My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Giant Bowler Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Army Inferno Dragon
Giant Snowball
Furnace Skeleton Army Inferno Dragon
Zap
Furnace Skeleton Army Inferno Dragon
Barbarian Barrel
Furnace Skeleton Army Electro Wizard
The Log
Furnace Skeleton Army
Earthquake
Furnace Skeleton Army
Arrows
Furnace Skeleton Army
Royal Delivery
Skeleton Army Bowler Electro Wizard Inferno Dragon
Fireball
Furnace Skeleton Army Bowler Electro Wizard Inferno Dragon
Poison
Furnace Skeleton Army Electro Wizard
Lightning
Furnace Bowler Electro Wizard Inferno Dragon
Rocket
Furnace Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Bowler Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Furnace Electro Wizard Inferno Dragon Giant Bowler Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Furnace Electro Wizard

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Bowler Lightning
Furnace
Giant Bowler
Giant
Arrows Lightning Furnace Bowler Electro Wizard
Skeleton Army
Bowler
Arrows Furnace Giant Lightning Electro Wizard
Lightning
Giant Arrows Bowler
Electro Wizard
Giant Bowler
Inferno Dragon

Defense Synergies 0 10

Arrows
Furnace Bowler Lightning
Furnace
Arrows Skeleton Army Bowler Electro Wizard
Giant
Skeleton Army
Furnace Electro Wizard Inferno Dragon
Bowler
Arrows Furnace Electro Wizard
Lightning
Arrows
Electro Wizard
Furnace Skeleton Army Bowler Inferno Dragon
Inferno Dragon
Skeleton Army Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Electro Wizard
Skeleton Army Inferno Dragon Furnace Electro Wizard
Furnace Skeleton Army Bowler Lightning Electro Wizard Inferno Dragon
Skeleton Army Inferno Dragon Furnace Bowler Electro Wizard
Lightning Arrows Skeleton Army Bowler
Arrows Skeleton Army Bowler Furnace Electro Wizard
Furnace Lightning Electro Wizard Inferno Dragon Arrows
Bowler Lightning Arrows Electro Wizard
Inferno Dragon Furnace Skeleton Army
Skeleton Army Bowler Electro Wizard
Skeleton Army Electro Wizard Arrows Furnace Bowler
Arrows Inferno Dragon Furnace Electro Wizard
Furnace Skeleton Army Bowler Lightning Electro Wizard
Skeleton Army Bowler Arrows Furnace Electro Wizard
Skeleton Army Inferno Dragon Furnace Electro Wizard
Skeleton Army Furnace Bowler Lightning Electro Wizard Inferno Dragon
Arrows Furnace Skeleton Army Bowler Electro Wizard
Arrows Furnace Skeleton Army Bowler Electro Wizard
Arrows Furnace Bowler Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Skeleton Army Bowler Arrows Furnace Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Furnace Bowler Electro Wizard
Electro Wizard Arrows Bowler Lightning Inferno Dragon
Skeleton Army Furnace Bowler Lightning Electro Wizard
Skeleton Army Bowler Lightning Electro Wizard
Skeleton Army Bowler Inferno Dragon
Arrows Furnace Electro Wizard
Skeleton Army Furnace Bowler Lightning Electro Wizard
Skeleton Army Inferno Dragon
Lightning Electro Wizard Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Bowler
Skeleton Army Lightning Arrows Bowler Electro Wizard
Skeleton Army Bowler Lightning
Furnace Skeleton Army Bowler
Skeleton Army Electro Wizard Furnace Bowler Lightning Inferno Dragon
Arrows Bowler Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows Bowler Electro Wizard
Lightning Arrows
Lightning Arrows
Arrows Furnace Bowler
Arrows Furnace
Arrows Furnace Bowler
Arrows Bowler Lightning
Arrows Lightning
Lightning Bowler Electro Wizard
Lightning Arrows Bowler Electro Wizard
Lightning Arrows
Lightning Bowler
Lightning Arrows
Lightning Arrows Furnace
Lightning Arrows Furnace Bowler
Lightning Arrows Furnace Bowler
Lightning Arrows
Lightning
Lightning Arrows Bowler Electro Wizard
Lightning Arrows Bowler
Lightning Bowler
Lightning Arrows
Bowler Lightning
Lightning Arrows
Arrows Furnace Bowler
Inferno Dragon
Arrows Bowler Lightning Electro Wizard
Lightning Arrows Bowler
Lightning Arrows
Lightning Arrows Furnace Electro Wizard
Lightning Electro Wizard
Lightning Bowler
Lightning Arrows
Lightning Arrows Electro Wizard
Arrows Bowler Lightning
Lightning Electro Wizard Skeleton Army
Lightning Arrows Electro Wizard
Arrows
Lightning Bowler Electro Wizard
Arrows Bowler Lightning
Lightning Arrows
Bowler Lightning Electro Wizard
Lightning Electro Wizard
Lightning Bowler Electro Wizard

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