My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Clone Giant Skeleton
Giant Snowball
Mega Minion Goblin Barrel Clone
Zap
Inferno Tower Goblin Barrel Clone
Barbarian Barrel
Inferno Tower Goblin Barrel Clone Giant Skeleton
The Log
Goblin Barrel Clone Giant Skeleton
Earthquake
Inferno Tower Goblin Barrel Clone
Arrows
Goblin Barrel Clone
Royal Delivery
Mega Minion Goblin Barrel Clone Giant Skeleton
Fireball
Mega Minion Inferno Tower Goblin Barrel Clone
Poison
Mega Minion Inferno Tower Clone
Lightning
Mega Minion Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Inferno Tower Clone Tornado Freeze Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Goblin Barrel Clone Tornado Freeze Inferno Tower Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Mega Minion Goblin Barrel Clone

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Tornado Freeze Giant Skeleton
Mega Minion
Zap Giant Skeleton
Inferno Tower
Goblin Barrel
Clone Giant Skeleton
Clone
Giant Skeleton Goblin Barrel
Tornado
Zap Freeze Giant Skeleton
Freeze
Zap Tornado
Giant Skeleton
Clone Zap Mega Minion Goblin Barrel Tornado

Defense Synergies 1 9

Zap
Mega Minion Inferno Tower Tornado Giant Skeleton
Mega Minion
Zap Inferno Tower Tornado Freeze Giant Skeleton
Inferno Tower
Zap Mega Minion Tornado
Goblin Barrel
Clone
Tornado
Zap Mega Minion Inferno Tower Giant Skeleton
Freeze
Mega Minion
Giant Skeleton
Zap Mega Minion Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Inferno Tower
Inferno Tower Zap Mega Minion
Inferno Tower Tornado Mega Minion Freeze Giant Skeleton
Inferno Tower Mega Minion
Tornado Giant Skeleton
Tornado Freeze Zap Mega Minion
Mega Minion Inferno Tower Tornado Zap Freeze
Zap Inferno Tower Giant Skeleton
Inferno Tower Tornado
Tornado Inferno Tower Giant Skeleton
Zap Mega Minion Tornado Freeze Giant Skeleton
Mega Minion Inferno Tower Zap Tornado
Inferno Tower Zap Freeze Giant Skeleton
Zap Mega Minion Tornado Freeze
Inferno Tower
Inferno Tower Tornado Zap Freeze
Inferno Tower Tornado
Zap Mega Minion Tornado
Zap Tornado Freeze Mega Minion Giant Skeleton
Inferno Tower Tornado
Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Inferno Tower Giant Skeleton
Zap Mega Minion
Giant Skeleton Zap Inferno Tower
Giant Skeleton Zap Inferno Tower Tornado
Inferno Tower Giant Skeleton
Zap Tornado Freeze
Mega Minion Inferno Tower Giant Skeleton
Inferno Tower Giant Skeleton
Zap Freeze Giant Skeleton Mega Minion Inferno Tower Tornado
Inferno Tower Mega Minion
Mega Minion Inferno Tower Giant Skeleton
Zap Tornado Giant Skeleton
Giant Skeleton Inferno Tower
Inferno Tower Zap Mega Minion Tornado Freeze Giant Skeleton
Zap Mega Minion Inferno Tower Freeze Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze Giant Skeleton
Zap Tornado
Giant Skeleton
Freeze Giant Skeleton
Zap
Zap Mega Minion Tornado Freeze
Tornado
Zap Tornado Freeze
Zap Tornado
Tornado
Zap Tornado
Zap Tornado
Freeze
Zap
Zap
Tornado Freeze
Zap Mega Minion
Zap Tornado
Giant Skeleton
Tornado
Tornado
Zap
Zap Tornado Freeze
Mega Minion
Zap Tornado
Zap Tornado
Zap Tornado
Zap Tornado
Zap Mega Minion Freeze
Mega Minion
Zap
Zap Freeze
Giant Skeleton
Zap Freeze
Zap Mega Minion Tornado
Freeze
Mega Minion
Zap
Zap Tornado Giant Skeleton
Mega Minion
Zap Tornado Freeze Giant Skeleton
Zap Tornado
Zap Tornado Freeze Giant Skeleton

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