My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Barbarians Minion Horde Valkyrie Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Giant Skeleton
Giant Snowball
Fire Spirit Barbarians Minion Horde Hog Rider
Zap
Fire Spirit Minion Horde
Barbarian Barrel
Fire Spirit Ice Spirit Barbarians Valkyrie Giant Skeleton
The Log
Fire Spirit Ice Spirit Barbarians Hog Rider Giant Skeleton
Earthquake
Barbarians Hog Rider
Arrows
Fire Spirit Ice Spirit Minion Horde
Royal Delivery
Fire Spirit Ice Spirit Barbarians Minion Horde Valkyrie Hog Rider Giant Skeleton
Fireball
Barbarians Minion Horde Hog Rider
Poison
Barbarians Minion Horde
Lightning
Valkyrie
Rocket
Barbarians Minion Horde Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Arrows Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Arrows Valkyrie Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Barbarians Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Arrows Valkyrie Hog Rider Barbarians Minion Horde Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Ice Spirit Arrows Valkyrie

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Giant Skeleton
Ice Spirit
Valkyrie Hog Rider Barbarians Minion Horde Giant Skeleton
Arrows
Hog Rider Giant Skeleton
Barbarians
Ice Spirit Hog Rider
Minion Horde
Ice Spirit Hog Rider Giant Skeleton
Valkyrie
Fire Spirit Ice Spirit Hog Rider Giant Skeleton
Hog Rider
Fire Spirit Ice Spirit Arrows Valkyrie Barbarians Minion Horde Giant Skeleton
Giant Skeleton
Fire Spirit Ice Spirit Arrows Minion Horde Valkyrie Hog Rider

Defense Synergies 0 11

Fire Spirit
Ice Spirit Valkyrie Giant Skeleton
Ice Spirit
Fire Spirit Barbarians Minion Horde Valkyrie Giant Skeleton
Arrows
Barbarians Valkyrie Giant Skeleton
Barbarians
Ice Spirit Arrows Minion Horde
Minion Horde
Ice Spirit Barbarians
Valkyrie
Fire Spirit Ice Spirit Arrows
Hog Rider
Giant Skeleton
Fire Spirit Ice Spirit Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie
Barbarians Minion Horde Ice Spirit Valkyrie
Barbarians Minion Horde Fire Spirit Valkyrie Giant Skeleton
Barbarians Minion Horde Valkyrie
Arrows Barbarians Valkyrie Giant Skeleton
Arrows Fire Spirit Valkyrie
Minion Horde Fire Spirit Ice Spirit Arrows
Arrows Barbarians Valkyrie Giant Skeleton
Barbarians Minion Horde
Fire Spirit Ice Spirit Barbarians Minion Horde Valkyrie Giant Skeleton
Barbarians Minion Horde Valkyrie Arrows Giant Skeleton
Arrows Minion Horde
Barbarians Minion Horde Fire Spirit Ice Spirit Valkyrie Giant Skeleton
Fire Spirit Valkyrie Ice Spirit Arrows Barbarians Minion Horde
Barbarians Minion Horde
Barbarians Minion Horde Ice Spirit
Barbarians Minion Horde Arrows Valkyrie
Fire Spirit Ice Spirit Arrows Barbarians Minion Horde Valkyrie
Arrows Valkyrie Fire Spirit Ice Spirit Barbarians Giant Skeleton
Barbarians
Valkyrie Fire Spirit Arrows Barbarians Minion Horde Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Giant Skeleton
Arrows Valkyrie
Barbarians Giant Skeleton Ice Spirit Minion Horde Valkyrie
Valkyrie Giant Skeleton Barbarians Minion Horde
Barbarians Giant Skeleton Minion Horde Valkyrie
Fire Spirit Arrows Ice Spirit Minion Horde
Barbarians Minion Horde Valkyrie Giant Skeleton
Giant Skeleton Barbarians Minion Horde Valkyrie
Minion Horde Giant Skeleton Ice Spirit Barbarians Valkyrie
Barbarians Minion Horde
Barbarians Minion Horde Valkyrie Giant Skeleton
Arrows Barbarians Valkyrie Giant Skeleton
Barbarians Giant Skeleton Minion Horde Valkyrie
Barbarians Minion Horde Valkyrie
Barbarians Ice Spirit Minion Horde Valkyrie Giant Skeleton
Arrows Valkyrie Barbarians Minion Horde Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Valkyrie Giant Skeleton
Arrows
Arrows Minion Horde Giant Skeleton
Arrows Barbarians Valkyrie Giant Skeleton
Fire Spirit Arrows Minion Horde Valkyrie
Arrows Fire Spirit Ice Spirit Minion Horde
Fire Spirit Arrows Minion Horde
Arrows Fire Spirit Ice Spirit
Arrows
Fire Spirit Minion Horde
Arrows Minion Horde Valkyrie
Fire Spirit Arrows
Fire Spirit
Arrows Minion Horde
Arrows
Arrows Minion Horde
Arrows Minion Horde
Arrows
Minion Horde
Fire Spirit Arrows
Fire Spirit Arrows Valkyrie
Minion Horde Giant Skeleton
Arrows
Arrows Barbarians Minion Horde
Arrows Fire Spirit Ice Spirit Valkyrie
Minion Horde
Arrows
Arrows
Arrows
Fire Spirit Arrows Minion Horde
Ice Spirit Minion Horde
Minion Horde
Arrows Minion Horde
Ice Spirit Arrows Minion Horde
Minion Horde Giant Skeleton
Arrows
Minion Horde Fire Spirit Ice Spirit Barbarians
Fire Spirit Arrows
Arrows
Minion Horde Valkyrie
Arrows
Arrows Giant Skeleton
Minion Horde
Ice Spirit Minion Horde Giant Skeleton
Giant Skeleton

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