My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Musketeer Valkyrie Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Giant
Giant Snowball
Spear Goblins Bomber Barbarians Musketeer
Zap
Spear Goblins Bomber
Barbarian Barrel
Spear Goblins Bomber Barbarians Musketeer Valkyrie
The Log
Spear Goblins Bomber Barbarians Musketeer
Earthquake
Spear Goblins Bomber Barbarians
Arrows
Spear Goblins Bomber
Royal Delivery
Spear Goblins Bomber Barbarians Musketeer Valkyrie
Fireball
Bomber Barbarians Musketeer
Poison
Spear Goblins Bomber Barbarians Musketeer
Lightning
Musketeer Valkyrie
Rocket
Barbarians Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Arrows Fireball Musketeer Valkyrie Barbarians Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Bomber Arrows Fireball

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Giant
Bomber
Giant Valkyrie
Arrows
Fireball Giant
Barbarians
Fireball
Arrows Giant
Musketeer
Valkyrie Giant
Valkyrie
Spear Goblins Musketeer Bomber Giant
Giant
Bomber Arrows Musketeer Spear Goblins Fireball Valkyrie

Defense Synergies 1 10

Spear Goblins
Arrows Barbarians Musketeer Valkyrie
Bomber
Valkyrie
Arrows
Spear Goblins Barbarians Fireball Valkyrie
Barbarians
Spear Goblins Arrows
Fireball
Arrows Musketeer Valkyrie
Musketeer
Valkyrie Spear Goblins Fireball
Valkyrie
Musketeer Spear Goblins Bomber Arrows Fireball
Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Fireball Musketeer Valkyrie
Barbarians Bomber Musketeer Valkyrie
Barbarians Bomber Musketeer Valkyrie
Barbarians Bomber Musketeer Valkyrie
Bomber Arrows Barbarians Fireball Valkyrie
Arrows Fireball Spear Goblins Bomber Musketeer Valkyrie
Musketeer Spear Goblins Arrows Fireball
Arrows Barbarians Fireball Musketeer Valkyrie
Barbarians Musketeer
Spear Goblins Bomber Barbarians Musketeer Valkyrie
Barbarians Valkyrie Spear Goblins Bomber Arrows Fireball Musketeer
Arrows Musketeer Spear Goblins Fireball
Barbarians Bomber Fireball Musketeer Valkyrie
Bomber Fireball Valkyrie Arrows Barbarians
Barbarians
Barbarians Fireball
Barbarians Bomber Arrows Fireball Musketeer Valkyrie
Arrows Fireball Spear Goblins Bomber Barbarians Musketeer Valkyrie
Arrows Valkyrie Spear Goblins Bomber Barbarians Fireball Musketeer
Barbarians Musketeer
Bomber Valkyrie Spear Goblins Arrows Barbarians Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Spear Goblins Fireball
Fireball Bomber Arrows Musketeer Valkyrie
Barbarians Spear Goblins Musketeer Valkyrie
Valkyrie Barbarians Fireball Musketeer
Barbarians Musketeer Valkyrie
Arrows Fireball Musketeer
Spear Goblins Barbarians Fireball Musketeer Valkyrie
Barbarians Valkyrie
Spear Goblins Barbarians Fireball Valkyrie
Barbarians Musketeer
Barbarians Musketeer Valkyrie
Arrows Barbarians Fireball Valkyrie
Barbarians Fireball Valkyrie
Bomber Barbarians Fireball Musketeer Valkyrie
Barbarians Spear Goblins Bomber Fireball Musketeer Valkyrie
Arrows Valkyrie Bomber Barbarians Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer Valkyrie
Arrows Fireball Musketeer
Arrows Fireball
Arrows Barbarians Fireball Musketeer Valkyrie
Bomber Fireball Arrows Valkyrie
Arrows Fireball Spear Goblins Musketeer
Bomber Arrows Musketeer
Arrows Fireball
Arrows Fireball
Fireball Musketeer
Arrows Fireball Musketeer Valkyrie
Fireball Arrows Musketeer
Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Spear Goblins Bomber Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Bomber
Bomber Arrows Fireball Musketeer
Bomber Arrows Fireball Valkyrie
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Barbarians Fireball Musketeer
Arrows Bomber Fireball Valkyrie
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Arrows Musketeer
Arrows Fireball Musketeer
Fireball Musketeer
Fireball
Bomber Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball
Spear Goblins Barbarians Fireball Musketeer
Fireball Arrows Musketeer
Arrows Fireball
Fireball Musketeer Valkyrie
Arrows Bomber Fireball Musketeer
Arrows Fireball
Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer

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