My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Sparky
Giant Snowball
Goblins Mega Minion
Zap
Goblins Sparky
Barbarian Barrel
Goblins Knight Sparky
The Log
Goblins Sparky
Earthquake
Arrows
Goblins
Royal Delivery
Goblins Knight Mega Minion Sparky
Fireball
Mega Minion Sparky
Poison
Mega Minion Sparky
Lightning
Knight Mega Minion Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Tornado Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Knight Mega Minion Tornado Fireball Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Knight Mega Minion

Attack Synergies 10 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Giant
Zap
Mega Minion Fireball Giant Tornado Sparky Goblins Knight
Knight
Mega Minion Zap Fireball Sparky
Mega Minion
Zap Knight Giant Fireball Sparky
Fireball
Zap Tornado Knight Mega Minion Giant Sparky
Giant
Zap Mega Minion Sparky Goblins Fireball Tornado
Tornado
Zap Fireball Sparky Giant
Sparky
Zap Giant Tornado Knight Mega Minion Fireball

Defense Synergies 5 12

Goblins
Zap Knight Mega Minion
Zap
Mega Minion Fireball Goblins Knight Tornado Sparky
Knight
Mega Minion Goblins Zap Fireball Tornado Sparky
Mega Minion
Zap Knight Goblins Tornado Sparky
Fireball
Zap Tornado Knight
Giant
Tornado
Fireball Sparky Zap Knight Mega Minion Sparky
Sparky
Tornado Zap Knight Mega Minion Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Mega Minion Fireball Sparky
Sparky Goblins Zap Knight Mega Minion
Tornado Sparky Goblins Knight Mega Minion
Sparky Goblins Knight Mega Minion
Fireball Tornado Sparky
Fireball Tornado Goblins Zap Mega Minion
Mega Minion Tornado Zap Fireball
Zap Fireball Sparky
Sparky Goblins Tornado
Knight Tornado Goblins Sparky
Goblins Zap Knight Mega Minion Fireball Tornado
Mega Minion Zap Fireball Tornado
Sparky Zap Knight Fireball
Fireball Sparky Goblins Zap Mega Minion Tornado
Sparky Knight
Tornado Zap Fireball Sparky
Sparky Goblins Knight Fireball Tornado
Fireball Goblins Zap Knight Mega Minion Tornado
Zap Tornado Knight Mega Minion Fireball
Sparky Tornado
Goblins Knight Fireball Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Zap Fireball Sparky
Fireball Zap Knight Mega Minion
Goblins Zap Knight Sparky
Zap Knight Fireball Tornado Sparky
Knight Sparky
Fireball Zap Tornado
Sparky Goblins Knight Mega Minion Fireball
Knight Sparky
Zap Goblins Knight Mega Minion Fireball Tornado Sparky
Mega Minion Sparky
Knight Mega Minion Sparky
Zap Fireball Tornado
Knight Fireball Sparky
Fireball Sparky
Sparky Goblins Zap Knight Mega Minion Fireball Tornado
Zap Mega Minion Fireball Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Sparky
Fireball Zap Tornado
Fireball Sparky
Knight Fireball Sparky
Fireball Zap Sparky
Fireball Zap Mega Minion Tornado
Tornado Sparky
Fireball Zap Tornado
Fireball Zap Tornado
Goblins Fireball Tornado Sparky
Zap Knight Fireball Tornado Sparky
Fireball Zap Tornado
Knight Fireball Sparky
Fireball
Zap Fireball Sparky
Zap Fireball Sparky
Fireball Sparky
Fireball Tornado Sparky
Sparky
Zap Mega Minion Fireball Sparky
Zap Fireball Tornado
Fireball Sparky
Fireball Tornado
Tornado Sparky
Zap Fireball
Zap Tornado Fireball Sparky
Mega Minion
Fireball Zap Tornado Sparky
Fireball Zap Tornado Sparky
Fireball Zap Tornado Sparky
Zap Fireball Tornado Sparky
Zap Mega Minion Fireball
Mega Minion Fireball Sparky
Zap Fireball Sparky
Zap Fireball Sparky
Sparky
Fireball Sparky
Zap Fireball
Fireball Zap Mega Minion Tornado
Fireball
Fireball Knight Mega Minion Sparky
Zap Fireball
Zap Fireball Tornado Sparky
Mega Minion Sparky
Zap Fireball Tornado Sparky
Zap Fireball Tornado
Zap Fireball Tornado Sparky

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