My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Musketeer Valkyrie Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant
Giant Snowball
Minions Tombstone Musketeer Witch
Zap
Minions Tombstone Witch
Barbarian Barrel
Tombstone Musketeer Valkyrie Witch
The Log
Tombstone Musketeer Witch
Earthquake
Tombstone Witch
Arrows
Minions Tombstone Witch
Royal Delivery
Minions Musketeer Valkyrie Witch
Fireball
Minions Tombstone Musketeer Witch
Poison
Minions Tombstone Musketeer Witch
Lightning
Tombstone Musketeer Valkyrie Witch
Rocket
Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Minions Tombstone Musketeer Valkyrie Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Minions Tombstone

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant
Minions
Giant Valkyrie
Tombstone
Musketeer
Valkyrie Giant The Log
Valkyrie
Musketeer Minions Giant Witch
Giant
Arrows Minions Musketeer Valkyrie Witch The Log
Witch
Valkyrie Giant
The Log
Musketeer Giant

Defense Synergies 4 8

Arrows
Tombstone Valkyrie
Minions
Valkyrie Tombstone Musketeer The Log
Tombstone
Musketeer Arrows Minions
Musketeer
Tombstone Valkyrie The Log Minions
Valkyrie
Minions Musketeer Arrows Witch The Log
Giant
Witch
Valkyrie The Log
The Log
Musketeer Minions Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tombstone Musketeer Valkyrie The Log
Minions Tombstone Musketeer Valkyrie Witch The Log
Witch Minions Tombstone Musketeer Valkyrie
Witch Minions Tombstone Musketeer Valkyrie
Arrows Tombstone Valkyrie The Log
Arrows The Log Minions Musketeer Valkyrie
Minions Musketeer Arrows Tombstone Witch
Arrows Musketeer Valkyrie The Log
Witch Minions Tombstone Musketeer
Musketeer Valkyrie
Minions Valkyrie Witch Arrows Tombstone Musketeer The Log
Arrows Minions Musketeer Witch
Tombstone Minions Musketeer Valkyrie Witch The Log
Valkyrie Arrows Minions Tombstone Witch The Log
Tombstone
The Log
Arrows Minions Tombstone Musketeer Valkyrie Witch
Arrows Tombstone Minions Musketeer Valkyrie Witch The Log
Arrows Valkyrie Witch The Log Minions Tombstone Musketeer
Musketeer
Valkyrie Arrows Minions Musketeer Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tombstone Witch
Arrows Musketeer Valkyrie The Log
Tombstone Minions Musketeer Valkyrie Witch The Log
Valkyrie Musketeer The Log
Tombstone Musketeer Valkyrie Witch
Arrows Minions Musketeer Witch
Minions Tombstone Musketeer Valkyrie Witch
Valkyrie
Minions Tombstone Valkyrie Witch The Log
Witch Tombstone Musketeer
Minions Tombstone Musketeer Valkyrie Witch
Arrows Valkyrie The Log
Tombstone Valkyrie Witch
Musketeer Valkyrie Witch
Tombstone Witch Minions Musketeer Valkyrie The Log
Arrows Minions Valkyrie Musketeer Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie The Log
Arrows Musketeer The Log
Arrows The Log
Arrows Musketeer Valkyrie The Log
Arrows Valkyrie The Log
Arrows Minions Musketeer Witch
Arrows Musketeer Witch The Log
Arrows The Log
Arrows The Log
Minions Musketeer
Arrows Musketeer Valkyrie The Log
Arrows Musketeer
Musketeer The Log
Arrows Minions Musketeer
Arrows Musketeer The Log
Arrows Musketeer Witch The Log
Arrows Musketeer The Log
Arrows
Minions
Arrows Musketeer The Log
Arrows Valkyrie Witch The Log
Minions Musketeer The Log
Arrows
Musketeer The Log
Arrows Musketeer The Log
Arrows The Log Valkyrie Witch
Witch
Arrows The Log Musketeer Witch
Arrows Musketeer Witch The Log
Arrows Musketeer The Log
Arrows Musketeer Witch
Minions Musketeer Witch
Arrows Musketeer The Log
Arrows
Arrows The Log
Minions Tombstone Musketeer Witch
Arrows Musketeer Witch
Arrows The Log
Musketeer Valkyrie
Arrows The Log Musketeer
Arrows
Musketeer
Minions Musketeer Witch The Log
Musketeer Witch
Musketeer Witch The Log

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