My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Executioner Giant Skeleton Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Giant Skeleton Bandit
Giant Snowball
Goblin Gang Mega Minion Hog Rider
Zap
Goblin Gang Bandit
Barbarian Barrel
Goblin Gang Executioner Giant Skeleton Bandit
The Log
Goblin Gang Hog Rider Giant Skeleton Bandit
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mega Minion Hog Rider Executioner Giant Skeleton Bandit
Fireball
Goblin Gang Mega Minion Hog Rider Executioner Bandit
Poison
Goblin Gang Mega Minion Executioner
Lightning
Mega Minion Executioner Bandit
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Executioner Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Mega Minion Tornado Bandit Hog Rider Executioner Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Mega Minion Tornado

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Hog Rider Tornado Executioner Giant Skeleton Bandit
Goblin Gang
Hog Rider Giant Skeleton Bandit
Mega Minion
Zap Giant Skeleton
Hog Rider
Zap Goblin Gang Tornado Executioner Giant Skeleton Bandit
Tornado
Zap Executioner Hog Rider Giant Skeleton
Executioner
Tornado Zap Hog Rider Bandit
Giant Skeleton
Zap Goblin Gang Mega Minion Hog Rider Tornado Bandit
Bandit
Zap Goblin Gang Hog Rider Executioner Giant Skeleton

Defense Synergies 2 13

Zap
Mega Minion Goblin Gang Tornado Executioner Giant Skeleton Bandit
Goblin Gang
Zap Giant Skeleton Bandit
Mega Minion
Zap Tornado Giant Skeleton Bandit
Hog Rider
Tornado
Executioner Zap Mega Minion Giant Skeleton
Executioner
Tornado Zap Giant Skeleton Bandit
Giant Skeleton
Zap Goblin Gang Mega Minion Tornado Executioner
Bandit
Zap Goblin Gang Mega Minion Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Executioner
Zap Goblin Gang Mega Minion Executioner Bandit
Goblin Gang Tornado Mega Minion Executioner Giant Skeleton Bandit
Goblin Gang Mega Minion Bandit
Tornado Giant Skeleton
Goblin Gang Tornado Zap Mega Minion Executioner Bandit
Mega Minion Tornado Zap Goblin Gang Executioner
Zap Giant Skeleton Bandit
Goblin Gang Tornado
Goblin Gang Tornado Giant Skeleton Bandit
Goblin Gang Executioner Zap Mega Minion Tornado Giant Skeleton Bandit
Mega Minion Executioner Zap Goblin Gang Tornado
Zap Goblin Gang Giant Skeleton Bandit
Executioner Zap Goblin Gang Mega Minion Tornado
Goblin Gang Bandit
Tornado Zap Goblin Gang Bandit
Goblin Gang Tornado Executioner
Zap Goblin Gang Mega Minion Tornado Executioner Bandit
Zap Tornado Executioner Mega Minion Giant Skeleton Bandit
Tornado
Goblin Gang Executioner Giant Skeleton Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Giant Skeleton Bandit
Bandit Zap Goblin Gang Mega Minion Executioner
Goblin Gang Giant Skeleton Bandit Zap
Goblin Gang Giant Skeleton Zap Tornado Bandit
Giant Skeleton Goblin Gang Executioner Bandit
Executioner Zap Goblin Gang Tornado
Goblin Gang Mega Minion Giant Skeleton Bandit
Giant Skeleton
Zap Giant Skeleton Mega Minion Tornado Bandit
Goblin Gang Mega Minion
Mega Minion Giant Skeleton
Zap Tornado Giant Skeleton
Giant Skeleton Goblin Gang Executioner Bandit
Executioner
Goblin Gang Zap Mega Minion Tornado Executioner Giant Skeleton
Executioner Zap Mega Minion Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton Bandit
Zap Tornado Executioner Bandit
Giant Skeleton Bandit
Giant Skeleton
Executioner Zap
Executioner Zap Mega Minion Tornado
Tornado Executioner
Zap Tornado Executioner
Zap Tornado Bandit
Goblin Gang Tornado
Zap Tornado Bandit
Zap Tornado Executioner
Executioner Bandit
Bandit
Zap
Zap Executioner Bandit
Executioner Bandit
Tornado
Zap Mega Minion Executioner Bandit
Zap Tornado
Giant Skeleton
Tornado
Tornado
Zap
Zap Tornado Executioner
Mega Minion
Zap Tornado Executioner Bandit
Zap Tornado Bandit
Zap Tornado Bandit
Zap Tornado Executioner
Zap Mega Minion
Mega Minion
Zap Bandit
Zap
Giant Skeleton
Zap Goblin Gang Bandit
Zap Mega Minion Tornado Executioner
Goblin Gang Mega Minion Executioner
Zap Executioner
Zap Tornado Giant Skeleton
Mega Minion Executioner
Zap Goblin Gang Tornado Giant Skeleton
Zap Tornado Executioner
Zap Tornado Executioner Giant Skeleton Bandit

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