My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Giant Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Mega Minion
Zap
Barbarian Barrel
Valkyrie Ice Wizard Electro Wizard
The Log
Earthquake
Arrows
Royal Delivery
Mega Minion Valkyrie Ice Wizard Electro Wizard
Fireball
Mega Minion Ice Wizard Electro Wizard
Poison
Mega Minion Ice Wizard Electro Wizard
Lightning
Mega Minion Valkyrie Ice Wizard Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Tornado Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Tornado Poison Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Tornado Ice Wizard Valkyrie Poison Electro Wizard Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Mega Minion Tornado Ice Wizard

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Giant Tornado Electro Wizard Valkyrie Poison Ice Wizard
Mega Minion
Zap Giant Valkyrie Poison
Valkyrie
Zap Mega Minion Giant Tornado Electro Wizard
Giant
Zap Mega Minion Poison Valkyrie Tornado Ice Wizard Electro Wizard
Tornado
Zap Valkyrie Giant Poison Ice Wizard
Poison
Giant Zap Mega Minion Tornado
Ice Wizard
Zap Giant Tornado
Electro Wizard
Zap Valkyrie Giant

Defense Synergies 3 15

Zap
Mega Minion Electro Wizard Valkyrie Tornado Poison Ice Wizard
Mega Minion
Zap Valkyrie Tornado Ice Wizard Electro Wizard
Valkyrie
Zap Mega Minion Tornado Ice Wizard Electro Wizard
Giant
Tornado
Ice Wizard Zap Mega Minion Valkyrie Poison Electro Wizard
Poison
Zap Tornado Ice Wizard Electro Wizard
Ice Wizard
Tornado Zap Mega Minion Valkyrie Poison
Electro Wizard
Zap Mega Minion Valkyrie Tornado Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Valkyrie Electro Wizard
Zap Mega Minion Valkyrie Ice Wizard Electro Wizard
Tornado Mega Minion Valkyrie Ice Wizard Electro Wizard
Mega Minion Valkyrie Ice Wizard Electro Wizard
Valkyrie Tornado Poison
Tornado Zap Mega Minion Valkyrie Ice Wizard Electro Wizard
Mega Minion Tornado Electro Wizard Zap Poison Ice Wizard
Zap Valkyrie Poison Electro Wizard
Tornado Ice Wizard
Tornado Valkyrie Ice Wizard Electro Wizard
Valkyrie Poison Ice Wizard Electro Wizard Zap Mega Minion Tornado
Mega Minion Zap Tornado Poison Ice Wizard Electro Wizard
Zap Valkyrie Ice Wizard Electro Wizard
Valkyrie Zap Mega Minion Tornado Poison Electro Wizard
Electro Wizard
Tornado Zap Electro Wizard
Valkyrie Tornado Poison Electro Wizard
Zap Mega Minion Valkyrie Tornado Ice Wizard Electro Wizard
Zap Valkyrie Tornado Poison Mega Minion Ice Wizard Electro Wizard
Tornado Electro Wizard
Valkyrie Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Electro Wizard
Poison Electro Wizard Zap Mega Minion Valkyrie
Zap Valkyrie Electro Wizard
Valkyrie Zap Tornado Electro Wizard
Valkyrie
Poison Zap Tornado Ice Wizard Electro Wizard
Mega Minion Valkyrie Ice Wizard Electro Wizard
Valkyrie
Zap Electro Wizard Mega Minion Valkyrie Tornado Poison
Mega Minion
Mega Minion Valkyrie
Zap Valkyrie Tornado Poison Electro Wizard
Valkyrie
Valkyrie
Electro Wizard Zap Mega Minion Valkyrie Tornado Poison
Valkyrie Poison Zap Mega Minion Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie
Poison Zap Tornado Ice Wizard Electro Wizard
Poison
Valkyrie Poison
Poison Zap Valkyrie
Poison Zap Mega Minion Tornado Ice Wizard
Tornado Poison
Poison Zap Tornado Ice Wizard
Poison Zap Tornado
Tornado Poison Electro Wizard
Poison Zap Valkyrie Tornado Electro Wizard
Poison Zap Tornado
Poison
Poison
Zap Poison
Zap Poison
Poison
Tornado Poison
Zap Mega Minion Poison Electro Wizard
Zap Valkyrie Tornado Poison
Poison
Tornado Poison
Tornado
Zap Poison
Zap Tornado Poison Valkyrie Ice Wizard
Mega Minion
Poison Zap Tornado Ice Wizard Electro Wizard
Zap Tornado Poison
Poison Zap Tornado
Poison Zap Tornado Ice Wizard Electro Wizard
Zap Electro Wizard Mega Minion Poison
Mega Minion
Poison Zap
Zap Poison Electro Wizard
Poison
Zap Electro Wizard
Poison Zap Mega Minion Tornado Ice Wizard Electro Wizard
Poison Mega Minion Valkyrie Electro Wizard
Zap Poison
Zap Tornado Poison
Mega Minion
Zap Tornado Poison Electro Wizard
Zap Tornado Poison Electro Wizard
Poison Zap Tornado Electro Wizard

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