My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Goblin Hut Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Giant Goblin Hut Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Goblins Musketeer Goblin Hut
Zap
Goblins Goblin Hut
Barbarian Barrel
Goblins Musketeer Valkyrie Goblin Hut Ice Wizard
The Log
Goblins Musketeer Goblin Hut
Earthquake
Goblin Hut
Arrows
Goblins Goblin Hut
Royal Delivery
Goblins Musketeer Valkyrie Goblin Hut Ice Wizard
Fireball
Musketeer Goblin Hut Ice Wizard
Poison
Musketeer Goblin Hut Ice Wizard
Lightning
Musketeer Valkyrie Goblin Hut Ice Wizard
Rocket
Musketeer Valkyrie Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Ice Wizard Fireball Musketeer Valkyrie Giant Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Zap Ice Wizard Fireball

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Valkyrie Giant
Zap
Fireball Giant Goblins Musketeer Valkyrie Goblin Hut Ice Wizard
Fireball
Zap Giant
Musketeer
Valkyrie Giant Zap Goblin Hut
Valkyrie
Musketeer Goblins Zap Giant Goblin Hut
Giant
Zap Musketeer Goblins Fireball Valkyrie Goblin Hut Ice Wizard
Goblin Hut
Zap Musketeer Valkyrie Giant Ice Wizard
Ice Wizard
Zap Giant Goblin Hut

Defense Synergies 2 15

Goblins
Zap Musketeer Ice Wizard
Zap
Fireball Goblins Musketeer Valkyrie Goblin Hut Ice Wizard
Fireball
Zap Musketeer Valkyrie Goblin Hut Ice Wizard
Musketeer
Valkyrie Goblins Zap Fireball Goblin Hut
Valkyrie
Musketeer Zap Fireball Goblin Hut Ice Wizard
Giant
Goblin Hut
Zap Fireball Musketeer Valkyrie Ice Wizard
Ice Wizard
Goblins Zap Fireball Valkyrie Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer Valkyrie Goblin Hut
Goblins Zap Musketeer Valkyrie Goblin Hut Ice Wizard
Goblin Hut Goblins Musketeer Valkyrie Ice Wizard
Goblin Hut Goblins Musketeer Valkyrie Ice Wizard
Fireball Valkyrie
Fireball Goblins Zap Musketeer Valkyrie Ice Wizard
Musketeer Zap Fireball Goblin Hut Ice Wizard
Zap Fireball Musketeer Valkyrie
Goblins Musketeer Goblin Hut Ice Wizard
Goblins Musketeer Valkyrie Ice Wizard
Goblins Valkyrie Ice Wizard Zap Fireball Musketeer Goblin Hut
Musketeer Zap Fireball Goblin Hut Ice Wizard
Goblin Hut Zap Fireball Musketeer Valkyrie Ice Wizard
Fireball Valkyrie Goblins Zap Goblin Hut
Goblin Hut
Zap Fireball Goblin Hut
Goblins Fireball Musketeer Valkyrie Goblin Hut
Fireball Goblins Zap Musketeer Valkyrie Goblin Hut Ice Wizard
Zap Valkyrie Fireball Musketeer Goblin Hut Ice Wizard
Musketeer Goblin Hut
Valkyrie Goblins Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Zap Fireball Goblin Hut
Fireball Zap Musketeer Valkyrie
Goblins Zap Musketeer Valkyrie Goblin Hut
Valkyrie Zap Fireball Musketeer
Musketeer Valkyrie Goblin Hut
Fireball Zap Musketeer Goblin Hut Ice Wizard
Goblins Fireball Musketeer Valkyrie Goblin Hut Ice Wizard
Valkyrie
Zap Goblins Fireball Valkyrie Goblin Hut
Musketeer Goblin Hut
Musketeer Valkyrie Goblin Hut
Zap Fireball Valkyrie
Fireball Valkyrie
Fireball Musketeer Valkyrie
Goblin Hut Goblins Zap Fireball Musketeer Valkyrie
Valkyrie Zap Fireball Musketeer Goblin Hut Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie
Fireball Zap Musketeer Ice Wizard
Fireball Goblin Hut
Fireball Musketeer Valkyrie
Fireball Zap Valkyrie
Fireball Zap Musketeer Ice Wizard
Musketeer
Fireball Zap Ice Wizard
Fireball Zap
Goblins Fireball Musketeer
Zap Fireball Musketeer Valkyrie
Fireball Zap Musketeer
Fireball Musketeer Goblin Hut
Fireball Musketeer
Zap Fireball Musketeer Goblin Hut
Zap Fireball Musketeer Goblin Hut
Fireball Musketeer Goblin Hut
Fireball
Zap Fireball Musketeer
Zap Fireball Valkyrie
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball Valkyrie Ice Wizard
Fireball Zap Musketeer Ice Wizard
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer Ice Wizard
Zap Fireball Musketeer Goblin Hut
Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Fireball Musketeer Goblin Hut
Fireball Zap Musketeer Ice Wizard
Fireball
Fireball Musketeer Valkyrie
Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer

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