My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Giant Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant
Giant Snowball
Fire Spirit Bomber Witch
Zap
Fire Spirit Bomber Witch
Barbarian Barrel
Fire Spirit Bomber Valkyrie Wizard Witch
The Log
Fire Spirit Bomber Witch
Earthquake
Bomber Witch
Arrows
Fire Spirit Bomber Witch
Royal Delivery
Fire Spirit Bomber Valkyrie Wizard Witch
Fireball
Bomber Wizard Witch
Poison
Bomber Wizard Witch
Lightning
Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Fireball Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Rage Fireball Valkyrie Giant Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bomber Rage Fireball

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Giant
Bomber
Giant Valkyrie
Fireball
Giant
Valkyrie
Fire Spirit Bomber Giant Wizard Witch
Giant
Bomber Rage Fire Spirit Fireball Valkyrie Wizard Witch
Wizard
Valkyrie Giant Rage
Rage
Giant Witch Wizard
Witch
Rage Valkyrie Giant

Defense Synergies 0 5

Fire Spirit
Valkyrie
Bomber
Valkyrie
Fireball
Valkyrie
Valkyrie
Fire Spirit Bomber Fireball Wizard Witch
Giant
Wizard
Valkyrie
Rage
Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Valkyrie Wizard
Bomber Valkyrie Witch
Witch Fire Spirit Bomber Valkyrie
Witch Bomber Valkyrie
Bomber Fireball Valkyrie
Fireball Fire Spirit Bomber Valkyrie
Fire Spirit Fireball Wizard Witch
Fireball Valkyrie
Witch
Fire Spirit Bomber Valkyrie
Valkyrie Witch Bomber Fireball Wizard
Fireball Wizard Witch
Fire Spirit Bomber Fireball Valkyrie Wizard Witch
Fire Spirit Bomber Fireball Valkyrie Wizard Witch
Fireball
Wizard Bomber Fireball Valkyrie Witch
Fire Spirit Fireball Bomber Valkyrie Wizard Witch
Valkyrie Wizard Witch Fire Spirit Bomber Fireball
Bomber Valkyrie Wizard Fire Spirit Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Witch
Fireball Bomber Valkyrie Wizard
Valkyrie Witch
Valkyrie Fireball
Valkyrie Witch
Fire Spirit Fireball Wizard Witch
Fireball Valkyrie Witch
Valkyrie
Fireball Valkyrie Witch
Witch
Valkyrie Witch
Fireball Valkyrie
Fireball Valkyrie Wizard Witch
Wizard Bomber Fireball Valkyrie Witch
Witch Bomber Fireball Valkyrie
Valkyrie Bomber Fireball Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball
Fireball
Fireball Valkyrie
Bomber Fireball Wizard Fire Spirit Valkyrie
Fireball Wizard Fire Spirit Witch
Fire Spirit Bomber Wizard Witch
Fireball Fire Spirit Wizard
Fireball Wizard
Fire Spirit Fireball
Fireball Valkyrie Wizard
Fireball Fire Spirit Wizard
Fire Spirit Fireball
Fireball
Fireball
Bomber Fireball Wizard Witch
Fireball Wizard
Fireball
Bomber
Fire Spirit Bomber Fireball Wizard
Fire Spirit Bomber Fireball Valkyrie Wizard Witch
Fireball
Fireball Wizard
Fireball
Fire Spirit Bomber Fireball Valkyrie Wizard Witch
Witch
Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Fire Spirit Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Bomber Fireball Wizard
Fireball
Fireball Wizard
Fire Spirit Fireball Witch
Fireball Fire Spirit Wizard Witch
Fireball
Fireball Valkyrie Wizard
Bomber Fireball Wizard
Fireball
Fireball Witch
Fireball Witch
Fireball Witch

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