My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Night Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Goblin Barrel Guards Night Witch Sparky
Giant Snowball
Minions Dart Goblin Goblin Barrel Guards Night Witch
Zap
Minions Dart Goblin Goblin Barrel Guards Night Witch Sparky
Barbarian Barrel
Dart Goblin Goblin Barrel Guards Night Witch Sparky
The Log
Dart Goblin Goblin Barrel Guards Sparky
Earthquake
Goblin Barrel Guards
Arrows
Minions Dart Goblin Goblin Barrel Guards Night Witch
Royal Delivery
Minions Dart Goblin Goblin Barrel Guards Night Witch Sparky
Fireball
Minions Dart Goblin Goblin Barrel Night Witch Sparky
Poison
Minions Dart Goblin Guards Night Witch Sparky
Lightning
Night Witch Sparky
Rocket
Night Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Night Witch Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Dart Goblin Goblin Barrel Guards Night Witch Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Dart Goblin Goblin Barrel

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Sparky Goblin Barrel Night Witch
Minions
Giant Sparky
Dart Goblin
Goblin Barrel Giant Sparky
Giant
Arrows Minions Goblin Barrel Night Witch Sparky Dart Goblin Guards
Goblin Barrel
Dart Goblin Giant Arrows Guards Sparky
Guards
Giant Goblin Barrel
Night Witch
Giant Arrows
Sparky
Arrows Giant Minions Dart Goblin Goblin Barrel

Defense Synergies 0 5

Arrows
Sparky
Minions
Dart Goblin
Dart Goblin
Minions Guards Night Witch
Giant
Goblin Barrel
Guards
Dart Goblin Sparky
Night Witch
Dart Goblin
Sparky
Arrows Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Dart Goblin Sparky
Sparky Minions Dart Goblin Night Witch
Sparky Minions Dart Goblin Night Witch
Night Witch Sparky Minions Dart Goblin Guards
Arrows Sparky
Arrows Minions Dart Goblin Guards Night Witch
Minions Dart Goblin Arrows Night Witch
Arrows Dart Goblin Sparky
Sparky Minions Night Witch
Guards Dart Goblin Night Witch Sparky
Minions Dart Goblin Guards Arrows Night Witch
Arrows Minions Dart Goblin Night Witch
Night Witch Sparky Minions Guards
Sparky Arrows Minions Dart Goblin Guards Night Witch
Sparky
Sparky
Sparky Arrows Minions Night Witch
Arrows Minions Dart Goblin Guards Night Witch
Arrows Minions Dart Goblin Guards
Sparky Dart Goblin
Arrows Minions Dart Goblin Guards Night Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Sparky
Arrows
Guards Minions Sparky
Guards Night Witch Sparky
Guards Night Witch Sparky
Arrows Minions Dart Goblin
Guards Sparky Minions Dart Goblin Night Witch
Sparky
Minions Sparky
Dart Goblin Guards Sparky
Minions Dart Goblin Guards Sparky
Arrows Guards
Guards Night Witch Sparky
Dart Goblin Sparky
Guards Sparky Minions Dart Goblin Night Witch
Arrows Minions Dart Goblin Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Guards Sparky
Arrows Dart Goblin
Arrows Dart Goblin Sparky
Arrows Dart Goblin Guards Sparky
Arrows Sparky
Arrows Minions Dart Goblin
Arrows Dart Goblin Sparky
Arrows Dart Goblin
Arrows Dart Goblin
Minions Guards Night Witch Sparky
Arrows Dart Goblin Sparky
Arrows Dart Goblin
Dart Goblin Sparky
Arrows Minions Dart Goblin
Arrows Dart Goblin Sparky
Arrows Dart Goblin Sparky
Arrows Dart Goblin Sparky
Arrows Sparky
Minions Night Witch Sparky
Arrows Dart Goblin Sparky
Arrows Dart Goblin
Minions Night Witch Sparky
Arrows
Sparky
Arrows
Arrows Sparky
Arrows Dart Goblin Sparky
Arrows Sparky
Arrows Dart Goblin Sparky
Arrows Dart Goblin Night Witch Sparky
Minions Dart Goblin Guards
Night Witch Sparky
Arrows Dart Goblin Night Witch Sparky
Arrows Sparky
Sparky
Arrows Sparky
Minions Dart Goblin Guards Night Witch
Arrows Dart Goblin
Arrows
Dart Goblin Sparky
Arrows Dart Goblin
Arrows Sparky
Dart Goblin Sparky
Minions Dart Goblin Guards Sparky
Dart Goblin
Dart Goblin Sparky

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