My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Dark Prince Princess Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Dark Prince Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Dark Prince Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Dark Prince Bandit
Giant Snowball
Mega Minion Princess
Zap
Dark Prince Princess Bandit
Barbarian Barrel
Dark Prince Princess Bandit Electro Wizard
The Log
Dark Prince Princess Bandit
Earthquake
Arrows
Princess
Royal Delivery
Mega Minion Dark Prince Princess Bandit Electro Wizard
Fireball
Mega Minion Princess Bandit Electro Wizard
Poison
Mega Minion Princess Electro Wizard
Lightning
Mega Minion Dark Prince Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Dark Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Princess Bandit Dark Prince Electro Wizard Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Mega Minion Princess Bandit

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Giant Electro Wizard Dark Prince Princess Bandit
Mega Minion
Zap Giant
Giant
Zap Mega Minion Dark Prince Lightning Princess Bandit Electro Wizard
Dark Prince
Giant Zap Lightning Princess Bandit Electro Wizard
Lightning
Giant Dark Prince
Princess
Zap Giant Dark Prince
Bandit
Zap Giant Dark Prince Electro Wizard
Electro Wizard
Zap Giant Dark Prince Bandit

Defense Synergies 2 12

Zap
Mega Minion Electro Wizard Dark Prince Princess Bandit
Mega Minion
Zap Dark Prince Princess Bandit Electro Wizard
Giant
Dark Prince
Zap Mega Minion Princess Bandit Electro Wizard
Lightning
Princess
Zap Mega Minion Dark Prince Bandit
Bandit
Zap Mega Minion Dark Prince Princess Electro Wizard
Electro Wizard
Zap Mega Minion Dark Prince Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Mega Minion Electro Wizard
Zap Mega Minion Dark Prince Bandit Electro Wizard
Mega Minion Dark Prince Lightning Bandit Electro Wizard
Mega Minion Dark Prince Bandit Electro Wizard
Lightning Dark Prince Princess
Zap Mega Minion Dark Prince Bandit Electro Wizard
Mega Minion Lightning Electro Wizard Zap Princess
Lightning Zap Bandit Electro Wizard
Princess
Dark Prince Bandit Electro Wizard
Electro Wizard Zap Mega Minion Dark Prince Princess Bandit
Mega Minion Zap Princess Electro Wizard
Zap Dark Prince Lightning Bandit Electro Wizard
Zap Mega Minion Dark Prince Princess Electro Wizard
Bandit Electro Wizard
Zap Lightning Bandit Electro Wizard
Dark Prince Electro Wizard
Zap Mega Minion Dark Prince Bandit Electro Wizard
Zap Mega Minion Dark Prince Princess Bandit Electro Wizard
Electro Wizard
Dark Prince Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Dark Prince Bandit Electro Wizard
Bandit Electro Wizard Zap Mega Minion Lightning
Bandit Zap Dark Prince Lightning Electro Wizard
Dark Prince Lightning Zap Bandit Electro Wizard
Dark Prince Bandit
Zap Princess Electro Wizard
Dark Prince Mega Minion Lightning Bandit Electro Wizard
Dark Prince
Zap Lightning Electro Wizard Mega Minion Dark Prince Bandit
Mega Minion
Mega Minion Dark Prince
Lightning Zap Dark Prince Electro Wizard
Dark Prince Lightning Bandit
Princess
Electro Wizard Zap Mega Minion Dark Prince Lightning
Zap Mega Minion Dark Prince Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Princess Bandit
Zap Princess Bandit Electro Wizard
Lightning Bandit
Lightning Dark Prince
Zap Dark Prince
Zap Mega Minion Princess
Princess
Zap Lightning Princess
Zap Lightning Bandit
Lightning Electro Wizard
Lightning Zap Dark Prince Princess Bandit Electro Wizard
Lightning Zap Princess
Lightning Princess Bandit
Lightning Princess Bandit
Lightning Princess Zap
Lightning Zap Princess Bandit
Lightning Princess Bandit
Lightning
Lightning
Lightning Zap Mega Minion Dark Prince Princess Bandit Electro Wizard
Lightning Zap Princess
Lightning
Lightning Princess
Lightning
Lightning Zap
Zap Dark Prince Princess
Mega Minion
Zap Lightning Princess Bandit Electro Wizard
Lightning Zap Princess Bandit
Lightning Zap Bandit
Lightning Zap Princess Electro Wizard
Zap Lightning Electro Wizard Mega Minion
Lightning Mega Minion
Lightning Zap Bandit
Zap Lightning Princess Electro Wizard
Lightning Princess
Zap Lightning Electro Wizard Dark Prince Princess Bandit
Lightning Zap Mega Minion Princess Electro Wizard
Lightning Mega Minion Dark Prince Princess Electro Wizard
Zap Lightning Princess
Lightning Zap
Mega Minion Dark Prince
Zap Lightning Princess Electro Wizard
Zap Lightning Princess Electro Wizard
Lightning Zap Dark Prince Princess Bandit Electro Wizard

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