My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Baby Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Sparky
Giant Snowball
Mega Minion Baby Dragon
Zap
Sparky
Barbarian Barrel
Sparky
The Log
Mini P.E.K.K.A Sparky
Earthquake
Arrows
Royal Delivery
Mega Minion Mini P.E.K.K.A Baby Dragon Sparky
Fireball
Mega Minion Baby Dragon Sparky
Poison
Mega Minion Sparky
Lightning
Mega Minion Mini P.E.K.K.A Baby Dragon Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Baby Dragon Freeze Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Tornado Baby Dragon Freeze Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Tornado Mini P.E.K.K.A Baby Dragon Freeze Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Mega Minion Tornado Mini P.E.K.K.A

Attack Synergies 10 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Giant Tornado Sparky Mini P.E.K.K.A Baby Dragon Freeze
Mega Minion
Zap Giant Baby Dragon Sparky
Mini P.E.K.K.A
Giant Sparky Zap Tornado Baby Dragon
Giant
Zap Mega Minion Mini P.E.K.K.A Sparky Tornado Baby Dragon
Tornado
Zap Baby Dragon Sparky Mini P.E.K.K.A Giant Freeze
Baby Dragon
Tornado Zap Mega Minion Mini P.E.K.K.A Giant Sparky
Freeze
Zap Tornado
Sparky
Zap Mini P.E.K.K.A Giant Tornado Mega Minion Baby Dragon

Defense Synergies 3 13

Zap
Mega Minion Mini P.E.K.K.A Tornado Baby Dragon Sparky
Mega Minion
Zap Tornado Baby Dragon Freeze Sparky
Mini P.E.K.K.A
Zap Tornado Baby Dragon Freeze
Giant
Tornado
Sparky Zap Mega Minion Mini P.E.K.K.A Baby Dragon Sparky
Baby Dragon
Zap Mega Minion Mini P.E.K.K.A Tornado
Freeze
Mega Minion Mini P.E.K.K.A Sparky
Sparky
Tornado Zap Mega Minion Tornado Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Baby Dragon Sparky
Mini P.E.K.K.A Sparky Zap Mega Minion
Mini P.E.K.K.A Tornado Sparky Mega Minion Freeze
Mini P.E.K.K.A Sparky Mega Minion
Mini P.E.K.K.A Tornado Sparky
Tornado Freeze Zap Mega Minion Baby Dragon
Mega Minion Tornado Zap Baby Dragon Freeze
Zap Baby Dragon Sparky
Mini P.E.K.K.A Sparky Tornado
Tornado Mini P.E.K.K.A Sparky
Zap Mega Minion Tornado Baby Dragon Freeze
Mega Minion Zap Tornado Baby Dragon
Mini P.E.K.K.A Sparky Zap Freeze
Sparky Zap Mega Minion Mini P.E.K.K.A Tornado Baby Dragon Freeze
Mini P.E.K.K.A Sparky
Tornado Zap Mini P.E.K.K.A Freeze Sparky
Sparky Mini P.E.K.K.A Tornado
Zap Mega Minion Tornado Baby Dragon
Zap Tornado Baby Dragon Freeze Mega Minion
Mini P.E.K.K.A Sparky Tornado
Mini P.E.K.K.A Baby Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Sparky
Zap Mega Minion Mini P.E.K.K.A Baby Dragon
Zap Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Zap Tornado Sparky
Mini P.E.K.K.A Sparky
Zap Tornado Baby Dragon Freeze
Mini P.E.K.K.A Sparky Mega Minion
Mini P.E.K.K.A Sparky
Zap Freeze Mega Minion Mini P.E.K.K.A Tornado Baby Dragon Sparky
Mega Minion Sparky
Mega Minion Mini P.E.K.K.A Sparky
Zap Tornado
Mini P.E.K.K.A Sparky
Baby Dragon Sparky
Sparky Zap Mega Minion Mini P.E.K.K.A Tornado Baby Dragon Freeze
Zap Mega Minion Mini P.E.K.K.A Baby Dragon Freeze Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Freeze Sparky
Zap Tornado Baby Dragon
Baby Dragon Sparky
Freeze Sparky
Zap Baby Dragon Sparky
Zap Mega Minion Tornado Baby Dragon Freeze
Tornado Baby Dragon Sparky
Zap Tornado Baby Dragon Freeze
Zap Tornado
Mini P.E.K.K.A Tornado Sparky
Zap Tornado Sparky
Zap Tornado Baby Dragon
Baby Dragon Sparky
Baby Dragon Freeze
Zap Baby Dragon Sparky
Zap Baby Dragon Sparky
Baby Dragon Sparky
Tornado Freeze Sparky
Mini P.E.K.K.A Sparky
Zap Mega Minion Mini P.E.K.K.A Baby Dragon Sparky
Zap Tornado Baby Dragon
Baby Dragon Sparky
Tornado
Tornado Sparky
Zap Baby Dragon
Zap Tornado Freeze Baby Dragon Sparky
Mega Minion
Zap Tornado Baby Dragon Sparky
Zap Tornado Baby Dragon Sparky
Zap Tornado Baby Dragon Sparky
Zap Tornado Baby Dragon Sparky
Zap Mega Minion Freeze
Mega Minion Mini P.E.K.K.A Sparky
Zap Sparky
Zap Freeze Sparky
Sparky
Sparky
Zap Freeze
Zap Mega Minion Tornado Baby Dragon
Freeze
Mega Minion Mini P.E.K.K.A Baby Dragon Sparky
Zap Baby Dragon
Zap Tornado Sparky
Mega Minion Sparky
Zap Tornado Baby Dragon Freeze Sparky
Zap Tornado
Zap Tornado Baby Dragon Freeze Sparky

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