My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Minion Horde Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Giant Miner
Giant Snowball
Goblins Bats Minion Horde Miner
Zap
Goblins Bats Minion Horde
Barbarian Barrel
Goblins Wizard
The Log
Goblins
Earthquake
Arrows
Goblins Bats Minion Horde
Royal Delivery
Goblins Bats Minion Horde Wizard Miner
Fireball
Minion Horde Wizard
Poison
Bats Minion Horde Wizard
Lightning
Wizard
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats The Log Arrows Miner Minion Horde Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bats The Log Arrows

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Giant
Bats
Giant Miner
Arrows
Giant Miner
Minion Horde
Miner Giant
Giant
Bats Arrows Miner Goblins Minion Horde Wizard The Log
Wizard
Giant Miner
The Log
Giant Miner
Miner
Goblins Bats Minion Horde Giant Arrows Wizard The Log

Defense Synergies 0 7

Goblins
Minion Horde Wizard The Log
Bats
The Log
Arrows
Minion Horde
Goblins The Log
Giant
Wizard
Goblins The Log
The Log
Goblins Bats Minion Horde Wizard Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard The Log
Minion Horde Goblins Bats The Log
Minion Horde Goblins Bats
Minion Horde Goblins Bats
Arrows The Log
Arrows The Log Goblins Bats
Bats Minion Horde Arrows Wizard
Arrows The Log
Minion Horde Goblins
Goblins Minion Horde Miner
Goblins Bats Minion Horde Arrows Wizard The Log
Arrows Minion Horde Bats Wizard
Minion Horde Bats Wizard The Log
Wizard Goblins Bats Arrows Minion Horde The Log
Minion Horde
Minion Horde The Log
Minion Horde Wizard Goblins Bats Arrows
Arrows Goblins Bats Minion Horde Wizard The Log
Arrows Wizard The Log Bats
Wizard Goblins Bats Arrows Minion Horde The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins
Arrows Wizard The Log Miner
Goblins Bats Minion Horde The Log
Bats Minion Horde The Log
Minion Horde
Arrows Wizard Bats Minion Horde
Goblins Bats Minion Horde
Minion Horde
Minion Horde Goblins Bats The Log
Minion Horde
Bats Minion Horde
Arrows The Log
Minion Horde Wizard
Wizard Minion Horde
Goblins Bats Minion Horde The Log
Bats Arrows Minion Horde Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde The Log
Arrows The Log Miner
Arrows Minion Horde The Log Miner
Arrows The Log
Wizard Arrows Minion Horde The Log
Arrows Wizard Bats Minion Horde
Arrows Minion Horde Wizard The Log
Arrows The Log Wizard
Arrows The Log Miner Wizard
Goblins Bats Minion Horde
Miner Arrows Minion Horde Wizard The Log
Arrows Wizard
The Log Miner
Arrows Minion Horde
Arrows The Log
Arrows Minion Horde Wizard The Log
Arrows Minion Horde Wizard The Log
Arrows
Bats Minion Horde
Arrows Wizard The Log
Arrows Wizard The Log Miner
Minion Horde The Log
Arrows Wizard
The Log
Arrows Minion Horde The Log
Arrows The Log Wizard
Minion Horde
Arrows The Log Miner Wizard
Arrows Wizard The Log Miner
Miner Arrows The Log
Bats Arrows Minion Horde Wizard
Bats Minion Horde Wizard
Minion Horde
Arrows Minion Horde Wizard The Log Miner
Arrows Minion Horde
Minion Horde
Arrows Wizard The Log
Minion Horde Bats
Arrows Wizard
Arrows The Log
Miner Minion Horde Wizard
Arrows The Log Wizard
Arrows
Minion Horde
Bats Minion Horde The Log
Bats
The Log Miner

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