My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Witch Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Mega Minion Witch
Zap
Witch
Barbarian Barrel
Witch Electro Wizard
The Log
Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mega Minion Witch Bowler Electro Wizard
Fireball
Mega Minion Witch Bowler Electro Wizard
Poison
Mega Minion Witch Electro Wizard
Lightning
Mega Minion Witch Bowler Electro Wizard
Rocket
Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Tornado Fireball Electro Wizard Giant Witch Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Mega Minion Tornado Fireball

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Giant Tornado Electro Wizard Witch Bowler
Mega Minion
Zap Giant Fireball Bowler
Fireball
Zap Tornado Mega Minion Giant Electro Wizard
Giant
Zap Mega Minion Fireball Tornado Witch Bowler Electro Wizard
Tornado
Zap Fireball Giant Witch Bowler
Witch
Zap Giant Tornado Bowler
Bowler
Zap Mega Minion Giant Tornado Witch Electro Wizard
Electro Wizard
Zap Fireball Giant Bowler

Defense Synergies 5 12

Zap
Mega Minion Fireball Electro Wizard Tornado Witch Bowler
Mega Minion
Zap Tornado Witch Electro Wizard
Fireball
Zap Tornado Electro Wizard
Giant
Tornado
Fireball Bowler Zap Mega Minion Witch Electro Wizard
Witch
Zap Mega Minion Tornado Bowler Electro Wizard
Bowler
Tornado Zap Witch Electro Wizard
Electro Wizard
Zap Mega Minion Fireball Tornado Witch Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Mega Minion Fireball Electro Wizard
Zap Mega Minion Witch Electro Wizard
Tornado Witch Bowler Mega Minion Electro Wizard
Witch Mega Minion Bowler Electro Wizard
Fireball Tornado Bowler
Fireball Tornado Bowler Zap Mega Minion Electro Wizard
Mega Minion Tornado Electro Wizard Zap Fireball Witch
Bowler Zap Fireball Electro Wizard
Witch Tornado
Tornado Bowler Electro Wizard
Witch Electro Wizard Zap Mega Minion Fireball Tornado Bowler
Mega Minion Zap Fireball Tornado Witch Electro Wizard
Bowler Zap Fireball Witch Electro Wizard
Fireball Bowler Zap Mega Minion Tornado Witch Electro Wizard
Electro Wizard
Tornado Zap Fireball Bowler Electro Wizard
Fireball Tornado Witch Bowler Electro Wizard
Fireball Zap Mega Minion Tornado Witch Bowler Electro Wizard
Zap Tornado Witch Mega Minion Fireball Bowler Electro Wizard
Tornado Electro Wizard
Bowler Fireball Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Witch Bowler Electro Wizard
Fireball Electro Wizard Zap Mega Minion Bowler
Zap Witch Bowler Electro Wizard
Bowler Zap Fireball Tornado Electro Wizard
Witch Bowler
Fireball Zap Tornado Witch Electro Wizard
Mega Minion Fireball Witch Bowler Electro Wizard
Zap Electro Wizard Mega Minion Fireball Tornado Witch
Witch Mega Minion
Mega Minion Witch Bowler
Zap Fireball Tornado Bowler Electro Wizard
Bowler Fireball Witch
Fireball Witch Bowler
Witch Electro Wizard Zap Mega Minion Fireball Tornado Bowler
Bowler Zap Mega Minion Fireball Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Tornado Bowler Electro Wizard
Fireball
Fireball
Fireball Zap Bowler
Fireball Zap Mega Minion Tornado Witch
Tornado Witch Bowler
Fireball Zap Tornado Bowler
Fireball Zap Tornado
Fireball Tornado Bowler Electro Wizard
Zap Fireball Tornado Bowler Electro Wizard
Fireball Zap Tornado
Fireball Bowler
Fireball
Zap Fireball
Zap Fireball Witch Bowler
Fireball Bowler
Fireball Tornado
Zap Mega Minion Fireball Bowler Electro Wizard
Zap Fireball Tornado Witch Bowler
Fireball Bowler
Fireball Tornado
Tornado Bowler
Zap Fireball
Zap Tornado Fireball Witch Bowler
Mega Minion Witch
Fireball Zap Tornado Witch Bowler Electro Wizard
Fireball Zap Tornado Witch Bowler
Fireball Zap Tornado
Zap Fireball Tornado Witch Electro Wizard
Zap Electro Wizard Mega Minion Fireball Witch
Mega Minion Fireball Bowler
Zap Fireball
Zap Fireball Electro Wizard
Fireball Bowler
Zap Electro Wizard Fireball Witch
Fireball Zap Mega Minion Tornado Witch Electro Wizard
Fireball
Fireball Mega Minion Bowler Electro Wizard
Zap Fireball Bowler
Zap Fireball Tornado
Mega Minion
Zap Fireball Tornado Witch Bowler Electro Wizard
Zap Fireball Tornado Witch Electro Wizard
Zap Fireball Tornado Witch Bowler Electro Wizard

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