My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Furnace Giant Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Miner
Giant Snowball
Musketeer Furnace Witch Miner Princess
Zap
Furnace Witch Princess
Barbarian Barrel
Musketeer Furnace Witch Princess
The Log
Musketeer Furnace Witch Princess
Earthquake
Furnace Witch
Arrows
Furnace Witch Princess
Royal Delivery
Musketeer Witch Miner Princess
Fireball
Musketeer Furnace Witch Princess
Poison
Musketeer Furnace Witch Princess
Lightning
Musketeer Furnace Witch
Rocket
Musketeer Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Poison Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Poison Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Princess Musketeer Furnace Poison Giant Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Miner Princess Musketeer Furnace

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Giant Miner
Furnace
Miner Giant Princess
Giant
Musketeer Poison Miner Furnace Rocket Witch Princess
Rocket
Giant Miner
Poison
Giant Miner
Witch
Giant Miner
Miner
Furnace Giant Poison Musketeer Rocket Witch
Princess
Furnace Giant

Defense Synergies 0 2

Musketeer
Furnace Miner
Furnace
Musketeer
Giant
Rocket
Poison
Witch
Miner
Musketeer
Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Musketeer
Musketeer Furnace Witch
Furnace Rocket Witch Musketeer
Witch Musketeer Furnace
Rocket Poison Princess
Musketeer Furnace
Musketeer Furnace Rocket Poison Witch Princess
Rocket Musketeer Poison
Witch Musketeer Furnace Princess
Musketeer Miner
Poison Witch Musketeer Furnace Princess
Musketeer Furnace Poison Witch Princess
Furnace Musketeer Rocket Witch
Rocket Furnace Poison Witch Princess
Furnace
Rocket Furnace
Musketeer Furnace Poison Witch
Musketeer Furnace Witch
Furnace Poison Witch Musketeer Princess
Musketeer
Musketeer Furnace Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Witch
Poison Musketeer Rocket Miner
Musketeer Furnace Rocket Witch
Rocket Musketeer
Musketeer Witch
Furnace Rocket Poison Musketeer Witch Princess
Rocket Musketeer Furnace Witch
Rocket Poison Witch
Witch Musketeer
Musketeer Witch
Rocket Poison
Rocket Witch
Musketeer Furnace Witch Princess
Witch Musketeer Furnace Rocket Poison
Poison Musketeer Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Musketeer Rocket
Poison Musketeer Miner Princess
Rocket Poison Miner
Musketeer Rocket Poison
Rocket Poison Furnace
Poison Musketeer Furnace Rocket Witch Princess
Musketeer Furnace Poison Witch Princess
Poison Princess
Poison Miner
Rocket Musketeer Poison
Rocket Poison Miner Musketeer Princess
Poison Musketeer Rocket Princess
Rocket Poison Musketeer Miner Princess
Musketeer Rocket Poison Princess
Princess Musketeer Furnace Poison
Rocket Musketeer Furnace Poison Witch Princess
Musketeer Furnace Rocket Poison Princess
Rocket Poison
Rocket
Rocket Musketeer Poison Princess
Rocket Poison Witch Miner Princess
Rocket Musketeer Poison
Rocket Poison Princess
Rocket Musketeer
Rocket Musketeer Poison
Poison Furnace Witch Princess
Witch
Poison Miner Musketeer Witch Princess
Musketeer Poison Witch Miner Princess
Rocket Poison Miner Musketeer
Poison Musketeer Furnace Witch Princess
Rocket Musketeer Poison Witch
Poison Musketeer Rocket Miner
Rocket Poison Princess
Rocket Poison Princess
Musketeer Rocket Witch Princess
Rocket Poison Musketeer Witch Princess
Poison Miner Musketeer Rocket Princess
Musketeer Poison Princess
Rocket Poison
Musketeer
Musketeer Rocket Poison Witch Princess
Musketeer Rocket Poison Witch Princess
Poison Musketeer Rocket Witch Miner Princess

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