My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Elite Barbarians Giant Skeleton
Giant Snowball
Bomber
Zap
Bomber Royal Giant Inferno Tower
Barbarian Barrel
Bomber Elite Barbarians Inferno Tower Wizard Giant Skeleton
The Log
Bomber Royal Giant Elite Barbarians Giant Skeleton
Earthquake
Bomber Inferno Tower
Arrows
Bomber
Royal Delivery
Bomber Elite Barbarians Wizard Giant Skeleton
Fireball
Bomber Elite Barbarians Inferno Tower Wizard
Poison
Bomber Inferno Tower Wizard
Lightning
Elite Barbarians Inferno Tower Wizard
Rocket
Elite Barbarians Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Rocket Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Inferno Tower Wizard Royal Giant Elite Barbarians Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Bomber Arrows Inferno Tower Wizard

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Elite Barbarians Giant Skeleton
Arrows
Royal Giant Elite Barbarians Giant Skeleton
Royal Giant
Bomber Arrows Elite Barbarians Wizard Rocket Giant Skeleton
Elite Barbarians
Arrows Bomber Royal Giant Wizard
Inferno Tower
Wizard
Royal Giant Elite Barbarians Giant Skeleton
Rocket
Royal Giant
Giant Skeleton
Bomber Arrows Royal Giant Wizard

Defense Synergies 0 4

Bomber
Arrows
Inferno Tower Giant Skeleton
Royal Giant
Elite Barbarians
Wizard
Inferno Tower
Arrows
Wizard
Elite Barbarians Giant Skeleton
Rocket
Giant Skeleton
Arrows Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Inferno Tower Wizard
Elite Barbarians Inferno Tower Bomber
Inferno Tower Rocket Bomber Elite Barbarians Giant Skeleton
Elite Barbarians Inferno Tower Bomber
Bomber Arrows Elite Barbarians Rocket Giant Skeleton
Arrows Bomber
Inferno Tower Rocket Arrows Wizard
Rocket Arrows Inferno Tower Giant Skeleton
Inferno Tower Elite Barbarians
Elite Barbarians Bomber Inferno Tower Giant Skeleton
Bomber Arrows Wizard Giant Skeleton
Arrows Inferno Tower Wizard
Inferno Tower Bomber Elite Barbarians Wizard Rocket Giant Skeleton
Bomber Wizard Rocket Arrows
Elite Barbarians Inferno Tower
Inferno Tower Rocket Elite Barbarians
Wizard Bomber Arrows Elite Barbarians Inferno Tower
Arrows Bomber Elite Barbarians Wizard
Arrows Wizard Bomber Giant Skeleton
Elite Barbarians Inferno Tower
Bomber Wizard Arrows Elite Barbarians Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Inferno Tower Giant Skeleton
Bomber Arrows Elite Barbarians Wizard Rocket
Giant Skeleton Elite Barbarians Inferno Tower Rocket
Rocket Giant Skeleton Elite Barbarians Inferno Tower
Inferno Tower Giant Skeleton Elite Barbarians
Arrows Wizard Rocket
Rocket Elite Barbarians Inferno Tower Giant Skeleton
Inferno Tower Giant Skeleton Elite Barbarians
Rocket Giant Skeleton Elite Barbarians Inferno Tower
Inferno Tower
Elite Barbarians Inferno Tower Giant Skeleton
Rocket Arrows Elite Barbarians Giant Skeleton
Elite Barbarians Rocket Giant Skeleton Inferno Tower Wizard
Wizard Bomber
Elite Barbarians Inferno Tower Bomber Rocket Giant Skeleton
Arrows Bomber Elite Barbarians Inferno Tower Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket Giant Skeleton
Arrows
Rocket Arrows Giant Skeleton
Arrows Rocket Giant Skeleton
Bomber Wizard Rocket Arrows
Arrows Wizard Rocket
Bomber Arrows Wizard
Arrows Wizard
Arrows Wizard
Rocket Elite Barbarians
Rocket Arrows Wizard
Arrows Wizard Rocket
Rocket Elite Barbarians
Arrows Rocket
Arrows Elite Barbarians
Rocket Bomber Arrows Wizard
Arrows Wizard Rocket
Arrows Rocket
Bomber Rocket
Rocket Bomber Arrows Wizard
Rocket Bomber Arrows Wizard
Rocket Giant Skeleton
Rocket Arrows Wizard
Rocket
Rocket Arrows
Arrows Bomber Wizard
Arrows Wizard
Arrows Wizard
Rocket Arrows
Elite Barbarians Arrows Wizard
Rocket Wizard
Elite Barbarians
Bomber Arrows Wizard Rocket
Rocket Arrows
Giant Skeleton
Rocket Arrows Wizard
Rocket
Rocket Arrows Wizard
Arrows
Wizard Rocket
Arrows Bomber Wizard
Rocket Arrows Giant Skeleton
Elite Barbarians
Elite Barbarians Rocket Giant Skeleton
Rocket
Rocket Giant Skeleton

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