Spirit
Mortar Magic Archer
Ice Spirit Magic Archer
Giant Skeleton
Magic Archer
Ice Spirit Magic Archer
Tornado Executioner Magic Archer
Executioner Magic Archer
Mortar Executioner Magic Archer
Tornado Giant Skeleton
Executioner
Ice Spirit Tornado Giant Skeleton Magic Archer
Tornado Executioner Magic Archer
Mortar Tornado Executioner Giant Skeleton Magic Archer

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