My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Guards Miner
Giant Snowball
Bomber Musketeer Guards Miner
Zap
Bomber Guards
Barbarian Barrel
Bomber Musketeer Guards Electro Wizard
The Log
Bomber Musketeer Guards
Earthquake
Bomber Guards
Arrows
Bomber Guards
Royal Delivery
Bomber Musketeer Guards Miner Electro Wizard
Fireball
Bomber Musketeer Electro Wizard
Poison
Bomber Musketeer Guards Electro Wizard
Lightning
Musketeer Electro Wizard
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Arrows Guards Miner Musketeer Electro Wizard Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Arrows Guards

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Miner
Arrows
Giant Miner
Musketeer
Giant The Log Miner
Giant
Bomber Arrows Musketeer Miner Guards The Log Electro Wizard
Guards
Miner Giant The Log
The Log
Musketeer Giant Guards Miner
Miner
Giant Guards Bomber Arrows Musketeer The Log Electro Wizard
Electro Wizard
Giant Miner

Defense Synergies 2 10

Bomber
Guards The Log Miner Electro Wizard
Arrows
Musketeer
Guards The Log Miner Electro Wizard
Giant
Guards
Musketeer Bomber The Log Electro Wizard
The Log
Musketeer Bomber Guards Miner Electro Wizard
Miner
Bomber Musketeer The Log
Electro Wizard
Bomber Musketeer Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Musketeer The Log Electro Wizard
Bomber Musketeer The Log Electro Wizard
Bomber Musketeer Electro Wizard
Bomber Musketeer Guards Electro Wizard
Bomber Arrows The Log
Arrows The Log Bomber Musketeer Guards Electro Wizard
Musketeer Electro Wizard Arrows
Arrows Musketeer The Log Electro Wizard
Musketeer
Guards Bomber Musketeer Miner Electro Wizard
Guards Electro Wizard Bomber Arrows Musketeer The Log
Arrows Musketeer Electro Wizard
Bomber Musketeer Guards The Log Electro Wizard
Bomber Arrows Guards The Log Electro Wizard
Electro Wizard
The Log Electro Wizard
Bomber Arrows Musketeer Electro Wizard
Arrows Bomber Musketeer Guards The Log Electro Wizard
Arrows The Log Bomber Musketeer Guards Electro Wizard
Musketeer Electro Wizard
Bomber Arrows Musketeer Guards The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Electro Wizard
Electro Wizard Bomber Arrows Musketeer The Log Miner
Guards Musketeer The Log Electro Wizard
Guards Musketeer The Log Electro Wizard
Musketeer Guards
Arrows Musketeer Electro Wizard
Guards Musketeer Electro Wizard
Electro Wizard The Log
Musketeer Guards
Musketeer Guards
Arrows Guards The Log Electro Wizard
Guards
Bomber Musketeer
Guards Electro Wizard Bomber Musketeer The Log
Arrows Bomber Musketeer The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Guards The Log
Arrows Musketeer The Log Miner Electro Wizard
Arrows The Log Miner
Arrows Musketeer Guards The Log
Bomber Arrows The Log
Arrows Musketeer
Bomber Arrows Musketeer The Log
Arrows The Log
Arrows The Log Miner
Musketeer Guards Electro Wizard
Miner Arrows Musketeer The Log Electro Wizard
Arrows Musketeer
Musketeer The Log Miner
Arrows Musketeer
Arrows Musketeer The Log
Bomber Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows
Bomber
Bomber Arrows Musketeer The Log Electro Wizard
Bomber Arrows The Log Miner
Musketeer The Log
Arrows
Musketeer The Log
Arrows Musketeer The Log
Arrows The Log Bomber
Arrows The Log Miner Musketeer Electro Wizard
Arrows Musketeer The Log Miner
Miner Arrows Musketeer The Log
Arrows Musketeer Electro Wizard
Electro Wizard Musketeer Guards
Bomber Arrows Musketeer The Log Miner
Arrows Electro Wizard
Arrows The Log
Electro Wizard Musketeer Guards
Arrows Musketeer Electro Wizard
Arrows The Log
Miner Musketeer Electro Wizard
Arrows The Log Bomber Musketeer
Arrows
Musketeer
Musketeer Guards The Log Electro Wizard
Musketeer Electro Wizard
Musketeer The Log Miner Electro Wizard

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