My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Wizard Three Musketeers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Three Musketeers
Giant Snowball
Three Musketeers
Zap
Inferno Tower Three Musketeers
Barbarian Barrel
Elite Barbarians Valkyrie Inferno Tower Wizard Three Musketeers
The Log
Elite Barbarians Three Musketeers
Earthquake
Inferno Tower
Arrows
Royal Delivery
Elite Barbarians Valkyrie Wizard Three Musketeers
Fireball
Elite Barbarians Inferno Tower Wizard Three Musketeers
Poison
Inferno Tower Wizard Three Musketeers
Lightning
Elite Barbarians Valkyrie Inferno Tower Wizard Three Musketeers
Rocket
Elite Barbarians Valkyrie Inferno Tower Wizard Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Valkyrie Giant Inferno Tower Wizard Elite Barbarians Rocket Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Zap Valkyrie Giant Inferno Tower

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Giant Valkyrie Three Musketeers
Elite Barbarians
Zap Valkyrie Wizard Three Musketeers
Valkyrie
Elite Barbarians Zap Giant Wizard Three Musketeers
Giant
Zap Valkyrie Wizard Rocket Three Musketeers
Inferno Tower
Wizard
Elite Barbarians Valkyrie Giant
Rocket
Giant
Three Musketeers
Zap Elite Barbarians Valkyrie Giant

Defense Synergies 1 7

Zap
Elite Barbarians Valkyrie Inferno Tower Three Musketeers
Elite Barbarians
Valkyrie Zap Wizard
Valkyrie
Elite Barbarians Zap Inferno Tower Wizard
Giant
Inferno Tower
Zap Valkyrie
Wizard
Elite Barbarians Valkyrie
Rocket
Three Musketeers
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Valkyrie Inferno Tower Wizard
Elite Barbarians Inferno Tower Zap Valkyrie Three Musketeers
Inferno Tower Rocket Three Musketeers Elite Barbarians Valkyrie
Elite Barbarians Inferno Tower Three Musketeers Valkyrie
Elite Barbarians Valkyrie Rocket
Zap Valkyrie
Inferno Tower Rocket Three Musketeers Zap Wizard
Rocket Zap Valkyrie Inferno Tower
Inferno Tower Three Musketeers Elite Barbarians
Elite Barbarians Valkyrie Inferno Tower
Valkyrie Zap Wizard
Inferno Tower Three Musketeers Zap Wizard
Inferno Tower Zap Elite Barbarians Valkyrie Wizard Rocket Three Musketeers
Valkyrie Wizard Rocket Three Musketeers Zap
Elite Barbarians Inferno Tower Three Musketeers
Inferno Tower Rocket Zap Elite Barbarians Three Musketeers
Wizard Three Musketeers Elite Barbarians Valkyrie Inferno Tower
Zap Elite Barbarians Valkyrie Wizard Three Musketeers
Zap Valkyrie Wizard
Elite Barbarians Inferno Tower Three Musketeers
Valkyrie Wizard Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians Inferno Tower
Zap Elite Barbarians Valkyrie Wizard Rocket
Zap Elite Barbarians Valkyrie Inferno Tower Rocket
Valkyrie Rocket Zap Elite Barbarians Inferno Tower
Inferno Tower Elite Barbarians Valkyrie Three Musketeers
Wizard Rocket Zap Three Musketeers
Rocket Elite Barbarians Valkyrie Inferno Tower
Inferno Tower Elite Barbarians Valkyrie
Zap Rocket Elite Barbarians Valkyrie Inferno Tower
Inferno Tower Three Musketeers
Elite Barbarians Valkyrie Inferno Tower
Rocket Zap Elite Barbarians Valkyrie
Elite Barbarians Rocket Valkyrie Inferno Tower Wizard Three Musketeers
Wizard Valkyrie Three Musketeers
Elite Barbarians Inferno Tower Zap Valkyrie Rocket Three Musketeers
Valkyrie Zap Elite Barbarians Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket
Zap
Rocket
Valkyrie Rocket
Wizard Rocket Zap Valkyrie
Wizard Zap Rocket
Wizard
Zap Wizard
Zap Wizard
Rocket Elite Barbarians Three Musketeers
Rocket Zap Valkyrie Wizard
Zap Wizard Rocket
Rocket Elite Barbarians Three Musketeers
Rocket
Zap Elite Barbarians
Rocket Zap Wizard Three Musketeers
Wizard Rocket Three Musketeers
Rocket Three Musketeers
Rocket
Rocket Zap Wizard Three Musketeers
Rocket Zap Valkyrie Wizard
Rocket
Rocket Wizard
Rocket
Rocket Zap
Zap Valkyrie Wizard
Zap Wizard
Zap Wizard
Rocket Zap
Elite Barbarians Zap Wizard
Zap Rocket Wizard
Elite Barbarians
Zap Wizard Rocket
Zap Rocket
Rocket Wizard
Zap Rocket
Rocket Zap Wizard Three Musketeers
Valkyrie Wizard Rocket Three Musketeers
Zap Wizard
Rocket Zap
Elite Barbarians Three Musketeers
Zap Elite Barbarians Rocket
Zap Rocket
Zap Rocket

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