My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Dark Prince Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Dark Prince Prince
Giant Snowball
Goblin Gang Mega Minion Witch
Zap
Goblin Gang Dark Prince Witch Prince
Barbarian Barrel
Goblin Gang Dark Prince Witch
The Log
Goblin Gang Dark Prince Witch Prince
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Mega Minion Dark Prince Witch Prince
Fireball
Goblin Gang Mega Minion Witch
Poison
Goblin Gang Mega Minion Witch
Lightning
Mega Minion Dark Prince Witch Prince
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Dark Prince Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Mega Minion Fireball Dark Prince Giant Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Mega Minion Fireball

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Giant Dark Prince Prince
Mega Minion
Giant Fireball
Fireball
Mega Minion Giant Dark Prince The Log
Giant
Mega Minion Dark Prince Prince Goblin Gang Fireball Witch The Log
Dark Prince
Giant Prince Goblin Gang Fireball Witch
Witch
Giant Dark Prince Prince
Prince
Giant Dark Prince Goblin Gang Witch The Log
The Log
Fireball Giant Prince

Defense Synergies 2 12

Goblin Gang
Dark Prince Prince The Log
Mega Minion
Dark Prince Witch The Log
Fireball
The Log Dark Prince
Giant
Dark Prince
Goblin Gang Mega Minion Fireball Witch Prince The Log
Witch
Mega Minion Dark Prince Prince The Log
Prince
The Log Goblin Gang Dark Prince Witch
The Log
Fireball Prince Goblin Gang Mega Minion Dark Prince Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball The Log
Goblin Gang Mega Minion Dark Prince Witch Prince The Log
Goblin Gang Witch Prince Mega Minion Dark Prince
Witch Prince Goblin Gang Mega Minion Dark Prince
Fireball Dark Prince Prince The Log
Goblin Gang Fireball The Log Mega Minion Dark Prince
Mega Minion Goblin Gang Fireball Witch
Fireball The Log
Witch Goblin Gang Prince
Goblin Gang Dark Prince Prince
Goblin Gang Witch Mega Minion Fireball Dark Prince The Log
Mega Minion Goblin Gang Fireball Witch
Prince Goblin Gang Fireball Dark Prince Witch The Log
Fireball Goblin Gang Mega Minion Dark Prince Witch Prince The Log
Goblin Gang Prince
Goblin Gang Fireball Prince The Log
Goblin Gang Fireball Dark Prince Witch Prince
Fireball Goblin Gang Mega Minion Dark Prince Witch Prince The Log
Witch The Log Mega Minion Fireball Dark Prince
Prince
Goblin Gang Dark Prince Fireball Witch Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Dark Prince Witch Prince
Fireball Goblin Gang Mega Minion Prince The Log
Goblin Gang Dark Prince Witch Prince The Log
Goblin Gang Dark Prince Prince Fireball The Log
Goblin Gang Dark Prince Witch Prince
Fireball Goblin Gang Witch
Goblin Gang Dark Prince Prince Mega Minion Fireball Witch
Dark Prince Prince
Mega Minion Fireball Dark Prince Witch Prince The Log
Witch Goblin Gang Mega Minion
Mega Minion Dark Prince Witch Prince
Fireball Dark Prince Prince The Log
Dark Prince Prince Goblin Gang Fireball Witch
Fireball Witch
Goblin Gang Witch Mega Minion Fireball Dark Prince Prince The Log
Mega Minion Fireball Dark Prince Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball Dark Prince Prince The Log
Fireball Dark Prince The Log
Fireball Mega Minion Witch
Witch The Log
Fireball The Log
Fireball The Log
Goblin Gang Fireball Prince
Fireball Dark Prince Prince The Log
Fireball
Fireball The Log
Fireball
Fireball Prince The Log
Fireball Witch The Log
Fireball The Log
Fireball
Mega Minion Fireball Dark Prince Prince The Log
Fireball Witch The Log
Fireball Prince The Log
Fireball
Prince The Log
Fireball The Log
The Log Fireball Dark Prince Witch
Mega Minion Witch
Fireball The Log Witch
Fireball Witch Prince The Log
Fireball The Log
Fireball Witch
Mega Minion Fireball Witch
Mega Minion Fireball
Fireball The Log
Fireball
Prince
Fireball The Log
Goblin Gang Fireball Dark Prince Witch Prince
Fireball Mega Minion Witch
The Log Fireball
Fireball Goblin Gang Mega Minion Dark Prince Prince
The Log Fireball
Fireball
Mega Minion Dark Prince Prince
Goblin Gang Fireball Witch The Log
Fireball Witch
Fireball Dark Prince Witch Prince The Log

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