My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Giant Witch Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Battle Ram Giant Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Giant
Giant Snowball
Goblins Battle Ram Witch
Zap
Goblins Battle Ram Witch
Barbarian Barrel
Goblins Battle Ram Witch Executioner
The Log
Goblins Battle Ram Witch
Earthquake
Witch
Arrows
Goblins Witch
Royal Delivery
Goblins Battle Ram Witch Executioner
Fireball
Battle Ram Witch Executioner
Poison
Witch Executioner
Lightning
Battle Ram Witch Executioner
Rocket
Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Arrows Battle Ram Giant Witch Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Zap Arrows Battle Ram

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Battle Ram Giant
Zap
Arrows Battle Ram Giant Goblins Witch Executioner Mega Knight
Arrows
Zap Giant Battle Ram Mega Knight
Battle Ram
Zap Goblins Arrows Witch
Giant
Zap Arrows Goblins Witch Executioner
Witch
Zap Battle Ram Giant Mega Knight
Executioner
Zap Giant Mega Knight
Mega Knight
Zap Arrows Witch Executioner

Defense Synergies 2 6

Goblins
Zap
Zap
Mega Knight Goblins Arrows Witch Executioner
Arrows
Mega Knight Zap
Battle Ram
Giant
Witch
Zap Mega Knight
Executioner
Zap Mega Knight
Mega Knight
Zap Arrows Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner
Goblins Zap Witch Executioner Mega Knight
Witch Mega Knight Goblins Executioner
Witch Goblins Mega Knight
Arrows Mega Knight
Arrows Goblins Zap Executioner Mega Knight
Zap Arrows Witch Executioner
Zap Arrows Mega Knight
Witch Goblins
Goblins Mega Knight
Goblins Witch Executioner Zap Arrows Mega Knight
Arrows Executioner Zap Witch
Mega Knight Zap Witch
Executioner Mega Knight Goblins Zap Arrows Witch
Mega Knight
Zap Mega Knight
Mega Knight Goblins Arrows Witch Executioner
Arrows Mega Knight Goblins Zap Witch Executioner
Zap Arrows Witch Executioner Mega Knight
Mega Knight Goblins Arrows Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblins Zap Witch
Zap Arrows Executioner Mega Knight
Mega Knight Goblins Zap Witch
Mega Knight Zap
Witch Executioner Mega Knight
Arrows Executioner Zap Witch
Goblins Witch
Mega Knight
Zap Mega Knight Goblins Witch
Witch
Mega Knight Witch
Mega Knight Zap Arrows
Mega Knight Witch Executioner
Witch Executioner Mega Knight
Witch Goblins Zap Executioner
Arrows Executioner Mega Knight Zap Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap Executioner
Arrows
Arrows
Executioner Zap Arrows Mega Knight
Arrows Executioner Zap Witch
Arrows Witch Executioner
Arrows Zap Executioner
Arrows Zap
Goblins
Zap Arrows
Zap Arrows Executioner
Executioner
Arrows
Zap Arrows
Zap Arrows Witch Executioner
Arrows Executioner Mega Knight
Arrows
Zap Arrows Executioner Mega Knight
Zap Arrows Witch Mega Knight
Mega Knight
Arrows
Zap Arrows
Zap Arrows Witch Executioner Mega Knight
Witch
Arrows Zap Witch Executioner
Zap Arrows Witch Mega Knight
Zap Arrows
Zap Arrows Witch Executioner
Zap Witch
Zap Arrows Mega Knight
Zap Arrows
Mega Knight
Arrows
Zap Witch
Zap Arrows Witch Executioner
Arrows
Executioner Mega Knight
Arrows Zap Executioner
Zap Arrows
Executioner Mega Knight
Zap Witch
Zap Witch Executioner
Zap Witch Executioner Mega Knight

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