My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Giant Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant
Giant Snowball
Goblin Gang Mega Minion Witch
Zap
Goblin Gang Witch
Barbarian Barrel
Knight Goblin Gang Wizard Witch
The Log
Goblin Gang Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch
Royal Delivery
Knight Goblin Gang Mega Minion Wizard Witch
Fireball
Goblin Gang Mega Minion Wizard Witch
Poison
Goblin Gang Mega Minion Wizard Witch
Lightning
Knight Mega Minion Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Rocket Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Goblin Gang Mega Minion Giant Wizard Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Knight Goblin Gang Mega Minion

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Mega Minion Wizard Witch
Goblin Gang
Knight Giant
Mega Minion
Knight Giant
Giant
Mega Minion Rage Goblin Gang Wizard Rocket Witch
Wizard
Knight Giant Rage
Rocket
Giant
Rage
Giant Witch Wizard
Witch
Rage Knight Giant

Defense Synergies 2 4

Knight
Goblin Gang Mega Minion Wizard Witch
Goblin Gang
Knight
Mega Minion
Knight Wizard Witch
Giant
Wizard
Knight Mega Minion
Rocket
Rage
Witch
Knight Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Mega Minion Wizard
Knight Goblin Gang Mega Minion Witch
Goblin Gang Rocket Witch Knight Mega Minion
Witch Knight Goblin Gang Mega Minion
Rocket
Goblin Gang Mega Minion
Mega Minion Rocket Goblin Gang Wizard Witch
Rocket
Witch Goblin Gang
Knight Goblin Gang
Goblin Gang Witch Knight Mega Minion Wizard
Mega Minion Goblin Gang Wizard Witch
Knight Goblin Gang Wizard Rocket Witch
Wizard Rocket Goblin Gang Mega Minion Witch
Knight Goblin Gang
Rocket Goblin Gang
Wizard Knight Goblin Gang Witch
Knight Goblin Gang Mega Minion Wizard Witch
Wizard Witch Knight Mega Minion
Goblin Gang Wizard Knight Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Witch
Knight Goblin Gang Mega Minion Wizard Rocket
Goblin Gang Knight Rocket Witch
Goblin Gang Rocket Knight
Knight Goblin Gang Witch
Wizard Rocket Goblin Gang Witch
Goblin Gang Rocket Knight Mega Minion Witch
Knight
Rocket Knight Mega Minion Witch
Witch Goblin Gang Mega Minion
Knight Mega Minion Witch
Rocket
Rocket Knight Goblin Gang Wizard Witch
Wizard Witch
Goblin Gang Witch Knight Mega Minion Rocket
Mega Minion Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket
Rocket
Knight Rocket
Wizard Rocket
Wizard Mega Minion Rocket Witch
Wizard Witch
Wizard
Wizard
Rocket Goblin Gang
Rocket Knight Wizard
Wizard Rocket
Rocket Knight
Rocket
Rocket Wizard Witch
Wizard Rocket
Rocket
Rocket
Rocket Mega Minion Wizard
Rocket Wizard Witch
Rocket
Rocket Wizard
Rocket
Rocket
Wizard Witch
Mega Minion Witch
Wizard Witch
Wizard Witch
Rocket
Wizard Witch
Rocket Mega Minion Wizard Witch
Mega Minion
Wizard Rocket
Rocket
Rocket Wizard
Goblin Gang Rocket Witch
Rocket Mega Minion Wizard Witch
Knight Goblin Gang Mega Minion Wizard Rocket
Wizard
Rocket
Mega Minion
Goblin Gang Rocket Witch
Rocket Witch
Rocket Witch

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