My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Ice Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Witch Ice Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards Night Witch
Giant Snowball
Musketeer Guards Witch Night Witch
Zap
Guards Witch Night Witch
Barbarian Barrel
Musketeer Guards Witch Ice Wizard Night Witch
The Log
Musketeer Guards Witch
Earthquake
Guards Witch
Arrows
Guards Witch Night Witch
Royal Delivery
Musketeer Guards Witch Ice Wizard Night Witch
Fireball
Musketeer Witch Ice Wizard Night Witch
Poison
Musketeer Guards Witch Ice Wizard Night Witch
Lightning
Musketeer Witch Ice Wizard Night Witch
Rocket
Musketeer Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Poison Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Poison Ice Wizard Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Guards Ice Wizard Musketeer Poison Night Witch Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Guards Ice Wizard Musketeer

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Musketeer Giant Poison Witch Night Witch
Musketeer
Giant Giant Snowball
Giant
Musketeer Poison Night Witch Giant Snowball Guards Witch Ice Wizard
Guards
Giant
Poison
Giant Giant Snowball Night Witch
Witch
Giant Snowball Giant
Ice Wizard
Giant
Night Witch
Giant Giant Snowball Poison

Defense Synergies 1 12

Giant Snowball
Musketeer Guards Poison Witch Ice Wizard Night Witch
Musketeer
Guards Giant Snowball
Giant
Guards
Musketeer Giant Snowball Poison Witch Ice Wizard
Poison
Giant Snowball Guards Ice Wizard
Witch
Giant Snowball Guards Ice Wizard
Ice Wizard
Giant Snowball Guards Poison Witch Night Witch
Night Witch
Giant Snowball Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer
Musketeer Witch Ice Wizard Night Witch
Witch Giant Snowball Musketeer Ice Wizard Night Witch
Witch Night Witch Musketeer Guards Ice Wizard
Poison
Giant Snowball Musketeer Guards Ice Wizard Night Witch
Giant Snowball Musketeer Poison Witch Ice Wizard Night Witch
Musketeer Poison
Witch Musketeer Ice Wizard Night Witch
Guards Giant Snowball Musketeer Ice Wizard Night Witch
Guards Poison Witch Ice Wizard Giant Snowball Musketeer Night Witch
Musketeer Giant Snowball Poison Witch Ice Wizard Night Witch
Night Witch Giant Snowball Musketeer Guards Witch Ice Wizard
Giant Snowball Guards Poison Witch Night Witch
Giant Snowball
Musketeer Poison Witch Night Witch
Giant Snowball Musketeer Guards Witch Ice Wizard Night Witch
Giant Snowball Poison Witch Musketeer Guards Ice Wizard
Musketeer
Giant Snowball Musketeer Guards Poison Witch Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Snowball Witch
Poison Giant Snowball Musketeer
Guards Musketeer Witch
Guards Musketeer Night Witch
Musketeer Guards Witch Night Witch
Poison Giant Snowball Musketeer Witch Ice Wizard
Guards Musketeer Witch Ice Wizard Night Witch
Giant Snowball Poison Witch
Witch Musketeer Guards
Musketeer Guards Witch
Giant Snowball Guards Poison
Guards Witch Night Witch
Musketeer Witch
Guards Witch Musketeer Poison Night Witch
Poison Giant Snowball Musketeer Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Guards
Poison Giant Snowball Musketeer Ice Wizard
Poison
Musketeer Guards Poison
Poison Giant Snowball
Poison Giant Snowball Musketeer Witch Ice Wizard
Musketeer Poison Witch
Poison Giant Snowball Ice Wizard
Poison Giant Snowball
Giant Snowball Musketeer Guards Poison Night Witch
Poison Musketeer
Poison Giant Snowball Musketeer
Poison Giant Snowball Musketeer
Musketeer Poison
Giant Snowball Musketeer Poison
Giant Snowball Musketeer Poison Witch
Musketeer Poison
Giant Snowball Poison
Night Witch
Giant Snowball Musketeer Poison
Giant Snowball Poison Witch
Musketeer Poison Night Witch
Giant Snowball Poison
Musketeer
Giant Snowball Musketeer Poison
Giant Snowball Poison Witch Ice Wizard
Witch
Poison Giant Snowball Musketeer Witch Ice Wizard
Giant Snowball Musketeer Poison Witch
Poison Musketeer
Poison Giant Snowball Musketeer Witch Ice Wizard Night Witch
Giant Snowball Musketeer Guards Poison Witch
Giant Snowball Night Witch
Poison Giant Snowball Musketeer Night Witch
Giant Snowball Poison
Giant Snowball Poison
Musketeer Guards Witch Night Witch
Poison Giant Snowball Musketeer Witch Ice Wizard
Poison Musketeer
Giant Snowball Musketeer Poison
Giant Snowball Poison
Musketeer
Giant Snowball Musketeer Guards Poison Witch
Giant Snowball Musketeer Poison Witch
Poison Giant Snowball Musketeer Witch

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