My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Mediocre
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Goblin Barrel
Giant Snowball
Goblin Barrel
Zap
Goblin Barrel
Barbarian Barrel
Knight Valkyrie Wizard Goblin Barrel
The Log
Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Knight Valkyrie Wizard Goblin Barrel
Fireball
Wizard Goblin Barrel
Poison
Wizard
Lightning
Knight Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Goblin Barrel Fireball Valkyrie Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Goblin Barrel

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Knight Valkyrie The Log
Knight
Goblin Barrel Zap Fireball Wizard The Log
Fireball
Zap Knight Giant The Log
Valkyrie
Goblin Barrel Zap Giant Wizard
Giant
Zap Goblin Barrel Fireball Valkyrie Wizard The Log
Wizard
Knight Valkyrie Giant
Goblin Barrel
Knight Valkyrie Giant
The Log
Zap Knight Fireball Giant

Defense Synergies 2 10

Zap
Fireball Knight Valkyrie The Log
Knight
Zap Fireball Wizard The Log
Fireball
Zap The Log Knight Valkyrie
Valkyrie
Zap Fireball Wizard The Log
Giant
Wizard
Knight Valkyrie The Log
Goblin Barrel
The Log
Fireball Zap Knight Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Valkyrie Wizard The Log
Zap Knight Valkyrie The Log
Knight Valkyrie
Knight Valkyrie
Fireball Valkyrie The Log
Fireball The Log Zap Valkyrie
Zap Fireball Wizard
Zap Fireball Valkyrie The Log
Knight Valkyrie
Valkyrie Zap Knight Fireball Wizard The Log
Zap Fireball Wizard
Zap Knight Fireball Valkyrie Wizard The Log
Fireball Valkyrie Wizard Zap The Log
Knight
Zap Fireball The Log
Wizard Knight Fireball Valkyrie
Fireball Zap Knight Valkyrie Wizard The Log
Zap Valkyrie Wizard The Log Knight Fireball
Valkyrie Wizard Knight Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Zap Fireball
Fireball Zap Knight Valkyrie Wizard The Log
Zap Knight Valkyrie The Log
Valkyrie Zap Knight Fireball The Log
Knight Valkyrie
Fireball Wizard Zap
Knight Fireball Valkyrie
Knight Valkyrie
Zap Knight Fireball Valkyrie The Log
Knight Valkyrie
Zap Fireball Valkyrie The Log
Knight Fireball Valkyrie Wizard
Wizard Fireball Valkyrie
Zap Knight Fireball Valkyrie The Log
Valkyrie Zap Fireball Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Valkyrie The Log
Fireball Zap The Log
Fireball The Log
Knight Fireball Valkyrie The Log
Fireball Wizard Zap Valkyrie The Log
Fireball Wizard Zap
Wizard The Log
Fireball The Log Zap Wizard
Fireball The Log Zap Wizard
Fireball
Zap Knight Fireball Valkyrie Wizard The Log
Fireball Zap Wizard
Knight Fireball The Log
Fireball
Zap Fireball The Log
Zap Fireball Wizard The Log
Fireball Wizard The Log
Fireball
Zap Fireball Wizard The Log
Zap Fireball Valkyrie Wizard The Log
Fireball The Log
Fireball Wizard
The Log
Zap Fireball The Log
Zap The Log Fireball Valkyrie Wizard
Fireball The Log Zap Wizard
Fireball Zap Wizard The Log
Fireball Zap The Log
Zap Fireball Wizard
Zap Fireball Wizard
Fireball
Zap Fireball Wizard The Log
Zap Fireball
Fireball Wizard The Log
Zap Fireball
Fireball Zap Wizard
The Log Fireball
Fireball Knight Valkyrie Wizard
The Log Zap Fireball Wizard
Zap Fireball
Zap Fireball The Log
Zap Fireball
Zap Fireball The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: