My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Furnace Giant Baby Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Giant Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Miner
Giant Snowball
Flying Machine Furnace Baby Dragon Miner Lumberjack
Zap
Flying Machine Furnace
Barbarian Barrel
Furnace Lumberjack
The Log
Furnace Lumberjack
Earthquake
Furnace
Arrows
Flying Machine Furnace
Royal Delivery
Flying Machine Baby Dragon Miner Lumberjack
Fireball
Flying Machine Furnace Baby Dragon Lumberjack
Poison
Flying Machine Furnace
Lightning
Furnace Baby Dragon Lumberjack
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Miner Flying Machine Furnace Baby Dragon Lumberjack Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Miner Flying Machine

Attack Synergies 4 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Miner Flying Machine Furnace Baby Dragon The Log Lumberjack
Flying Machine
Zap Furnace Giant Baby Dragon Lumberjack
Furnace
Miner Zap Flying Machine Giant Baby Dragon
Giant
Zap Miner Flying Machine Furnace Baby Dragon The Log Lumberjack
Baby Dragon
Zap Flying Machine Furnace Giant Miner Lumberjack
The Log
Zap Giant Miner Lumberjack
Miner
Zap Furnace Giant Baby Dragon The Log Lumberjack
Lumberjack
Zap Flying Machine Giant Baby Dragon The Log Miner

Defense Synergies 0 16

Zap
Flying Machine Furnace Baby Dragon The Log Miner Lumberjack
Flying Machine
Zap Furnace Baby Dragon The Log Lumberjack
Furnace
Zap Flying Machine Baby Dragon Lumberjack
Giant
Baby Dragon
Zap Flying Machine Furnace The Log Lumberjack
The Log
Zap Flying Machine Baby Dragon Miner Lumberjack
Miner
Zap The Log
Lumberjack
Zap Flying Machine Furnace Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Flying Machine Baby Dragon The Log
Lumberjack Zap Flying Machine Furnace The Log
Furnace Lumberjack
Lumberjack Furnace
The Log Lumberjack
The Log Zap Flying Machine Furnace Baby Dragon Lumberjack
Furnace Zap Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon The Log
Furnace Lumberjack
Miner Lumberjack
Zap Flying Machine Furnace Baby Dragon The Log Lumberjack
Zap Flying Machine Furnace Baby Dragon
Furnace Lumberjack Zap Flying Machine The Log
Zap Furnace Baby Dragon The Log Lumberjack
Furnace Lumberjack
Zap Furnace The Log Lumberjack
Furnace Lumberjack
Zap Flying Machine Furnace Baby Dragon The Log Lumberjack
Zap Furnace Baby Dragon The Log Flying Machine Lumberjack
Lumberjack
Flying Machine Furnace Baby Dragon The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Furnace
Zap Flying Machine Baby Dragon The Log Miner Lumberjack
Lumberjack Zap Furnace The Log
Lumberjack Zap The Log
Lumberjack
Furnace Zap Flying Machine Baby Dragon
Flying Machine Furnace Lumberjack
Lumberjack
Zap Flying Machine Baby Dragon The Log
Flying Machine Lumberjack
Zap The Log
Lumberjack
Flying Machine Furnace Baby Dragon
Zap Flying Machine Furnace Baby Dragon The Log Lumberjack
Zap Flying Machine Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Baby Dragon The Log
Zap Flying Machine Baby Dragon The Log Miner
Flying Machine Baby Dragon The Log Miner
Flying Machine The Log
Zap Furnace Baby Dragon The Log
Zap Flying Machine Furnace Baby Dragon
Flying Machine Furnace Baby Dragon The Log
The Log Zap Flying Machine Baby Dragon
The Log Miner Zap Flying Machine
Lumberjack
Miner Zap Flying Machine The Log
Zap Flying Machine Baby Dragon
Flying Machine Baby Dragon The Log Miner
Flying Machine Baby Dragon
Zap Flying Machine Furnace Baby Dragon The Log
Zap Flying Machine Furnace Baby Dragon The Log
Flying Machine Furnace Baby Dragon The Log
Zap Flying Machine Baby Dragon The Log
Zap Flying Machine Baby Dragon The Log Miner
Baby Dragon The Log
The Log
Zap Flying Machine Baby Dragon The Log
Zap The Log Furnace Baby Dragon
The Log Miner Zap Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon The Log Miner
Miner Zap Baby Dragon The Log
Zap Flying Machine Furnace Baby Dragon
Zap Flying Machine
Zap The Log Miner
Zap
The Log
Zap Flying Machine
Zap Flying Machine Baby Dragon
The Log
Miner Flying Machine Baby Dragon Lumberjack
The Log Zap Flying Machine Baby Dragon
Zap
Flying Machine
Zap Flying Machine Baby Dragon The Log
Zap Flying Machine
Zap Flying Machine Baby Dragon The Log Miner

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