My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant
Giant Snowball
Minions Mega Minion Witch Lumberjack
Zap
Minions Inferno Tower Witch
Barbarian Barrel
Inferno Tower Witch Lumberjack
The Log
Witch Lumberjack
Earthquake
Inferno Tower Witch
Arrows
Minions Witch
Royal Delivery
Minions Mega Minion Witch Lumberjack
Fireball
Minions Mega Minion Inferno Tower Witch Lumberjack
Poison
Minions Mega Minion Inferno Tower Witch
Lightning
Mega Minion Inferno Tower Witch Lumberjack
Rocket
Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Mega Minion Lumberjack Giant Inferno Tower Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Minions Mega Minion

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Mega Minion Giant Minions Witch Lumberjack
Arrows
Zap Giant Mega Minion Lumberjack
Minions
Giant Zap Lumberjack
Mega Minion
Zap Giant Arrows
Giant
Zap Arrows Minions Mega Minion Witch Lumberjack
Inferno Tower
Witch
Zap Giant Lumberjack
Lumberjack
Zap Arrows Minions Giant Witch

Defense Synergies 1 15

Zap
Mega Minion Arrows Minions Inferno Tower Witch Lumberjack
Arrows
Zap Mega Minion Inferno Tower Lumberjack
Minions
Zap Inferno Tower Lumberjack
Mega Minion
Zap Arrows Inferno Tower Witch Lumberjack
Giant
Inferno Tower
Zap Arrows Minions Mega Minion Lumberjack
Witch
Zap Mega Minion Lumberjack
Lumberjack
Zap Arrows Minions Mega Minion Inferno Tower Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Mega Minion Inferno Tower
Inferno Tower Lumberjack Zap Minions Mega Minion Witch
Inferno Tower Witch Lumberjack Minions Mega Minion
Inferno Tower Witch Lumberjack Minions Mega Minion
Arrows Lumberjack
Arrows Zap Minions Mega Minion Lumberjack
Minions Mega Minion Inferno Tower Zap Arrows Witch
Zap Arrows Inferno Tower
Inferno Tower Witch Minions Lumberjack
Inferno Tower Lumberjack
Minions Witch Zap Arrows Mega Minion Lumberjack
Arrows Minions Mega Minion Inferno Tower Zap Witch
Inferno Tower Lumberjack Zap Minions Witch
Zap Arrows Minions Mega Minion Witch Lumberjack
Inferno Tower Lumberjack
Inferno Tower Zap Lumberjack
Arrows Minions Inferno Tower Witch Lumberjack
Arrows Zap Minions Mega Minion Witch Lumberjack
Zap Arrows Witch Minions Mega Minion Lumberjack
Inferno Tower Lumberjack
Arrows Minions Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Inferno Tower Witch
Zap Arrows Mega Minion Lumberjack
Lumberjack Zap Minions Inferno Tower Witch
Lumberjack Zap Inferno Tower
Inferno Tower Witch Lumberjack
Arrows Zap Minions Witch
Minions Mega Minion Inferno Tower Witch Lumberjack
Inferno Tower Lumberjack
Zap Minions Mega Minion Inferno Tower Witch
Inferno Tower Witch Mega Minion
Minions Mega Minion Inferno Tower Witch Lumberjack
Zap Arrows
Inferno Tower Witch Lumberjack
Witch
Inferno Tower Witch Zap Minions Mega Minion Lumberjack
Arrows Minions Zap Mega Minion Inferno Tower Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap
Arrows
Arrows
Zap Arrows
Arrows Zap Minions Mega Minion Witch
Arrows Witch
Arrows Zap
Arrows Zap
Minions Lumberjack
Zap Arrows
Zap Arrows
Arrows Minions
Zap Arrows
Zap Arrows Witch
Arrows
Arrows
Minions
Zap Arrows Mega Minion
Zap Arrows Witch
Minions
Arrows
Zap Arrows
Zap Arrows Witch
Mega Minion Witch
Arrows Zap Witch
Zap Arrows Witch
Zap Arrows
Zap Arrows Witch
Zap Minions Mega Minion Witch
Mega Minion
Zap Arrows
Zap Arrows
Arrows
Zap Minions Witch
Zap Arrows Mega Minion Witch
Arrows
Mega Minion Lumberjack
Arrows Zap
Zap Arrows
Mega Minion
Zap Minions Witch
Zap Witch
Zap Witch

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